QTfrontend/hwform.cpp
changeset 1890 de5cfe3beb22
parent 1887 d68939b3f7f0
child 1895 7ba647a88b2f
equal deleted inserted replaced
1889:b8590b604fdd 1890:de5cfe3beb22
   150 	connect(ui.pageScheme->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
   150 	connect(ui.pageScheme->BtnBack, SIGNAL(clicked()), this, SLOT(GoBack()));
   151 
   151 
   152 
   152 
   153 	AmmoSchemeModel * ammoSchemeModel = new AmmoSchemeModel(this);
   153 	AmmoSchemeModel * ammoSchemeModel = new AmmoSchemeModel(this);
   154 	ui.pageScheme->setModel(ammoSchemeModel);
   154 	ui.pageScheme->setModel(ammoSchemeModel);
   155 	ui.pageMultiplayer->gameCFG->tv->setModel(ammoSchemeModel);
   155 	ui.pageMultiplayer->gameCFG->GameSchemes->setModel(ammoSchemeModel);
   156 
   156 
   157 	PagesStack.push(ID_PAGE_MAIN);
   157 	PagesStack.push(ID_PAGE_MAIN);
   158 	GoBack();
   158 	GoBack();
   159 }
   159 }
   160 
   160 
   578 	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
   578 	connect(hwnet, SIGNAL(hhnumChanged(const HWTeam&)),
   579 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
   579 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeHHNum(const HWTeam&)));
   580 	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
   580 	connect(hwnet, SIGNAL(teamColorChanged(const HWTeam&)),
   581 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
   581 		ui.pageNetGame->pNetTeamsWidget, SLOT(changeTeamColor(const HWTeam&)));
   582 
   582 
   583 	//connect(ui.pageNetGame->pGameCFG->pMapContainer, SIGNAL(newTemplateFilter(int)), hwnet, SLOT(onTemplateFilterChanged(int)));
       
   584 
       
   585 	//connect(hwnet, SIGNAL(templateFilterChanged(int)), ui.pageNetGame->pGameCFG->pMapContainer, SLOT(setTemplateFilter(int)));
       
   586 
       
   587 // config stuff
   583 // config stuff
   588 	connect(hwnet, SIGNAL(paramChanged(const QString &, const QStringList &)), ui.pageNetGame->pGameCFG, SLOT(setParam(const QString &, const QStringList &)));
   584 	connect(hwnet, SIGNAL(paramChanged(const QString &, const QStringList &)), ui.pageNetGame->pGameCFG, SLOT(setParam(const QString &, const QStringList &)));
   589 	connect(ui.pageNetGame->pGameCFG, SIGNAL(paramChanged(const QString &, const QStringList &)), hwnet, SLOT(onParamChanged(const QString &, const QStringList &)));
   585 	connect(ui.pageNetGame->pGameCFG, SIGNAL(paramChanged(const QString &, const QStringList &)), hwnet, SLOT(onParamChanged(const QString &, const QStringList &)));
   590 	connect(hwnet, SIGNAL(configAsked()), ui.pageNetGame->pGameCFG, SLOT(fullNetConfig()));
   586 	connect(hwnet, SIGNAL(configAsked()), ui.pageNetGame->pGameCFG, SLOT(fullNetConfig()));
   591 
   587