misc/liblua/luaconf.h
changeset 10017 de822cd3df3a
parent 2812 0a24853de796
equal deleted inserted replaced
10015:4feced261c68 10017:de822cd3df3a
    33 #define LUA_WIN
    33 #define LUA_WIN
    34 #endif
    34 #endif
    35 
    35 
    36 #if defined(LUA_USE_LINUX)
    36 #if defined(LUA_USE_LINUX)
    37 #define LUA_USE_POSIX
    37 #define LUA_USE_POSIX
    38 #define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
    38 #define LUA_USE_DLOPEN      /* needs an extra library: -ldl */
    39 #define LUA_USE_READLINE	/* needs some extra libraries */
    39 #define LUA_USE_READLINE    /* needs some extra libraries */
    40 #endif
    40 #endif
    41 
    41 
    42 #if defined(LUA_USE_MACOSX)
    42 #if defined(LUA_USE_MACOSX)
    43 #define LUA_USE_POSIX
    43 #define LUA_USE_POSIX
    44 #define LUA_DL_DYLD		/* does not need extra library */
    44 #define LUA_DL_DYLD     /* does not need extra library */
    45 #endif
    45 #endif
    46 
    46 
    47 
    47 
    48 
    48 
    49 /*
    49 /*
    66 @* checks for initialization code.
    66 @* checks for initialization code.
    67 ** CHANGE them if you want different names.
    67 ** CHANGE them if you want different names.
    68 */
    68 */
    69 #define LUA_PATH        "LUA_PATH"
    69 #define LUA_PATH        "LUA_PATH"
    70 #define LUA_CPATH       "LUA_CPATH"
    70 #define LUA_CPATH       "LUA_CPATH"
    71 #define LUA_INIT	"LUA_INIT"
    71 #define LUA_INIT    "LUA_INIT"
    72 
    72 
    73 
    73 
    74 /*
    74 /*
    75 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
    75 @@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
    76 @* Lua libraries.
    76 @* Lua libraries.
    83 #if defined(_WIN32)
    83 #if defined(_WIN32)
    84 /*
    84 /*
    85 ** In Windows, any exclamation mark ('!') in the path is replaced by the
    85 ** In Windows, any exclamation mark ('!') in the path is replaced by the
    86 ** path of the directory of the executable file of the current process.
    86 ** path of the directory of the executable file of the current process.
    87 */
    87 */
    88 #define LUA_LDIR	"!\\lua\\"
    88 #define LUA_LDIR    "!\\lua\\"
    89 #define LUA_CDIR	"!\\"
    89 #define LUA_CDIR    "!\\"
    90 #define LUA_PATH_DEFAULT  \
    90 #define LUA_PATH_DEFAULT  \
    91 		".\\?.lua;"  LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
    91         ".\\?.lua;"  LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
    92 		             LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua"
    92                      LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua"
    93 #define LUA_CPATH_DEFAULT \
    93 #define LUA_CPATH_DEFAULT \
    94 	".\\?.dll;"  LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
    94     ".\\?.dll;"  LUA_CDIR"?.dll;" LUA_CDIR"loadall.dll"
    95 
    95 
    96 #else
    96 #else
    97 #define LUA_ROOT	"/usr/local/"
    97 #define LUA_ROOT    "/usr/local/"
    98 #define LUA_LDIR	LUA_ROOT "share/lua/5.1/"
    98 #define LUA_LDIR    LUA_ROOT "share/lua/5.1/"
    99 #define LUA_CDIR	LUA_ROOT "lib/lua/5.1/"
    99 #define LUA_CDIR    LUA_ROOT "lib/lua/5.1/"
   100 #define LUA_PATH_DEFAULT  \
   100 #define LUA_PATH_DEFAULT  \
   101 		"./?.lua;"  LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
   101         "./?.lua;"  LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
   102 		            LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua"
   102                     LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua"
   103 #define LUA_CPATH_DEFAULT \
   103 #define LUA_CPATH_DEFAULT \
   104 	"./?.so;"  LUA_CDIR"?.so;" LUA_CDIR"loadall.so"
   104     "./?.so;"  LUA_CDIR"?.so;" LUA_CDIR"loadall.so"
   105 #endif
   105 #endif
   106 
   106 
   107 
   107 
   108 /*
   108 /*
   109 @@ LUA_DIRSEP is the directory separator (for submodules).
   109 @@ LUA_DIRSEP is the directory separator (for submodules).
   110 ** CHANGE it if your machine does not use "/" as the directory separator
   110 ** CHANGE it if your machine does not use "/" as the directory separator
   111 ** and is not Windows. (On Windows Lua automatically uses "\".)
   111 ** and is not Windows. (On Windows Lua automatically uses "\".)
   112 */
   112 */
   113 #if defined(_WIN32)
   113 #if defined(_WIN32)
   114 #define LUA_DIRSEP	"\\"
   114 #define LUA_DIRSEP  "\\"
   115 #else
   115 #else
   116 #define LUA_DIRSEP	"/"
   116 #define LUA_DIRSEP  "/"
   117 #endif
   117 #endif
   118 
   118 
   119 
   119 
   120 /*
   120 /*
   121 @@ LUA_PATHSEP is the character that separates templates in a path.
   121 @@ LUA_PATHSEP is the character that separates templates in a path.
   127 @* luaopen_ function name.
   127 @* luaopen_ function name.
