gameServer/HWProtoInRoomState.hs
changeset 6069 d59745e525ec
parent 6068 e18713ecf1e0
child 6403 477034740077
equal deleted inserted replaced
6068:e18713ecf1e0 6069:d59745e525ec
   177     if isMaster cl && playersIn rm == readyPlayers rm && not (isJust $ gameInfo rm) then
   177     if isMaster cl && playersIn rm == readyPlayers rm && not (isJust $ gameInfo rm) then
   178         if enoughClans rm then
   178         if enoughClans rm then
   179             return [
   179             return [
   180                 ModifyRoom
   180                 ModifyRoom
   181                     (\r -> r{
   181                     (\r -> r{
   182                         gameInfo = Just $ newGameInfo allPlayersRegistered
   182                         gameInfo = Just $ newGameInfo allPlayersRegistered (mapParams rm) (params rm)
   183                         }
   183                         }
   184                     ),
   184                     ),
   185                 AnswerClients chans ["RUN_GAME"]
   185                 AnswerClients chans ["RUN_GAME"]
   186                 ]
   186                 ]
   187             else
   187             else