equal
deleted
inserted
replaced
182 SDL_WINDOWEVENT_ENTER = 9; //*< Window has gained mouse focus |
182 SDL_WINDOWEVENT_ENTER = 9; //*< Window has gained mouse focus |
183 SDL_WINDOWEVENT_LEAVE = 10; //*< Window has lost mouse focus |
183 SDL_WINDOWEVENT_LEAVE = 10; //*< Window has lost mouse focus |
184 SDL_WINDOWEVENT_FOCUS_GAINED = 11; //*< Window has gained keyboard focus |
184 SDL_WINDOWEVENT_FOCUS_GAINED = 11; //*< Window has gained keyboard focus |
185 SDL_WINDOWEVENT_FOCUS_LOST = 12; //*< Window has lost keyboard focus |
185 SDL_WINDOWEVENT_FOCUS_LOST = 12; //*< Window has lost keyboard focus |
186 SDL_WINDOWEVENT_CLOSE = 13; //*< The window manager requests that the window be closed */ |
186 SDL_WINDOWEVENT_CLOSE = 13; //*< The window manager requests that the window be closed */ |
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187 |
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188 SDL_RENDERER_ACCELERATED = $00000001; //*< The renderer uses hardware acceleration |
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189 SDL_RENDERER_PRESENTVSYNC = $00000002; //*< Present is synchronized with the refresh rate |
187 {$ELSE} |
190 {$ELSE} |
188 // SDL_Event types |
191 // SDL_Event types |
189 SDL_NOEVENT = 0; |
192 SDL_NOEVENT = 0; |
190 SDL_ACTIVEEVENT = 1; |
193 SDL_ACTIVEEVENT = 1; |
191 SDL_KEYDOWN = 2; |
194 SDL_KEYDOWN = 2; |