   128 ** CHANGE them if for some reason your system cannot use those
   128 ** CHANGE them if for some reason your system cannot use those
   129 ** characters. (E.g., if one of those characters is a common character
   129 ** characters. (E.g., if one of those characters is a common character
   130 ** in file/directory names.) Probably you do not need to change them.
   130 ** in file/directory names.) Probably you do not need to change them.
   131 */
   131 */
   132 #define LUA_PATHSEP	";"
   132 #define LUA_PATHSEP ";"
   133 #define LUA_PATH_MARK	"?"
   133 #define LUA_PATH_MARK   "?"
   134 #define LUA_EXECDIR	"!"
   134 #define LUA_EXECDIR "!"
   135 #define LUA_IGMARK	"-"
   135 #define LUA_IGMARK  "-"
   136 
   136 
   137 
   137 
   138 /*
   138 /*
   139 @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
   139 @@ LUA_INTEGER is the integral type used by lua_pushinteger/lua_tointeger.
   140 ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
   140 ** CHANGE that if ptrdiff_t is not adequate on your machine. (On most
   141 ** machines, ptrdiff_t gives a good choice between int or long.)
   141 ** machines, ptrdiff_t gives a good choice between int or long.)
   142 */
   142 */
   143 #define LUA_INTEGER	ptrdiff_t
   143 #define LUA_INTEGER ptrdiff_t
   144 
   144 
   145 
   145 
   146 /*
   146 /*
   147 @@ LUA_API is a mark for all core API functions.
   147 @@ LUA_API is a mark for all core API functions.
   148 @@ LUALIB_API is a mark for all standard library functions.
   148 @@ LUALIB_API is a mark for all standard library functions.
   159 #define LUA_API __declspec(dllimport)
   159 #define LUA_API __declspec(dllimport)
   160 #endif
   160 #endif
   161 
   161 
   162 #else
   162 #else
   163 
   163 
   164 #define LUA_API		extern
   164 #define LUA_API     extern
   165 
   165 
   166 #endif
   166 #endif
   167 
   167 
   168 /* more often than not the libs go together with the core */
   168 /* more often than not the libs go together with the core */
   169 #define LUALIB_API	LUA_API
   169 #define LUALIB_API  LUA_API
   170 
   170 
   171 
   171 
   172 /*
   172 /*
   173 @@ LUAI_FUNC is a mark for all extern functions that are not to be
   173 @@ LUAI_FUNC is a mark for all extern functions that are not to be
   174 @* exported to outside modules.
   174 @* exported to outside modules.
   177 ** CHANGE them if you need to mark them in some special way. Elf/gcc
   177 ** CHANGE them if you need to mark them in some special way. Elf/gcc
   178 ** (versions 3.2 and later) mark them as "hidden" to optimize access
   178 ** (versions 3.2 and later) mark them as "hidden" to optimize access
   179 ** when Lua is compiled as a shared library.
   179 ** when Lua is compiled as a shared library.
   180 */
   180 */
   181 #if defined(luaall_c)
   181 #if defined(luaall_c)
   182 #define LUAI_FUNC	static
   182 #define LUAI_FUNC   static
   183 #define LUAI_DATA	/* empty */
   183 #define LUAI_DATA   /* empty */
   184 
   184 
   185 #elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
   185 #elif defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
   186       defined(__ELF__)
   186       defined(__ELF__)
   187 #define LUAI_FUNC	__attribute__((visibility("hidden"))) extern
   187 #define LUAI_FUNC   __attribute__((visibility("hidden"))) extern
   188 #define LUAI_DATA	LUAI_FUNC
   188 #define LUAI_DATA   LUAI_FUNC
   189 
   189 
   190 #else
   190 #else
   191 #define LUAI_FUNC	extern
   191 #define LUAI_FUNC   extern
   192 #define LUAI_DATA	extern
   192 #define LUAI_DATA   extern
   193 #endif
   193 #endif
   194 
   194 
   195 
   195 
   196 
   196 
   197 /*
   197 /*
   198 @@ LUA_QL describes how error messages quote program elements.
   198 @@ LUA_QL describes how error messages quote program elements.
   199 ** CHANGE it if you want a different appearance.
   199 ** CHANGE it if you want a different appearance.
   200 */
   200 */
   201 #define LUA_QL(x)	"'" x "'"
   201 #define LUA_QL(x)   "'" x "'"
   202 #define LUA_QS		LUA_QL("%s")
   202 #define LUA_QS      LUA_QL("%s")
   203 
   203 
   204 
   204 
   205 /*
   205 /*
   206 @@ LUA_IDSIZE gives the maximum size for the description of the source
   206 @@ LUA_IDSIZE gives the maximum size for the description of the source
   207 @* of a function in debug information.
   207 @* of a function in debug information.
   208 ** CHANGE it if you want a different size.
   208 ** CHANGE it if you want a different size.
   209 */
   209 */
   210 #define LUA_IDSIZE	60
   210 #define LUA_IDSIZE  60
   211 
   211 
   212 
   212 
   213 /*
   213 /*
   214 ** {==================================================================
   214 ** {==================================================================
   215 ** Stand-alone configuration
   215 ** Stand-alone configuration
   224 ** CHANGE it if you have a better definition for non-POSIX/non-Windows
   224 ** CHANGE it if you have a better definition for non-POSIX/non-Windows
   225 ** systems.
