project_files/HedgewarsMobile/Classes/MapConfigViewController.m
changeset 3546 ccf4854df294
parent 3525 1d7b056ff866
child 3547 02875b1145b7
equal deleted inserted replaced
3545:b07ee704f35d 3546:ccf4854df294
     1 //
       
     2 //  MapConfigViewController.m
       
     3 //  HedgewarsMobile
       
     4 //
       
     5 //  Created by Vittorio on 22/04/10.
       
     6 //  Copyright 2010 __MyCompanyName__. All rights reserved.
       
     7 //
       
     8 
       
     9 #import "MapConfigViewController.h"
       
    10 #import "PascalImports.h"
       
    11 #import "CommodityFunctions.h"
       
    12 #import "UIImageExtra.h"
       
    13 #import "SDL_net.h"
       
    14 #import <pthread.h>
       
    15 
       
    16 #define INDICATOR_TAG 7654
       
    17 
       
    18 @implementation MapConfigViewController
       
    19 @synthesize previewButton, maxHogs, seedCommand, templateFilterCommand, mapGenCommand, mazeSizeCommand, themeCommand,
       
    20             tableView, maxLabel, sizeLabel, segmentedControl, slider, lastIndexPath, themeArray, mapArray, busy;
       
    21 
       
    22 
       
    23 -(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
       
    24     return rotationManager(interfaceOrientation);
       
    25 }
       
    26 
       
    27 #pragma mark -
       
    28 #pragma mark Preview Handling
       
    29 -(int) sendToEngine: (NSString *)string {
       
    30 	unsigned char length = [string length];
       
    31 	
       
    32 	SDLNet_TCP_Send(csd, &length , 1);
       
    33 	return SDLNet_TCP_Send(csd, [string UTF8String], length);
       
    34 }
       
    35 
       
    36 -(const uint8_t *)engineProtocol:(NSInteger) port {
       
    37 	IPaddress ip;
       
    38 	BOOL serverQuit = NO;
       
    39     static uint8_t map[128*32];
       
    40     
       
    41 	if (SDLNet_Init() < 0) {
       
    42 		NSLog(@"SDLNet_Init: %s", SDLNet_GetError());
       
    43         serverQuit = YES;
       
    44 	}
       
    45 	
       
    46 	// Resolving the host using NULL make network interface to listen
       
    47 	if (SDLNet_ResolveHost(&ip, NULL, port) < 0) {
       
    48 		NSLog(@"SDLNet_ResolveHost: %s\n", SDLNet_GetError());
       
    49         serverQuit = YES;
       
    50 	}
       
    51 	
       
    52 	// Open a connection with the IP provided (listen on the host's port)
       
    53 	if (!(sd = SDLNet_TCP_Open(&ip))) {
       
    54 		NSLog(@"SDLNet_TCP_Open: %s %\n", SDLNet_GetError(), port);
       
    55         serverQuit = YES;
       
    56 	}
       
    57 	
       
    58     // launch the preview here so that we're sure the tcp channel is open
       
    59     pthread_t thread_id;
       
    60     pthread_create(&thread_id, NULL, (void *)GenLandPreview, (void *)port);
       
    61     pthread_detach(thread_id);
       
    62     
       
    63 	DLog(@"Waiting for a client on port %d", port);
       
    64 	while (!serverQuit) {
       
    65 		/* This check the sd if there is a pending connection.
       
