hedgewars/GSHandlers.inc
changeset 3413 d08eaae8d3e8
parent 3408 56e636b83cb4
child 3414 b2f3bb44777e
equal deleted inserted replaced
3412:9ed6a97a8853 3413:d08eaae8d3e8
  3182 if ((Gear^.Pos = 3) and ((GameFlags and gfSolidLand) <> 0)) or (Gear^.Pos = 20) then // bounce up to 20 times (3 times on gameflagged solid land) before dropping past landscape
  3182 if ((Gear^.Pos = 3) and ((GameFlags and gfSolidLand) <> 0)) or (Gear^.Pos = 20) then // bounce up to 20 times (3 times on gameflagged solid land) before dropping past landscape
  3183     begin
  3183     begin
  3184     Gear^.dY:= Gear^.dY + cGravity * 3;
  3184     Gear^.dY:= Gear^.dY + cGravity * 3;
  3185     Gear^.Y:= Gear^.Y + Gear^.dY;
  3185     Gear^.Y:= Gear^.Y + Gear^.dY;
  3186     CheckGearDrowning(Gear);
  3186     CheckGearDrowning(Gear);
       
  3187     ResumeMusic;
  3187     exit
  3188     exit
  3188     end;
  3189     end;
  3189 
  3190 
  3190 doStepFallingGear(Gear);
  3191 doStepFallingGear(Gear);
  3191 
  3192