   225 ** systems.
   226 */
   226 */
   227 #if defined(LUA_USE_ISATTY)
   227 #if defined(LUA_USE_ISATTY)
   228 #include <unistd.h>
   228 #include <unistd.h>
   229 #define lua_stdin_is_tty()	isatty(0)
   229 #define lua_stdin_is_tty()  isatty(0)
   230 #elif defined(LUA_WIN)
   230 #elif defined(LUA_WIN)
   231 #include <io.h>
   231 #include <io.h>
   232 #include <stdio.h>
   232 #include <stdio.h>
   233 #define lua_stdin_is_tty()	_isatty(_fileno(stdin))
   233 #define lua_stdin_is_tty()  _isatty(_fileno(stdin))
   234 #else
   234 #else
   235 #define lua_stdin_is_tty()	1  /* assume stdin is a tty */
   235 #define lua_stdin_is_tty()  1  /* assume stdin is a tty */
   236 #endif
   236 #endif
   237 
   237 
   238 
   238 
   239 /*
   239 /*
   240 @@ LUA_PROMPT is the default prompt used by stand-alone Lua.
   240 @@ LUA_PROMPT is the default prompt used by stand-alone Lua.
   241 @@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
   241 @@ LUA_PROMPT2 is the default continuation prompt used by stand-alone Lua.
   242 ** CHANGE them if you want different prompts. (You can also change the
   242 ** CHANGE them if you want different prompts. (You can also change the
   243 ** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
   243 ** prompts dynamically, assigning to globals _PROMPT/_PROMPT2.)
   244 */
   244 */
   245 #define LUA_PROMPT		"> "
   245 #define LUA_PROMPT      "> "
   246 #define LUA_PROMPT2		">> "
   246 #define LUA_PROMPT2     ">> "
   247 
   247 
   248 
   248 
   249 /*
   249 /*
   250 @@ LUA_PROGNAME is the default name for the stand-alone Lua program.
   250 @@ LUA_PROGNAME is the default name for the stand-alone Lua program.
   251 ** CHANGE it if your stand-alone interpreter has a different name and
   251 ** CHANGE it if your stand-alone interpreter has a different name and
   252 ** your system is not able to detect that name automatically.
   252 ** your system is not able to detect that name automatically.
   253 */
   253 */
   254 #define LUA_PROGNAME		"lua"
   254 #define LUA_PROGNAME        "lua"
   255 
   255 
   256 
   256 
   257 /*
   257 /*
   258 @@ LUA_MAXINPUT is the maximum length for an input line in the
   258 @@ LUA_MAXINPUT is the maximum length for an input line in the
   259 @* stand-alone interpreter.
   259 @* stand-alone interpreter.
   260 ** CHANGE it if you need longer lines.
   260 ** CHANGE it if you need longer lines.
   261 */
   261 */
   262 #define LUA_MAXINPUT	512
   262 #define LUA_MAXINPUT    512
   263 
   263 
   264 
   264 
   265 /*
   265 /*
   266 @@ lua_readline defines how to show a prompt and then read a line from
   266 @@ lua_readline defines how to show a prompt and then read a line from
   267 @* the standard input.
   267 @* the standard input.
   272 */
   272 */
   273 #if defined(LUA_USE_READLINE)
   273 #if defined(LUA_USE_READLINE)
   274 #include <stdio.h>
   274 #include <stdio.h>
   275 #include <readline/readline.h>
   275 #include <readline/readline.h>
   276 #include <readline/history.h>
   276 #include <readline/history.h>
   277 #define lua_readline(L,b,p)	((void)L, ((b)=readline(p)) != NULL)
   277 #define lua_readline(L,b,p) ((void)L, ((b)=readline(p)) != NULL)
   278 #define lua_saveline(L,idx) \
   278 #define lua_saveline(L,idx) \
   279 	if (lua_strlen(L,idx) > 0)  /* non-empty line? */ \
   279     if (lua_strlen(L,idx) > 0)  /* non-empty line? */ \
   280 	  add_history(lua_tostring(L, idx));  /* add it to history */
   280       add_history(lua_tostring(L, idx));  /* add it to history */
   281 #define lua_freeline(L,b)	((void)L, free(b))
   281 #define lua_freeline(L,b)   ((void)L, free(b))
   282 #else
   282 #else
   283 #define lua_readline(L,b,p)	\
   283 #define lua_readline(L,b,p) \
   284 	((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
   284     ((void)L, fputs(p, stdout), fflush(stdout),  /* show prompt */ \
   285 	fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
   285     fgets(b, LUA_MAXINPUT, stdin) != NULL)  /* get line */
   286 #define lua_saveline(L,idx)	{ (void)L; (void)idx; }
   286 #define lua_saveline(L,idx) { (void)L; (void)idx; }
   287 #define lua_freeline(L,b)	{ (void)L; (void)b; }
   287 #define lua_freeline(L,b)   { (void)L; (void)b; }
   288 #endif
   288 #endif
   289 
   289 
   290 #endif
   290 #endif
   291 
   291 
   292 /* }================================================================== */
   292 /* }================================================================== */
   297 @* as a percentage.
   297 @* as a percentage.
   298 ** CHANGE it if you want the GC to run faster or slower (higher values
   298 ** CHANGE it if you want the GC to run faster or slower (higher values
   299 ** mean larger pauses which mean slower collection.) You can also change
   299 ** mean larger pauses which mean slower collection.) You can also change
   300 ** this value dynamically.