    66 		 * If there is one, accept that, and open a new socket for communicating */
       
    67 		csd = SDLNet_TCP_Accept(sd);
       
    68 		if (NULL != csd) {			
       
    69 			DLog(@"Client found");
       
    70             
       
    71             [self sendToEngine:self.seedCommand];
       
    72             [self sendToEngine:self.templateFilterCommand];
       
    73             [self sendToEngine:self.mapGenCommand];
       
    74             [self sendToEngine:self.mazeSizeCommand];
       
    75             [self sendToEngine:@"!"];
       
    76                 
       
    77             memset(map, 0, 128*32);
       
    78             SDLNet_TCP_Recv(csd, map, 128*32);
       
    79             SDLNet_TCP_Recv(csd, &maxHogs, sizeof(uint8_t));
       
    80 
       
    81 			SDLNet_TCP_Close(csd);
       
    82 			serverQuit = YES;
       
    83 		}
       
    84 	}
       
    85 	
       
    86 	SDLNet_TCP_Close(sd);
       
    87 	SDLNet_Quit();
       
    88     return map;
       
    89 }
       
    90 
       
    91 -(void) drawingThread {
       
    92     NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
       
    93     
       
    94     // select the port for IPC and launch the preview generation through engineProtocol:
       
    95     int port = randomPort();
       
    96     const uint8_t *map = [self engineProtocol:port];
       
    97     uint8_t mapExp[128*32*8];
       
    98 
       
    99     // draw the buffer (1 pixel per component, 0= transparent 1= color)
       
   100     int k = 0;
       
   101     for (int i = 0; i < 32*128; i++) {
       
   102         unsigned char byte = map[i];
       
   103         for (int j = 0; j < 8; j++) {
       
   104             // select the color based on the leftmost bit
       
   105             if ((byte & 0x80) != 0)
       
   106                 mapExp[k] = 100;
       
   107             else
       
   108                 mapExp[k] = 255;
       
   109             // shift to next bit
       
   110             byte <<= 1;
       
   111             k++;
       
   112         }
       
   113     }
       
   114     CGColorSpaceRef colorspace = CGColorSpaceCreateDeviceGray();
       
   115     CGContextRef bitmapImage = CGBitmapContextCreate(mapExp, 256, 128, 8, 256, colorspace, kCGImageAlphaNone);
       
   116     CGColorSpaceRelease(colorspace);
       
   117     
       
   118     CGImageRef previewCGImage = CGBitmapContextCreateImage(bitmapImage);
       
   119     UIImage *previewImage = [[UIImage alloc] initWithCGImage:previewCGImage];
       
   120     CGImageRelease(previewCGImage);
       
   121     previewCGImage = nil;
       
   122 
       
   123     // set the preview image (autoreleased) in the button and the maxhog label on the main thread to prevent a leak
       
   124     [self performSelectorOnMainThread:@selector(setButtonImage:) withObject:[previewImage makeRoundCornersOfSize:CGSizeMake(12, 12)] waitUntilDone:NO];
       
   125     [previewImage release];
       
   126     [self performSelectorOnMainThread:@selector(setLabelText:) withObject:[NSString stringWithFormat:@"%d", maxHogs] waitUntilDone:NO];
       
   127     
       
   128     // restore functionality of button and remove the spinning wheel on the main thread to prevent a leak
       
   129     [self performSelectorOnMainThread:@selector(turnOnWidgets) withObject:nil waitUntilDone:NO];
       
   130     
       
   131     [pool release];
       
   132     //Invoking this method should be avoided as it does not give your thread a chance to clean up any resources it allocated during its execution.
       
   133     //[NSThread exit];
       
   134 
       
   135     /*
       
   136     // http://developer.apple.com/mac/library/qa/qa2001/qa1037.html
       
   137     UIGraphicsBeginImageContext(CGSizeMake(256,128));      
       
   138     CGContextRef context = UIGraphicsGetCurrentContext();       
       
   139     UIGraphicsPushContext(context);  
       
   140 
       
   141     CGContextSetRGBFillColor(context, 0.5, 0.5, 0.7, 1.0);
       
   142     CGContextFillRect(context,CGRectMake(xc,yc,1,1));
       
   143     
       
   144     UIGraphicsPopContext();
       
   145     UIImage *previewImage = UIGraphicsGetImageFromCurrentImageContext();
       
   146     UIGraphicsEndImageContext();
       
   147     */
       
   148 }
       
   149 
       
   150 -(IBAction) updatePreview {
       
   151     // don't generate a new preview while it's already generating one
       
   152     if (busy)
       
