project_files/HedgewarsMobile/Classes/CommodityFunctions.m
changeset 3823 cca9bfb88a24
parent 3783 8e9daf967406
child 3829 81db3c85784b
equal deleted inserted replaced
3822:ee85a9c73ece 3823:cca9bfb88a24
    59     NSDictionary *theWeapon = nil;
    59     NSDictionary *theWeapon = nil;
    60     switch (type) {
    60     switch (type) {
    61         case 0: //default
    61         case 0: //default
    62             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    62             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    63                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    63                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    64                          @"939192942219912103223511100120100000021111011101",@"ammostore_initialqt",
    64                          @"939192942219912103223511100120100000021111010101",@"ammostore_initialqt",
    65                          @"040504054160065554655446477657666666615551011111",@"ammostore_probability",
    65                          @"040504054160065554655446477657666666615551010111",@"ammostore_probability",
    66                          @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
    66                          @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
    67                          @"131111031211111112311411111111111111121111111111",@"ammostore_crate", nil];
    67                          @"131111031211111112311411111111111111121111110111",@"ammostore_crate", nil];
    68             break;
    68             break;
    69         case 1: //crazy
    69         case 1: //crazy
    70             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    70             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    71                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    71                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    72                          @"999999999999999999299999999999999929999999999999",@"ammostore_initialqt",
    72                          @"999999999999999999299999999999999929999999990999",@"ammostore_initialqt",
    73                          @"111111011111111111111111111111111111111111111111",@"ammostore_probability",
    73                          @"111111011111111111111111111111111111111111110111",@"ammostore_probability",
    74                          @"000000000000000000000000000000000000000000000000",@"ammostore_delay",
    74                          @"000000000000000000000000000000000000000000000000",@"ammostore_delay",
    75                          @"131111031211111112311411111111111111121111010111",@"ammostore_crate", nil];
    75                          @"131111031211111112311411111111111111121111010111",@"ammostore_crate", nil];
    76             break;
    76             break;
    77         case 2: //pro mode
    77         case 2: //pro mode
    78             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    78             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    79                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    79                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    80                          @"909000900000000000000900000000000000000000090000",@"ammostore_initialqt",
    80                          @"909000900000000000000900000000000000000000090000",@"ammostore_initialqt",
    81                          @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
    81                          @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
    82                          @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
    82                          @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
    83                          @"111111111111111111111111111111111111111110011111",@"ammostore_crate", nil];
    83                          @"111111111111111111111111111111111111111110010111",@"ammostore_crate", nil];
    84             break;
    84             break;
    85         case 3: //shoppa
    85         case 3: //shoppa
    86             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    86             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    87                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    87                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    88                          @"000000990000000000000000000000000000000000000000",@"ammostore_initialqt",
    88                          @"000000990000000000000000000000000000000000000000",@"ammostore_initialqt",
    89                          @"444441004424440221011212122242200000000200040001",@"ammostore_probability",
    89                          @"444441004424440221011212122242200000000200040001",@"ammostore_probability",
    90                          @"000000000000000000000000000000000000000000000000",@"ammostore_delay",
    90                          @"000000000000000000000000000000000000000000000000",@"ammostore_delay",
    91                          @"111111111111111111111111111111111111111110111111",@"ammostore_crate", nil];
    91                          @"111111111111111111111111111111111111111110110111",@"ammostore_crate", nil];
    92             break;
    92             break;
    93         case 4: //basketball
    93         case 4: //basketball
    94             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    94             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
    95                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    95                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
    96                          @"939192942219912103223511100120100000021111011100",@"ammostore_initialqt",
    96                          @"939192942219912103223511100120100000021111010100",@"ammostore_initialqt",
    97                          @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
    97                          @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
    98                          @"000000000000000550000004000700400000000020000000",@"ammostore_delay",
    98                          @"000000000000000550000004000700400000000020000000",@"ammostore_delay",
    99                          @"111111111111111111111111111111111111111111111111",@"ammostore_crate", nil];
    99                          @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil];
   100             break;
   100             break;
   101         case 5: //minefield
   101         case 5: //minefield
   102             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
   102             theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys:
   103                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
   103                          [NSNumber numberWithInt:CURRENT_AMMOSIZE],@"version",
   104                          @"000000990009000000030000000000000000000000000000",@"ammostore_initialqt",
   104                          @"000000990009000000030000000000000000000000000000",@"ammostore_initialqt",
   105                          @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
   105                          @"000000000000000000000000000000000000000000000000",@"ammostore_probability",
   106                          @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
   106                          @"000000000000020550000004000700400000000020000000",@"ammostore_delay",
   107                          @"111111111111111111111111111111111111111111111111",@"ammostore_crate", nil];
   107                          @"111111111111111111111111111111111111111111110111",@"ammostore_crate", nil];
   108             break;
   108             break;
   109         default:
   109         default:
   110             NSLog(@"Nope");
   110             NSLog(@"Nope");
   111             break;
   111             break;
   112     }
   112     }