share/hedgewars/Data/Scripts/Multiplayer/Construction_Mode.lua
changeset 11708 d5d798172875
parent 11301 fa18940f290d
child 11709 cea5418c1af6
equal deleted inserted replaced
11646:42d7f5dbd8dc 11708:d5d798172875
  1387 		pMode = {25}
  1387 		pMode = {25}
  1388 		placedExpense = 5
  1388 		placedExpense = 5
  1389 	elseif cat[cIndex] == "Weapon Crate Placement Mode" then
  1389 	elseif cat[cIndex] == "Weapon Crate Placement Mode" then
  1390 		for i = 1, #atkArray do
  1390 		for i = 1, #atkArray do
  1391 			pMode[i] = atkArray[i][4] -- was [2]
  1391 			pMode[i] = atkArray[i][4] -- was [2]
  1392 			--placedExpense = atkArray[5]
  1392 		end
  1393 		end
  1393 		placedExpense = atkArray[pIndex][5]
  1394 		placedExpense = 30
       
  1395 	elseif cat[cIndex] == "Utility Crate Placement Mode" then
  1394 	elseif cat[cIndex] == "Utility Crate Placement Mode" then
  1396 		for i = 1, #utilArray do
  1395 		for i = 1, #utilArray do
  1397 			pMode[i] = utilArray[i][4] -- was [2]
  1396 			pMode[i] = utilArray[i][4] -- was [2]
  1398 			--placedExpense = utilArray[5]
  1397 		end
  1399 		end
  1398 		placedExpense = utilArray[pIndex][5]
  1400 		placedExpense = 20
       
  1401 	elseif cat[cIndex] == "Mine Placement Mode" then
  1399 	elseif cat[cIndex] == "Mine Placement Mode" then
  1402 		--pMode = {1,1000,2000,3000,4000,5000,0}
  1400 		--pMode = {1,1000,2000,3000,4000,5000,0}
  1403 		pMode = {1,1000,2000,3000,4000,5000}
  1401 		pMode = {1,1000,2000,3000,4000,5000}
  1404 		-- 0 is dud right, or is that nil?
  1402 		-- 0 is dud right, or is that nil?
  1405 		placedExpense = 15
  1403 		placedExpense = 15
  1629 			placedExpense = 300
  1627 			placedExpense = 300
  1630 	elseif pMode[pIndex] == loc("Reflector Shield") then
  1628 	elseif pMode[pIndex] == loc("Reflector Shield") then
  1631 			placedExpense = 200
  1629 			placedExpense = 200
  1632 	elseif pMode[pIndex] == loc("Core") then
  1630 	elseif pMode[pIndex] == loc("Core") then
  1633 		placedExpense = 1
  1631 		placedExpense = 1
  1634 	elseif cat[cIndex] == loc("Weapon Crate Placement Mode") then
  1632 	elseif cat[cIndex] == "Weapon Crate Placement Mode" then
  1635 		placedExpense = atkArray[pIndex][5]
  1633 		placedExpense = atkArray[pIndex][5]
  1636 	elseif cat[cIndex] == loc("Utility Crate Placement Mode") then
  1634 	elseif cat[cIndex] == "Utility Crate Placement Mode" then
  1637 		placedExpense = utilArray[pIndex][5]
  1635 		placedExpense = utilArray[pIndex][5]
  1638 	end
  1636 	end
  1639 
  1637 
  1640 	AddCaption(loc("Cost") .. ": " .. placedExpense,0xffba00ff,capgrpAmmostate)
  1638 	AddCaption(loc("Cost") .. ": " .. placedExpense,0xffba00ff,capgrpAmmostate)
  1641 
  1639