   153         return;
       
   154     
       
   155     // generate a seed
       
   156     CFUUIDRef uuid = CFUUIDCreate(kCFAllocatorDefault);
       
   157     NSString *seed = (NSString *)CFUUIDCreateString(kCFAllocatorDefault, uuid);
       
   158     CFRelease(uuid);
       
   159     NSString *seedCmd = [[NSString alloc] initWithFormat:@"eseed {%@}", seed];
       
   160     [seed release];
       
   161     self.seedCommand = seedCmd;
       
   162     [seedCmd release];
       
   163     
       
   164     NSIndexPath *theIndex;
       
   165     if (segmentedControl.selectedSegmentIndex != 1) {
       
   166         // prevent other events and add an activity while the preview is beign generated
       
   167         [self turnOffWidgets];
       
   168         
       
   169         // remove the current preview
       
   170         [self.previewButton setImage:nil forState:UIControlStateNormal];
       
   171         
       
   172         // add a very nice spinning wheel
       
   173         UIActivityIndicatorView *indicator = [[UIActivityIndicatorView alloc] 
       
   174                                               initWithActivityIndicatorStyle:UIActivityIndicatorViewStyleWhiteLarge];
       
   175         indicator.center = CGPointMake(previewButton.bounds.size.width / 2, previewButton.bounds.size.height / 2);
       
   176         indicator.tag = INDICATOR_TAG;
       
   177         [indicator startAnimating];
       
   178         [self.previewButton addSubview:indicator];
       
   179         [indicator release];
       
   180         
       
   181         // let's draw in a separate thread so the gui can work; at the end it restore other widgets
       
   182         [NSThread detachNewThreadSelector:@selector(drawingThread) toTarget:self withObject:nil];
       
   183     
       
   184         theIndex = [NSIndexPath indexPathForRow:(random()%[self.themeArray count]) inSection:0];
       
   185     } else {
       
   186         theIndex = [NSIndexPath indexPathForRow:(random()%[self.mapArray count]) inSection:0];
       
   187     }
       
   188     [self.tableView reloadData];
       
   189     [self tableView:self.tableView didSelectRowAtIndexPath:theIndex];
       
   190     [self.tableView scrollToRowAtIndexPath:theIndex atScrollPosition:UITableViewScrollPositionNone animated:YES];
       
   191 }
       
   192 
       
   193 -(void) updatePreviewWithMap:(NSInteger) index {
       
   194     // change the preview button
       
   195     NSString *fileImage = [[NSString alloc] initWithFormat:@"%@/%@/preview.png", MAPS_DIRECTORY(),[self.mapArray objectAtIndex:index]];
       
   196     UIImage *image = [[UIImage alloc] initWithContentsOfFile:fileImage];
       
   197     [fileImage release];
       
   198     [self.previewButton setImage:[image makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
       
   199     [image release];
       
   200     
       
   201     // update label
       
   202     maxHogs = 18;
       
   203     NSString *fileCfg = [[NSString alloc] initWithFormat:@"%@/%@/map.cfg", MAPS_DIRECTORY(),[self.mapArray objectAtIndex:index]];
       
   204     NSString *contents = [[NSString alloc] initWithContentsOfFile:fileCfg encoding:NSUTF8StringEncoding error:NULL];
       
   205     [fileCfg release];
       
   206     NSArray *split = [contents componentsSeparatedByString:@"\n"];
       
   207 
       
   208     // if the number is not set we keep 18 standard; 
       
   209     // sometimes it's not set but there are trailing characters, we get around them with the second equation
       
   210     if ([split count] > 1 && [[split objectAtIndex:1] intValue] > 0)
       
   211         maxHogs = [[split objectAtIndex:1] intValue];
       
   212     [contents release];
       
   213     NSString *max = [[NSString alloc] initWithFormat:@"%d",maxHogs];
       
   214     self.maxLabel.text = max;
       