   300 ** this value dynamically.
   301 */
   301 */
   302 #define LUAI_GCPAUSE	200  /* 200% (wait memory to double before next GC) */
   302 #define LUAI_GCPAUSE    200  /* 200% (wait memory to double before next GC) */
   303 
   303 
   304 
   304 
   305 /*
   305 /*
   306 @@ LUAI_GCMUL defines the default speed of garbage collection relative to
   306 @@ LUAI_GCMUL defines the default speed of garbage collection relative to
   307 @* memory allocation as a percentage.
   307 @* memory allocation as a percentage.
   308 ** CHANGE it if you want to change the granularity of the garbage
   308 ** CHANGE it if you want to change the granularity of the garbage
   309 ** collection. (Higher values mean coarser collections. 0 represents
   309 ** collection. (Higher values mean coarser collections. 0 represents
   310 ** infinity, where each step performs a full collection.) You can also
   310 ** infinity, where each step performs a full collection.) You can also
   311 ** change this value dynamically.
   311 ** change this value dynamically.
   312 */
   312 */
   313 #define LUAI_GCMUL	200 /* GC runs 'twice the speed' of memory allocation */
   313 #define LUAI_GCMUL  200 /* GC runs 'twice the speed' of memory allocation */
   314 
   314 
   315 
   315 
   316 
   316 
   317 /*
   317 /*
   318 @@ LUA_COMPAT_GETN controls compatibility with old getn behavior.
   318 @@ LUA_COMPAT_GETN controls compatibility with old getn behavior.
   346 @@ LUA_COMPAT_LSTR controls compatibility with old long string nesting
   346 @@ LUA_COMPAT_LSTR controls compatibility with old long string nesting
   347 @* facility.
   347 @* facility.
   348 ** CHANGE it to 2 if you want the old behaviour, or undefine it to turn
   348 ** CHANGE it to 2 if you want the old behaviour, or undefine it to turn
   349 ** off the advisory error when nesting [[...]].
   349 ** off the advisory error when nesting [[...]].
   350 */
   350 */
   351 #define LUA_COMPAT_LSTR		1
   351 #define LUA_COMPAT_LSTR     1
   352 
   352 
   353 /*
   353 /*
   354 @@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name.
   354 @@ LUA_COMPAT_GFIND controls compatibility with old 'string.gfind' name.
   355 ** CHANGE it to undefined as soon as you rename 'string.gfind' to
   355 ** CHANGE it to undefined as soon as you rename 'string.gfind' to
   356 ** 'string.gmatch'.
   356 ** 'string.gmatch'.
   374 ** a bit, but may be quite useful when debugging C code that interfaces
   374 ** a bit, but may be quite useful when debugging C code that interfaces
   375 ** with Lua. A useful redefinition is to use assert.h.
   375 ** with Lua. A useful redefinition is to use assert.h.
   376 */
   376 */
   377 #if defined(LUA_USE_APICHECK)
   377 #if defined(LUA_USE_APICHECK)
   378 #include <assert.h>
   378 #include <assert.h>
   379 #define luai_apicheck(L,o)	{ (void)L; assert(o); }
   379 #define luai_apicheck(L,o)  { (void)L; assert(o); }
   380 #else
   380 #else
   381 #define luai_apicheck(L,o)	{ (void)L; }
   381 #define luai_apicheck(L,o)  { (void)L; }
   382 #endif
   382 #endif
   383 
   383 
   384 
   384 
   385 /*
   385 /*
   386 @@ LUAI_BITSINT defines the number of bits in an int.
   386 @@ LUAI_BITSINT defines the number of bits in an int.
   387 ** CHANGE here if Lua cannot automatically detect the number of bits of
   387 ** CHANGE here if Lua cannot automatically detect the number of bits of
   388 ** your machine. Probably you do not need to change this.
   388 ** your machine. Probably you do not need to change this.
   389 */
   389 */
   390 /* avoid overflows in comparison */
   390 /* avoid overflows in comparison */
   391 #if INT_MAX-20 < 32760
   391 #if INT_MAX-20 < 32760
   392 #define LUAI_BITSINT	16
   392 #define LUAI_BITSINT    16
   393 #elif INT_MAX > 2147483640L
   393 #elif INT_MAX > 2147483640L
   394 /* int has at least 32 bits */
   394 /* int has at least 32 bits */
   395 #define LUAI_BITSINT	32
   395 #define LUAI_BITSINT    32
   396 #else
   396 #else
   397 #error "you must define LUA_BITSINT with number of bits in an integer"
   397 #error "you must define LUA_BITSINT with number of bits in an integer"
   398 #endif
   398 #endif
   399 
   399 
   400 
   400 
   409 ** good enough for your machine. (The definitions in the 'else'
   409 ** good enough for your machine. (The definitions in the 'else'
   410 ** part always works, but may waste space on machines with 64-bit
   410 ** part always works, but may waste space on machines with 64-bit
   411 ** longs.) Probably you do not need to change this.
   411 ** longs.) Probably you do not need to change this.
