hedgewars/uVisualGears.pas
changeset 4443 d393b9ccd328
parent 4422 5e8cfef25ccb
child 4451 1c342980b4aa
equal deleted inserted replaced
4442:f8424e1bc936 4443:d393b9ccd328
    28 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord = 0; Critical: Boolean = false): PVisualGear;
    28 function  AddVisualGear(X, Y: LongInt; Kind: TVisualGearType; State: LongWord = 0; Critical: Boolean = false): PVisualGear;
    29 procedure ProcessVisualGears(Steps: Longword);
    29 procedure ProcessVisualGears(Steps: Longword);
    30 procedure KickFlakes(Radius, X, Y: LongInt);
    30 procedure KickFlakes(Radius, X, Y: LongInt);
    31 procedure DrawVisualGears(Layer: LongWord);
    31 procedure DrawVisualGears(Layer: LongWord);
    32 procedure DeleteVisualGear(Gear: PVisualGear);
    32 procedure DeleteVisualGear(Gear: PVisualGear);
       
    33 function  VisualGearByUID(uid : Longword) : PVisualGear;
    33 procedure AddClouds;
    34 procedure AddClouds;
    34 procedure AddDamageTag(X, Y, Damage, Color: LongWord);
    35 procedure AddDamageTag(X, Y, Damage, Color: LongWord);
    35 
    36 
    36 implementation
    37 implementation
    37 uses uSound, uMobile, uVariables, uTextures, uRender, Math, uRenderUtils;
    38 uses uSound, uMobile, uVariables, uTextures, uRender, Math, uRenderUtils;
   478         Gear:= Gear^.NextGear
   479         Gear:= Gear^.NextGear
   479         end
   480         end
   480     end
   481     end
   481 end;
   482 end;
   482 
   483 
       
   484 function  VisualGearByUID(uid : Longword) : PVisualGear;
       
   485 var vg: PVisualGear;
       
   486 begin
       
   487 VisualGearByUID:= nil;
       
   488 vg:= VisualGearsList;
       
   489 while vg <> nil do
       
   490     begin
       
   491     if vg^.uid = uid then
       
   492         begin
       
   493             VisualGearByUID:= vg;
       
   494             exit
       
   495         end;
       
   496     vg:= vg^.NextGear
       
   497     end
       
   498 end;
       
   499 
   483 procedure AddClouds;
   500 procedure AddClouds;
   484 var i: LongInt;
   501 var i: LongInt;
   485 begin
   502 begin
   486 for i:= 0 to cCloudsNumber - 1 do
   503 for i:= 0 to cCloudsNumber - 1 do
   487     AddVisualGear(cLeftScreenBorder + i * cScreenSpace div (cCloudsNumber + 1), LAND_HEIGHT-1184, vgtCloud)
   504     AddVisualGear(cLeftScreenBorder + i * cScreenSpace div (cCloudsNumber + 1), LAND_HEIGHT-1184, vgtCloud)