hedgewars/uConsts.pas
changeset 3712 de2026031833
parent 3710 411f5c2b5292
child 3717 d88719b0f0dc
equal deleted inserted replaced
3711:de3b3df215c3 3712:de2026031833
    86             gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28
    86             gtGirder, gtTeleport, gtSwitcher, gtTarget, gtMortar, // 28
    87             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34
    87             gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34
    88             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
    88             gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40
    89             gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45
    89             gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45
    90             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51
    90             gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51
    91             gtSMine);
    91             gtSMine, gtPoisonCloud);
    92 
    92 
    93     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
    93     // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.)
    94     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
    94     TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire,
    95             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
    95             vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble,
    96             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell,
    96             vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell,
   412     EXPLNoDamage          = $00000004;
   412     EXPLNoDamage          = $00000004;
   413     EXPLDoNotTouchHH      = $00000008;
   413     EXPLDoNotTouchHH      = $00000008;
   414     EXPLDontDraw          = $00000010;
   414     EXPLDontDraw          = $00000010;
   415     EXPLNoGfx             = $00000020;
   415     EXPLNoGfx             = $00000020;
   416     EXPLPoisoned          = $00000040;
   416     EXPLPoisoned          = $00000040;
       
   417     EXPLDoNotTouchAny     = $00000080;
   417 
   418 
   418     posCaseAmmo    = $00000001;
   419     posCaseAmmo    = $00000001;
   419     posCaseHealth  = $00000002;
   420     posCaseHealth  = $00000002;
   420     posCaseUtility = $00000004;
   421     posCaseUtility = $00000004;
   421 
   422