   412 */
   412 */
   413 #if LUAI_BITSINT >= 32
   413 #if LUAI_BITSINT >= 32
   414 #define LUAI_UINT32	unsigned int
   414 #define LUAI_UINT32 unsigned int
   415 #define LUAI_INT32	int
   415 #define LUAI_INT32  int
   416 #define LUAI_MAXINT32	INT_MAX
   416 #define LUAI_MAXINT32   INT_MAX
   417 #define LUAI_UMEM	size_t
   417 #define LUAI_UMEM   size_t
   418 #define LUAI_MEM	ptrdiff_t
   418 #define LUAI_MEM    ptrdiff_t
   419 #else
   419 #else
   420 /* 16-bit ints */
   420 /* 16-bit ints */
   421 #define LUAI_UINT32	unsigned long
   421 #define LUAI_UINT32 unsigned long
   422 #define LUAI_INT32	long
   422 #define LUAI_INT32  long
   423 #define LUAI_MAXINT32	LONG_MAX
   423 #define LUAI_MAXINT32   LONG_MAX
   424 #define LUAI_UMEM	unsigned long
   424 #define LUAI_UMEM   unsigned long
   425 #define LUAI_MEM	long
   425 #define LUAI_MEM    long
   426 #endif
   426 #endif
   427 
   427 
   428 
   428 
   429 /*
   429 /*
   430 @@ LUAI_MAXCALLS limits the number of nested calls.
   430 @@ LUAI_MAXCALLS limits the number of nested calls.
   431 ** CHANGE it if you need really deep recursive calls. This limit is
   431 ** CHANGE it if you need really deep recursive calls. This limit is
   432 ** arbitrary; its only purpose is to stop infinite recursion before
   432 ** arbitrary; its only purpose is to stop infinite recursion before
   433 ** exhausting memory.
   433 ** exhausting memory.
   434 */
   434 */
   435 #define LUAI_MAXCALLS	20000
   435 #define LUAI_MAXCALLS   20000
   436 
   436 
   437 
   437 
   438 /*
   438 /*
   439 @@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function
   439 @@ LUAI_MAXCSTACK limits the number of Lua stack slots that a C function
   440 @* can use.
   440 @* can use.
   441 ** CHANGE it if you need lots of (Lua) stack space for your C
   441 ** CHANGE it if you need lots of (Lua) stack space for your C
   442 ** functions. This limit is arbitrary; its only purpose is to stop C
   442 ** functions. This limit is arbitrary; its only purpose is to stop C
   443 ** functions to consume unlimited stack space. (must be smaller than
   443 ** functions to consume unlimited stack space. (must be smaller than
   444 ** -LUA_REGISTRYINDEX)
   444 ** -LUA_REGISTRYINDEX)
   445 */
   445 */
   446 #define LUAI_MAXCSTACK	8000
   446 #define LUAI_MAXCSTACK  8000
   447 
   447 
   448 
   448 
   449 
   449 
   450 /*
   450 /*
   451 ** {==================================================================
   451 ** {==================================================================
   463 
   463 
   464 /*
   464 /*
   465 @@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and
   465 @@ LUAI_MAXCCALLS is the maximum depth for nested C calls (short) and
   466 @* syntactical nested non-terminals in a program.
   466 @* syntactical nested non-terminals in a program.
   467 */
   467 */
   468 #define LUAI_MAXCCALLS		200
   468 #define LUAI_MAXCCALLS      200
   469 
   469 
   470 
   470 
   471 /*
   471 /*
   472 @@ LUAI_MAXVARS is the maximum number of local variables per function
   472 @@ LUAI_MAXVARS is the maximum number of local variables per function
   473 @* (must be smaller than 250).
   473 @* (must be smaller than 250).
   474 */
   474 */
   475 #define LUAI_MAXVARS		200
   475 #define LUAI_MAXVARS        200
   476 
   476 
   477 
   477 
   478 /*
   478 /*
   479 @@ LUAI_MAXUPVALUES is the maximum number of upvalues per function
   479 @@ LUAI_MAXUPVALUES is the maximum number of upvalues per function
   480 @* (must be smaller than 250).
   480 @* (must be smaller than 250).
   481 */
   481 */
   482 #define LUAI_MAXUPVALUES	60
   482 #define LUAI_MAXUPVALUES    60
   483 
   483 
   484 
   484 
   485 /*
   485 /*
   486 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
   486 @@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
   487 */
   487 */
   488 #define LUAL_BUFFERSIZE		BUFSIZ
   488 #define LUAL_BUFFERSIZE     BUFSIZ
   489 
   489 
   490 /* }================================================================== */
   490 /* }================================================================== */
   491 
   491 
   492 
   492 
   493 
   493 
   500 ** change lua_number2int & lua_number2integer.
   500 ** change lua_number2int & lua_number2integer.
   501 ** ===================================================================
   501 ** ===================================================================
   502 */
   502 */
   503 
   503 
   504 #define LUA_NUMBER_DOUBLE
   504 #define LUA_NUMBER_DOUBLE
   505 #define LUA_NUMBER	double
   505 #define LUA_NUMBER  double
   506 
   506 
   507 /*
   507 /*
   508 @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
   508 @@ LUAI_UACNUMBER is the result of an 'usual argument conversion'
   509 @* over a number.
   509 @* over a number.
   510 */
   510 */
   511 #define LUAI_UACNUMBER	double
   511 #define LUAI_UACNUMBER  double
   512 
   512 
   513 
   513 
   514 /*
   514 /*
   515 @@ LUA_NUMBER_SCAN is the format for reading numbers.