   215     [max release];
       
   216 }
       
   217 
       
   218 -(void) turnOffWidgets {
       
   219     busy = YES;
       
   220     self.previewButton.alpha = 0.5f;
       
   221     self.previewButton.enabled = NO;
       
   222     self.maxLabel.text = @"...";
       
   223     self.segmentedControl.enabled = NO;
       
   224     self.slider.enabled = NO;
       
   225 }
       
   226 
       
   227 -(void) turnOnWidgets {
       
   228     self.previewButton.alpha = 1.0f;
       
   229     self.previewButton.enabled = YES;
       
   230     self.segmentedControl.enabled = YES;
       
   231     self.slider.enabled = YES;
       
   232     busy = NO;
       
   233     
       
   234     UIActivityIndicatorView *indicator = (UIActivityIndicatorView *)[self.previewButton viewWithTag:INDICATOR_TAG];
       
   235     if (indicator) {
       
   236         [indicator stopAnimating];
       
   237         [indicator removeFromSuperview];
       
   238     }
       
   239 }
       
   240  
       
   241 -(void) setLabelText:(NSString *)str {
       
   242     self.maxLabel.text = str;
       
   243 }
       
   244 
       
   245 -(void) setButtonImage:(UIImage *)img {
       
   246     [self.previewButton setBackgroundImage:img forState:UIControlStateNormal];
       
   247 }
       
   248 
       
   249 -(void) restoreBackgroundImage {
       
   250     // white rounded rectangle as background image for previewButton
       
   251     UIGraphicsBeginImageContext(CGSizeMake(256,128));      
       
   252     CGContextRef context = UIGraphicsGetCurrentContext();       
       
   253     UIGraphicsPushContext(context);  
       
   254 
       
   255     CGContextSetRGBFillColor(context, 1.0, 1.0, 1.0, 1.0);
       
   256     CGContextFillRect(context,CGRectMake(0,0,256,128));
       
   257     
       
   258     UIGraphicsPopContext();
       
   259     UIImage *bkgImg = UIGraphicsGetImageFromCurrentImageContext();
       
   260     UIGraphicsEndImageContext();
       
   261     [self.previewButton setBackgroundImage:[bkgImg makeRoundCornersOfSize:CGSizeMake(12, 12)] forState:UIControlStateNormal];
       
   262 }
       
   263 
       
   264 #pragma mark -
       
   265 #pragma mark Table view data source
       
   266 -(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
       
   267     return 1;
       
   268 }
       
   269 
       
   270 -(NSInteger) tableView:(UITableView *)aTableView numberOfRowsInSection:(NSInteger) section {
       
   271     if (self.segmentedControl.selectedSegmentIndex != 1)
       
   272         return [themeArray count];
       
   273     else
       
   274         return [mapArray count];
       
   275 }
       
   276 
       
   277 -(UITableViewCell *)tableView:(UITableView *)aTableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
       
   278     static NSString *CellIdentifier = @"Cell";
       
   279     NSInteger row = [indexPath row];
       
   280     
       
   281     UITableViewCell *cell = [aTableView dequeueReusableCellWithIdentifier:CellIdentifier];
       
   282     if (cell == nil) 
       
   283         cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
       
   284     
       
   285     if (self.segmentedControl.selectedSegmentIndex != 1) {
       
   286         // the % prevents a strange bug that occurs sporadically
       
   287         NSString *themeName = [self.themeArray objectAtIndex:row % [self.themeArray count]];
       
   288         cell.textLabel.text = themeName;
       
   289         UIImage *image = [[UIImage alloc] initWithContentsOfFile:[NSString stringWithFormat:@"%@/%@/icon.png",THEMES_DIRECTORY(),themeName]];
       
   290         cell.imageView.image = image;
       
   291         [image release];
       
   292     } else {
       
   293         cell.textLabel.text = [self.mapArray objectAtIndex:row];
       
