equal
deleted
inserted
replaced
471 end |
471 end |
472 end |
472 end |
473 end |
473 end |
474 end |
474 end |
475 |
475 |
476 function onGearAdd(gear) |
|
477 end |
|
478 |
|
479 function onAmmoStoreInit() |
476 function onAmmoStoreInit() |
480 SetAmmo(amDEagle, 9, 0, 0, 0) |
477 SetAmmo(amDEagle, 9, 0, 0, 0) |
481 SetAmmo(amSniperRifle, 4, 0, 0, 0) |
478 SetAmmo(amSniperRifle, 4, 0, 0, 0) |
482 SetAmmo(amFirePunch, 9, 0, 0, 0) |
479 SetAmmo(amFirePunch, 9, 0, 0, 0) |
483 SetAmmo(amWhip, 9, 0, 0, 0) |
480 SetAmmo(amWhip, 9, 0, 0, 0) |
514 AddAnim(hogDeadAnim) |
511 AddAnim(hogDeadAnim) |
515 AddFunction({func = AfterHogDeadAnim, args = {}}) |
512 AddFunction({func = AfterHogDeadAnim, args = {}}) |
516 end |
513 end |
517 end |
514 end |
518 |
515 |
519 function onGearDamage(gear, damage) |
|
520 end |
|
521 |
|
522 function onPrecise() |
516 function onPrecise() |
523 if GameTime > 2500 then |
517 if GameTime > 2500 then |
524 SetAnimSkip(true) |
518 SetAnimSkip(true) |
525 end |
519 end |
526 end |
520 end |