   515 @@ LUA_NUMBER_SCAN is the format for reading numbers.
   516 @@ LUA_NUMBER_FMT is the format for writing numbers.
   516 @@ LUA_NUMBER_FMT is the format for writing numbers.
   517 @@ lua_number2str converts a number to a string.
   517 @@ lua_number2str converts a number to a string.
   518 @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
   518 @@ LUAI_MAXNUMBER2STR is maximum size of previous conversion.
   519 @@ lua_str2number converts a string to a number.
   519 @@ lua_str2number converts a string to a number.
   520 */
   520 */
   521 #define LUA_NUMBER_SCAN		"%lf"
   521 #define LUA_NUMBER_SCAN     "%lf"
   522 #define LUA_NUMBER_FMT		"%.14g"
   522 #define LUA_NUMBER_FMT      "%.14g"
   523 #define lua_number2str(s,n)	sprintf((s), LUA_NUMBER_FMT, (n))
   523 #define lua_number2str(s,n) sprintf((s), LUA_NUMBER_FMT, (n))
   524 #define LUAI_MAXNUMBER2STR	32 /* 16 digits, sign, point, and \0 */
   524 #define LUAI_MAXNUMBER2STR  32 /* 16 digits, sign, point, and \0 */
   525 #define lua_str2number(s,p)	strtod((s), (p))
   525 #define lua_str2number(s,p) strtod((s), (p))
   526 
   526 
   527 
   527 
   528 /*
   528 /*
   529 @@ The luai_num* macros define the primitive operations over numbers.
   529 @@ The luai_num* macros define the primitive operations over numbers.
   530 */
   530 */
   531 #if defined(LUA_CORE)
   531 #if defined(LUA_CORE)
   532 #include <math.h>
   532 #include <math.h>
   533 #define luai_numadd(a,b)	((a)+(b))
   533 #define luai_numadd(a,b)    ((a)+(b))
   534 #define luai_numsub(a,b)	((a)-(b))
   534 #define luai_numsub(a,b)    ((a)-(b))
   535 #define luai_nummul(a,b)	((a)*(b))
   535 #define luai_nummul(a,b)    ((a)*(b))
   536 #define luai_numdiv(a,b)	((a)/(b))
   536 #define luai_numdiv(a,b)    ((a)/(b))
   537 #define luai_nummod(a,b)	((a) - floor((a)/(b))*(b))
   537 #define luai_nummod(a,b)    ((a) - floor((a)/(b))*(b))
   538 #define luai_numpow(a,b)	(pow(a,b))
   538 #define luai_numpow(a,b)    (pow(a,b))
   539 #define luai_numunm(a)		(-(a))
   539 #define luai_numunm(a)      (-(a))
   540 #define luai_numeq(a,b)		((a)==(b))
   540 #define luai_numeq(a,b)     ((a)==(b))
   541 #define luai_numlt(a,b)		((a)<(b))
   541 #define luai_numlt(a,b)     ((a)<(b))
   542 #define luai_numle(a,b)		((a)<=(b))
   542 #define luai_numle(a,b)     ((a)<=(b))
   543 #define luai_numisnan(a)	(!luai_numeq((a), (a)))
   543 #define luai_numisnan(a)    (!luai_numeq((a), (a)))
   544 #endif
   544 #endif
   545 
   545 
   546 
   546 
   547 /*
   547 /*
   548 @@ lua_number2int is a macro to convert lua_Number to int.
   548 @@ lua_number2int is a macro to convert lua_Number to int.
   559 
   559 
   560 /* On a Microsoft compiler, use assembler */
   560 /* On a Microsoft compiler, use assembler */
   561 #if defined(_MSC_VER)
   561 #if defined(_MSC_VER)
   562 
   562 
   563 #define lua_number2int(i,d)   __asm fld d   __asm fistp i
   563 #define lua_number2int(i,d)   __asm fld d   __asm fistp i
   564 #define lua_number2integer(i,n)		lua_number2int(i, n)
   564 #define lua_number2integer(i,n)     lua_number2int(i, n)
   565 
   565 
   566 /* the next trick should work on any Pentium, but sometimes clashes
   566 /* the next trick should work on any Pentium, but sometimes clashes
   567    with a DirectX idiosyncrasy */
   567    with a DirectX idiosyncrasy */
   568 #else
   568 #else
   569 
   569 
   570 union luai_Cast { double l_d; long l_l; };
   570 union luai_Cast { double l_d; long l_l; };
   571 #define lua_number2int(i,d) \
   571 #define lua_number2int(i,d) \
   572   { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
   572   { volatile union luai_Cast u; u.l_d = (d) + 6755399441055744.0; (i) = u.l_l; }
   573 #define lua_number2integer(i,n)		lua_number2int(i, n)
   573 #define lua_number2integer(i,n)     lua_number2int(i, n)
   574 
   574 
   575 #endif
   575 #endif
   576 
   576 
   577 
   577 
   578 /* this option always works, but may be slow */
   578 /* this option always works, but may be slow */
   579 #else
   579 #else
   580 #define lua_number2int(i,d)	((i)=(int)(d))
   580 #define lua_number2int(i,d) ((i)=(int)(d))
   581 #define lua_number2integer(i,d)	((i)=(lua_Integer)(d))
   581 #define lua_number2integer(i,d) ((i)=(lua_Integer)(d))
   582 
   582 
   583 #endif
   583 #endif
   584 
   584 
   585 /* }================================================================== */
   585 /* }================================================================== */
   586 
   586 
   590 ** CHANGE it if your system requires alignments larger than double. (For
   590 ** CHANGE it if your system requires alignments larger than double. (For
   591 ** instance, if your system supports long doubles and they must be
   591 ** instance, if your system supports long doubles and they must be
   592 ** aligned in 16-byte boundaries, then you should add long double in the
   592 ** aligned in 16-byte boundaries, then you should add long double in the
   593 ** union.) Probably you do not need to change this.
