39 r, g, b, a: byte |
39 r, g, b, a: byte |
40 end; |
40 end; |
41 |
41 |
42 TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit); |
42 TGameState = (gsLandGen, gsStart, gsGame, gsChat, gsConfirm, gsExit); |
43 |
43 |
44 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview); |
44 TGameType = (gmtLocal, gmtDemo, gmtNet, gmtSave, gmtLandPreview, gmtSyntax); |
45 |
45 |
46 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
46 TPathType = (ptNone, ptData, ptGraphics, ptThemes, ptCurrTheme, ptTeams, ptMaps, |
47 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
47 ptMapCurrent, ptDemos, ptSounds, ptGraves, ptFonts, ptForts, |
48 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags); |
48 ptLocale, ptAmmoMenu, ptHedgehog, ptVoices, ptHats, ptFlags); |
49 |
49 |