equal
deleted
inserted
replaced
393 PlaySound(sndRopeRelease) |
393 PlaySound(sndRopeRelease) |
394 HogSay(hero.gear, loc("Gasp! A smuggler!"), SAY_SHOUT) |
394 HogSay(hero.gear, loc("Gasp! A smuggler!"), SAY_SHOUT) |
395 dx = div(dx, 3) |
395 dx = div(dx, 3) |
396 dy = div(dy, 3) |
396 dy = div(dy, 3) |
397 end |
397 end |
|
398 SetGearMessage(hero.gear, 0) |
398 EndTurn(true) |
399 EndTurn(true) |
399 heroIsInBattle = true |
400 heroIsInBattle = true |
400 AddAmmo(hero.gear, amSkip, 100) |
401 AddAmmo(hero.gear, amSkip, 100) |
401 ongoingBattle = 1 |
402 ongoingBattle = 1 |
402 AnimSwitchHog(smuggler1.gear) |
403 AnimSwitchHog(smuggler1.gear) |
431 PlaySound(sndRopeRelease) |
432 PlaySound(sndRopeRelease) |
432 HogSay(hero.gear, loc("Yikes!"), SAY_SHOUT) |
433 HogSay(hero.gear, loc("Yikes!"), SAY_SHOUT) |
433 dx = div(dx, 3) |
434 dx = div(dx, 3) |
434 dy = div(dy, 3) |
435 dy = div(dy, 3) |
435 end |
436 end |
|
437 SetGearMessage(hero.gear, 0) |
436 AnimSwitchHog(smuggler3.gear) |
438 AnimSwitchHog(smuggler3.gear) |
437 EndTurn(true) |
439 EndTurn(true) |
438 SetGearVelocity(hero.gear, dx, dy) |
440 SetGearVelocity(hero.gear, dx, dy) |
439 end |
441 end |
440 |
442 |
514 PlaySound(sndRopeRelease) |
516 PlaySound(sndRopeRelease) |
515 HogSay(hero.gear, loc("Gasp!"), SAY_SHOUT) |
517 HogSay(hero.gear, loc("Gasp!"), SAY_SHOUT) |
516 dx = div(dx, 3) |
518 dx = div(dx, 3) |
517 dy = div(dy, 3) |
519 dy = div(dy, 3) |
518 end |
520 end |
|
521 SetGearMessage(hero.gear, 0) |
519 heroIsInBattle = true |
522 heroIsInBattle = true |
520 AddAmmo(hero.gear, amSkip, 100) |
523 AddAmmo(hero.gear, amSkip, 100) |
521 ongoingBattle = 2 |
524 ongoingBattle = 2 |
522 AnimSay(smuggler2.gear, loc("This seems like a wealthy hedgehog, nice ..."), SAY_THINK, 5000) |
525 AnimSay(smuggler2.gear, loc("This seems like a wealthy hedgehog, nice ..."), SAY_THINK, 5000) |
523 AnimSwitchHog(smuggler2.gear) |
526 AnimSwitchHog(smuggler2.gear) |