   593 ** union.) Probably you do not need to change this.
   594 */
   594 */
   595 #define LUAI_USER_ALIGNMENT_T	union { double u; void *s; long l; }
   595 #define LUAI_USER_ALIGNMENT_T   union { double u; void *s; long l; }
   596 
   596 
   597 
   597 
   598 /*
   598 /*
   599 @@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
   599 @@ LUAI_THROW/LUAI_TRY define how Lua does exception handling.
   600 ** CHANGE them if you prefer to use longjmp/setjmp even with C++
   600 ** CHANGE them if you prefer to use longjmp/setjmp even with C++
   603 ** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
   603 ** compiling as C++ code, with _longjmp/_setjmp when asked to use them,
   604 ** and with longjmp/setjmp otherwise.
   604 ** and with longjmp/setjmp otherwise.
   605 */
   605 */
   606 #if defined(__cplusplus)
   606 #if defined(__cplusplus)
   607 /* C++ exceptions */
   607 /* C++ exceptions */
   608 #define LUAI_THROW(L,c)	throw(c)
   608 #define LUAI_THROW(L,c) throw(c)
   609 #define LUAI_TRY(L,c,a)	try { a } catch(...) \
   609 #define LUAI_TRY(L,c,a) try { a } catch(...) \
   610 	{ if ((c)->status == 0) (c)->status = -1; }
   610     { if ((c)->status == 0) (c)->status = -1; }
   611 #define luai_jmpbuf	int  /* dummy variable */
   611 #define luai_jmpbuf int  /* dummy variable */
   612 
   612 
   613 #elif defined(LUA_USE_ULONGJMP)
   613 #elif defined(LUA_USE_ULONGJMP)
   614 /* in Unix, try _longjmp/_setjmp (more efficient) */
   614 /* in Unix, try _longjmp/_setjmp (more efficient) */
   615 #define LUAI_THROW(L,c)	_longjmp((c)->b, 1)
   615 #define LUAI_THROW(L,c) _longjmp((c)->b, 1)
   616 #define LUAI_TRY(L,c,a)	if (_setjmp((c)->b) == 0) { a }
   616 #define LUAI_TRY(L,c,a) if (_setjmp((c)->b) == 0) { a }
   617 #define luai_jmpbuf	jmp_buf
   617 #define luai_jmpbuf jmp_buf
   618 
   618 
   619 #else
   619 #else
   620 /* default handling with long jumps */
   620 /* default handling with long jumps */
   621 #define LUAI_THROW(L,c)	longjmp((c)->b, 1)
   621 #define LUAI_THROW(L,c) longjmp((c)->b, 1)
   622 #define LUAI_TRY(L,c,a)	if (setjmp((c)->b) == 0) { a }
   622 #define LUAI_TRY(L,c,a) if (setjmp((c)->b) == 0) { a }
   623 #define luai_jmpbuf	jmp_buf
   623 #define luai_jmpbuf jmp_buf
   624 
   624 
   625 #endif
   625 #endif
   626 
   626 
   627 
   627 
   628 /*
   628 /*
   629 @@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
   629 @@ LUA_MAXCAPTURES is the maximum number of captures that a pattern
   630 @* can do during pattern-matching.
   630 @* can do during pattern-matching.
   631 ** CHANGE it if you need more captures. This limit is arbitrary.
   631 ** CHANGE it if you need more captures. This limit is arbitrary.
   632 */
   632 */
   633 #define LUA_MAXCAPTURES		32
   633 #define LUA_MAXCAPTURES     32
   634 
   634 
   635 
   635 
   636 /*
   636 /*
   637 @@ lua_tmpnam is the function that the OS library uses to create a
   637 @@ lua_tmpnam is the function that the OS library uses to create a
   638 @* temporary name.
   638 @* temporary name.
   643 */
   643 */
   644 #if defined(loslib_c) || defined(luaall_c)
   644 #if defined(loslib_c) || defined(luaall_c)
   645 
   645 
   646 #if defined(LUA_USE_MKSTEMP)
   646 #if defined(LUA_USE_MKSTEMP)
   647 #include <unistd.h>
   647 #include <unistd.h>
   648 #define LUA_TMPNAMBUFSIZE	32
   648 #define LUA_TMPNAMBUFSIZE   32
   649 #define lua_tmpnam(b,e)	{ \
   649 #define lua_tmpnam(b,e) { \
   650 	strcpy(b, "/tmp/lua_XXXXXX"); \
   650     strcpy(b, "/tmp/lua_XXXXXX"); \
   651 	e = mkstemp(b); \
   651     e = mkstemp(b); \
   652 	if (e != -1) close(e); \
   652     if (e != -1) close(e); \
   653 	e = (e == -1); }
   653     e = (e == -1); }
   654 
   654 
   655 #else
   655 #else
   656 #define LUA_TMPNAMBUFSIZE	L_tmpnam
   656 #define LUA_TMPNAMBUFSIZE   L_tmpnam
   657 #define lua_tmpnam(b,e)		{ e = (tmpnam(b) == NULL); }
   657 #define lua_tmpnam(b,e)     { e = (tmpnam(b) == NULL); }
   658 #endif
   658 #endif
   659 
   659 
   660 #endif
   660 #endif
   661 
   661 
   662 
   662 
   665 @* the file streams.