   294         cell.imageView.image = nil;
       
   295     }
       
   296     
       
   297     if (row == [self.lastIndexPath row]) 
       
   298         cell.accessoryType = UITableViewCellAccessoryCheckmark;
       
   299     else
       
   300         cell.accessoryType = UITableViewCellAccessoryNone;
       
   301 
       
   302     return cell;
       
   303 }
       
   304 
       
   305 
       
   306 #pragma mark -
       
   307 #pragma mark Table view delegate
       
   308 -(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
       
   309     int newRow = [indexPath row];
       
   310     int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
       
   311     
       
   312     if (newRow != oldRow) {
       
   313         if (self.segmentedControl.selectedSegmentIndex != 1) {
       
   314             NSString *theme = [self.themeArray objectAtIndex:newRow];
       
   315             self.themeCommand =  [NSString stringWithFormat:@"etheme %@", theme];
       
   316         } else
       
   317             [self updatePreviewWithMap:newRow];
       
   318 
       
   319         UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath]; 
       
   320         newCell.accessoryType = UITableViewCellAccessoryCheckmark;
       
   321         UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:self.lastIndexPath];
       
   322         oldCell.accessoryType = UITableViewCellAccessoryNone;
       
   323 
       
   324         self.lastIndexPath = indexPath;
       
   325         [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
       
   326     }
       
   327     [aTableView deselectRowAtIndexPath:indexPath animated:YES];
       
   328 }
       
   329 
       
   330 #pragma mark -
       
   331 #pragma mark slider & segmentedControl
       
   332 // this updates the label and the command keys when the slider is moved, depending of the selection in segmentedControl
       
   333 // no methods are called by this routine and you can pass nil to it
       
   334 -(IBAction) sliderChanged:(id) sender {
       
   335     NSString *labelText;
       
   336     NSString *templateCommand;
       
   337     NSString *mazeCommand;
       
   338     
       
   339     switch ((int)(self.slider.value*100)) {
       
   340         case 0:
       
   341             if (self.segmentedControl.selectedSegmentIndex == 0) {
       
   342                 labelText = NSLocalizedString(@"Wacky",@"");
       
   343             } else {
       
   344                 labelText = NSLocalizedString(@"Large Floating Islands",@"");
       
   345             }
       
   346             templateCommand = @"e$template_filter 5";
       
   347             mazeCommand = @"e$maze_size 5";
       
   348             break;
       
   349         case 1:
       
   350             if (self.segmentedControl.selectedSegmentIndex == 0) {
       
   351                 labelText = NSLocalizedString(@"Cavern",@"");
       
   352             } else {
       
   353                 labelText = NSLocalizedString(@"Medium Floating Islands",@"");
       
   354             }
       
   355             templateCommand = @"e$template_filter 4";
       
   356             mazeCommand = @"e$maze_size 4";
       
   357             break;
       
   358         case 2:
       
   359             if (self.segmentedControl.selectedSegmentIndex == 0) {
       
   360                 labelText = NSLocalizedString(@"Small",@"");
       
   361             } else {
       
   362                 labelText = NSLocalizedString(@"Small Floating Islands",@"");
       
   363             }
       
   364             templateCommand = @"e$template_filter 1";
       
   365             mazeCommand = @"e$maze_size 3";
       
   366             break;
       
   367         case 3:
       
   368             if (self.segmentedControl.selectedSegmentIndex == 0) {
       
   369                 labelText = NSLocalizedString(@"Medium",@"");
       
   370             } else {
       
   371                 labelText = NSLocalizedString(@"Large Tunnels",@"");
       
   372             }
       
   373             templateCommand = @"e$template_filter 2";
       
   374             mazeCommand = @"e$maze_size 2";
       
   375             break;
       
   376         case 4:
       
   377             if (self.segmentedControl.selectedSegmentIndex == 0) {
       
   378                 labelText = NSLocalizedString(@"Large",@"");
       
