project_files/HedgewarsMobile/Classes/otherSrc/SDL_uikitappdelegate.h
changeset 3546 ccf4854df294
parent 3545 b07ee704f35d
child 3547 02875b1145b7
equal deleted inserted replaced
3545:b07ee704f35d 3546:ccf4854df294
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2010 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 
       
    23 #import <UIKit/UIKit.h>
       
    24 #import "SDL_uikitopenglview.h"
       
    25 
       
    26 @class MainMenuViewController;
       
    27 @class OverlayViewController;
       
    28 
       
    29 @interface SDLUIKitDelegate:NSObject<UIApplicationDelegate> {
       
    30     SDL_Window *window; 	 
       
    31     UIWindow *uiwindow;
       
    32     MainMenuViewController *mainViewController;
       
    33     BOOL isInGame;
       
    34 }
       
    35 
       
    36 @property (readwrite, assign) SDL_Window *window; 	 
       
    37 @property (readwrite, retain) UIWindow *uiwindow;
       
    38 
       
    39 +(SDLUIKitDelegate *)sharedAppDelegate;
       
    40 -(void) startSDLgame;
       
    41 -(void) displayOverlayLater;
       
    42 
       
    43 @end
       
    44