   665 @* the file streams.
   666 ** CHANGE it if you have a way to implement it in your system.
   666 ** CHANGE it if you have a way to implement it in your system.
   667 */
   667 */
   668 #if defined(LUA_USE_POPEN)
   668 #if defined(LUA_USE_POPEN)
   669 
   669 
   670 #define lua_popen(L,c,m)	((void)L, fflush(NULL), popen(c,m))
   670 #define lua_popen(L,c,m)    ((void)L, fflush(NULL), popen(c,m))
   671 #define lua_pclose(L,file)	((void)L, (pclose(file) != -1))
   671 #define lua_pclose(L,file)  ((void)L, (pclose(file) != -1))
   672 
   672 
   673 #elif defined(LUA_WIN)
   673 #elif defined(LUA_WIN)
   674 
   674 
   675 #define lua_popen(L,c,m)	((void)L, _popen(c,m))
   675 #define lua_popen(L,c,m)    ((void)L, _popen(c,m))
   676 #define lua_pclose(L,file)	((void)L, (_pclose(file) != -1))
   676 #define lua_pclose(L,file)  ((void)L, (_pclose(file) != -1))
   677 
   677 
   678 #else
   678 #else
   679 
   679 
   680 #define lua_popen(L,c,m)	((void)((void)c, m),  \
   680 #define lua_popen(L,c,m)    ((void)((void)c, m),  \
   681 		luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
   681         luaL_error(L, LUA_QL("popen") " not supported"), (FILE*)0)
   682 #define lua_pclose(L,file)		((void)((void)L, file), 0)
   682 #define lua_pclose(L,file)      ((void)((void)L, file), 0)
   683 
   683 
   684 #endif
   684 #endif
   685 
   685 
   686 /*
   686 /*
   687 @@ LUA_DL_* define which dynamic-library system Lua should use.
   687 @@ LUA_DL_* define which dynamic-library system Lua should use.
   710 @@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State
   710 @@ LUAI_EXTRASPACE allows you to add user-specific data in a lua_State
   711 @* (the data goes just *before* the lua_State pointer).
   711 @* (the data goes just *before* the lua_State pointer).
   712 ** CHANGE (define) this if you really need that. This value must be
   712 ** CHANGE (define) this if you really need that. This value must be
   713 ** a multiple of the maximum alignment required for your machine.
   713 ** a multiple of the maximum alignment required for your machine.
   714 */
   714 */
   715 #define LUAI_EXTRASPACE		0
   715 #define LUAI_EXTRASPACE     0
   716 
   716 
   717 
   717 
   718 /*
   718 /*
   719 @@ luai_userstate* allow user-specific actions on threads.
   719 @@ luai_userstate* allow user-specific actions on threads.
   720 ** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
   720 ** CHANGE them if you defined LUAI_EXTRASPACE and need to do something
   721 ** extra when a thread is created/deleted/resumed/yielded.
   721 ** extra when a thread is created/deleted/resumed/yielded.
   722 */
   722 */
   723 #define luai_userstateopen(L)		((void)L)
   723 #define luai_userstateopen(L)       ((void)L)
   724 #define luai_userstateclose(L)		((void)L)
   724 #define luai_userstateclose(L)      ((void)L)
   725 #define luai_userstatethread(L,L1)	((void)L)
   725 #define luai_userstatethread(L,L1)  ((void)L)
   726 #define luai_userstatefree(L)		((void)L)
   726 #define luai_userstatefree(L)       ((void)L)
   727 #define luai_userstateresume(L,n)	((void)L)
   727 #define luai_userstateresume(L,n)   ((void)L)
   728 #define luai_userstateyield(L,n)	((void)L)
   728 #define luai_userstateyield(L,n)    ((void)L)
   729 
   729 
   730 
   730 
   731 /*
   731 /*
   732 @@ LUA_INTFRMLEN is the length modifier for integer conversions
   732 @@ LUA_INTFRMLEN is the length modifier for integer conversions
   733 @* in 'string.format'.
   733 @* in 'string.format'.
   736 ** CHANGE them if your system supports long long or does not support long.
   736 ** CHANGE them if your system supports long long or does not support long.
   737 */
   737 */
   738 
   738 
   739 #if defined(LUA_USELONGLONG)
   739 #if defined(LUA_USELONGLONG)
   740 
   740 
   741 #define LUA_INTFRMLEN		"ll"
   741 #define LUA_INTFRMLEN       "ll"
   742 #define LUA_INTFRM_T		long long
   742 #define LUA_INTFRM_T        long long
   743 
   743 
   744 #else
   744 #else
   745 
   745 
   746 #define LUA_INTFRMLEN		"l"
   746 #define LUA_INTFRMLEN       "l"
   747 #define LUA_INTFRM_T		long
   747 #define LUA_INTFRM_T        long
   748 
   748 
   749 #endif
   749 #endif
   750 
   750 
   751 
   751 
   752 
   752