equal
deleted
inserted
replaced
216 PlaceGirder(1800, 875, 4) |
216 PlaceGirder(1800, 875, 4) |
217 end |
217 end |
218 |
218 |
219 -- place crates |
219 -- place crates |
220 if checkPointReached < 2 then |
220 if checkPointReached < 2 then |
221 SpawnAmmoCrate(girderCrate.x, girderCrate.y, girderCrate.name) |
221 SpawnUtilityCrate(girderCrate.x, girderCrate.y, girderCrate.name) |
222 end |
222 end |
223 if checkPointReached < 5 then |
223 if checkPointReached < 5 then |
224 SpawnAmmoCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name) |
224 SpawnAmmoCrate(eagleCrate.x, eagleCrate.y, eagleCrate.name) |
225 end |
225 end |
226 SpawnAmmoCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name) |
226 SpawnAmmoCrate(ropeCrate.x, ropeCrate.y, ropeCrate.name) |