   379             } else {
       
   380                 labelText = NSLocalizedString(@"Medium Tunnels",@"");
       
   381             }
       
   382             templateCommand = @"e$template_filter 3";
       
   383             mazeCommand = @"e$maze_size 1";
       
   384             break;
       
   385         case 5:
       
   386             if (self.segmentedControl.selectedSegmentIndex == 0) {
       
   387                 labelText = NSLocalizedString(@"All",@"");
       
   388             } else {
       
   389                 labelText = NSLocalizedString(@"Small Tunnels",@"");
       
   390             }
       
   391             templateCommand = @"e$template_filter 0";
       
   392             mazeCommand = @"e$maze_size 0";
       
   393             break;
       
   394         default:
       
   395             labelText = nil;
       
   396             templateCommand = nil;
       
   397             mazeCommand = nil;
       
   398             break;
       
   399     }
       
   400     
       
   401     self.sizeLabel.text = labelText;
       
   402     self.templateFilterCommand = templateCommand;
       
   403     self.mazeSizeCommand = mazeCommand;
       
   404 }
       
   405 
       
   406 // update preview (if not busy and if its value really changed) as soon as the user lifts its finger up
       
   407 -(IBAction) sliderEndedChanging:(id) sender {
       
   408     int num = (int) (self.slider.value * 100);
       
   409     if (oldValue != num) {
       
   410         [self updatePreview];
       
   411         oldValue = num;
       
   412     }
       
   413 }
       
   414 
       
   415 // perform actions based on the activated section, then call updatePreview to visually update the selection 
       
   416 // updatePreview will call didSelectRowAtIndexPath which will call the right update routine)
       
   417 // and if necessary update the table with a slide animation
       
   418 -(IBAction) segmentedControlChanged:(id) sender {
       
   419     NSString *mapgen;
       
   420     NSInteger newPage = self.segmentedControl.selectedSegmentIndex;
       
   421     
       
   422     switch (newPage) {
       
   423         case 0: // Random
       
   424             mapgen = @"e$mapgen 0";
       
   425             [self sliderChanged:nil];
       
   426             self.slider.enabled = YES;
       
   427             break;
       
   428             
       
   429         case 1: // Map
       
   430             mapgen = @"e$mapgen 0";
       
   431             self.slider.enabled = NO;
       
   432             self.sizeLabel.text = @".";
       
   433             [self restoreBackgroundImage];
       
   434             break;
       
   435             
       
   436         case 2: // Maze
       
   437             mapgen = @"e$mapgen 1";
       
   438             [self sliderChanged:nil];
       
   439             self.slider.enabled = YES;
       
   440             break;
       
   441         
       
   442         default:
       
   443             mapgen = nil;
       
   444             break;
       
   445     }
       
   446     self.mapGenCommand = mapgen;
       
   447     [self updatePreview];
       
   448     
       
   449     // nice animation for updating the table when appropriate (on iphone)
       
   450     if (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
       
   451         if (((oldPage == 0 || oldPage == 2) && newPage == 1) ||
       
   452             (oldPage == 1 && (newPage == 0 || newPage == 2))) {
       
   453             [UIView beginAnimations:@"moving out table" context:NULL];
       
   454             self.tableView.frame = CGRectMake(480, 0, 185, 276);
       
   455             [UIView commitAnimations];
       
   456             [self performSelector:@selector(moveTable) withObject:nil afterDelay:0.2];
       
   457         }
       
   458     oldPage = newPage;
       
   459 }
       
   460 
       
   461 // update data when table is not visible and then show it
       
   462 -(void) moveTable {
       
   463     [self.tableView reloadData];
       
   464     
       
   465     [UIView beginAnimations:@"moving in table" context:NULL];
       
   466     self.tableView.frame = CGRectMake(295, 0, 185, 276);
       
   467     [UIView commitAnimations];
       
   468 }
       
   469 
       
   470 #pragma mark -
       
   471 #pragma mark view management
       
   472 -(void) viewDidLoad {
       
   473     [super viewDidLoad];
       
   474     
       
   475     srandom(time(NULL));
       
   476     
       
   477     CGSize screenSize = [[UIScreen mainScreen] bounds].size;
       
   478     self.view.frame = CGRectMake(0, 0, screenSize.height, screenSize.width - 44);
       
   479 
       
   480     // themes.cfg contains all the user-selectable themes
       
   481     NSString *string = [[NSString alloc] initWithContentsOfFile:[THEMES_DIRECTORY() stringByAppendingString:@"/themes.cfg"]
       
   482                                                        encoding:NSUTF8StringEncoding 
       
   483                                                           error:NULL];
       
   484     NSMutableArray *array = [[NSMutableArray alloc] initWithArray:[string componentsSeparatedByString:@"\n"]];
       
   485     [string release];
       
   486     // remove a trailing "" element
       
   487     [array removeLastObject];
       
   488     self.themeArray = array;
       
   489     [array release];
       
   490     self.mapArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:MAPS_DIRECTORY() error:NULL];
       
   491 
       
   492     self.tableView.rowHeight = 42;
       
   493     busy = NO;
       
   494     
       
   495     // draw a white background
       
   496     [self restoreBackgroundImage];
       
   497     
       
   498     // initialize some "default" values
       
   499     self.sizeLabel.text = NSLocalizedString(@"All",@"");
       
   500     self.slider.value = 0.05f;
       
   501     self.segmentedControl.selectedSegmentIndex = 0;
       
   502 
       
   503     self.templateFilterCommand = @"e$template_filter 0";
       
   504     self.mazeSizeCommand = @"e$maze_size 0";
       
   505     self.mapGenCommand = @"e$mapgen 0";
       
   506     self.lastIndexPath = [NSIndexPath indexPathForRow:0 inSection:0];
       
   507     
       
   508     oldValue = 5;
       
   509     oldPage = 0;
       
   510 }
       
   511 
       
   512 -(void) viewDidAppear:(BOOL) animated {
       
   513     [super viewDidAppear:animated];
       
   514     [self updatePreview];
       
   515 }
       
   516 
       
   517 #pragma mark -
       
   518 #pragma mark memory
       
   519 -(void) didReceiveMemoryWarning {
       
   520     [super didReceiveMemoryWarning];
       
   521 }
       
   522 
       
   523 -(void) viewDidUnload {
       
   524     self.previewButton = nil;
       
   525     self.seedCommand = nil;
       
   526     self.templateFilterCommand = nil;
       
   527     self.mapGenCommand = nil;
       
   528     self.mazeSizeCommand = nil;
       
   529     self.themeCommand = nil;
       
   530     
       
   531     self.previewButton = nil;
       
   532     self.tableView = nil;
       
   533     self.maxLabel = nil;
       
   534     self.sizeLabel = nil;
       
   535     self.segmentedControl = nil;
       
   536     self.slider = nil;
       
   537     
       
   538     self.lastIndexPath = nil;
       
   539     self.themeArray = nil;
       
   540     self.mapArray = nil;
       
   541     
       
   542     [super viewDidUnload];
       
   543     MSG_DIDUNLOAD();
       
   544 }
       
   545 
       
   546 -(void) dealloc {
       
   547     [seedCommand release];
       
   548     [templateFilterCommand release];
       
   549     [mapGenCommand release];
       
   550     [mazeSizeCommand release];
       
   551     [themeCommand release];
       
   552     
       
   553     [previewButton release];
       
   554     [tableView release];
       
   555     [maxLabel release];
       
   556     [sizeLabel release];
       
   557     [segmentedControl release];
       
   558     [slider release];
       
   559     
       
   560     [lastIndexPath release];
       
   561     [themeArray release];
       
   562     [mapArray release];
       
   563     
       
   564     [super dealloc];
       
   565 }
       
   566 
       
   567 
       
   568 @end