88 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
88 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
89 sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, |
89 sprBulletHit, sprSnowball, sprHandSnowball, sprSnow, |
90 sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis, |
90 sprSDFlake, sprSDWater, sprSDCloud, sprSDSplash, sprSDDroplet, sprTardis, |
91 sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun, |
91 sprSlider, sprBotlevels, sprHandKnife, sprKnife, sprStar, sprIceTexture, sprIceGun, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprAirMine, sprHandAirMine, |
92 sprFrozenHog, sprAmRubber, sprBoing, sprCustom1, sprCustom2, sprAirMine, sprHandAirMine, |
93 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL |
93 sprFlakeL, sprSDFlakeL, sprCloudL, sprSDCloudL, sprDuck |
94 ); |
94 ); |
95 |
95 |
96 // Gears that interact with other Gears and/or Land |
96 // Gears that interact with other Gears and/or Land |
97 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
97 // first row of gears (<gtExplosives) should be avoided when searching a spawn place |
98 TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtAirMine, gtExplosives, |
98 TGearType = (gtFlame, gtHedgehog, gtMine, gtCase, gtAirMine, gtExplosives, |
106 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 41 |
106 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 41 |
107 gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 45 |
107 gtSniperRifleShot, gtJetpack, gtMolotov, gtBirdy, // 45 |
108 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
108 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
109 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
109 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
110 gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61 |
110 gtNapalmBomb, gtSnowball, gtFlake, {gtStructure,} gtLandGun, gtTardis, // 61 |
111 gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife); // 65 |
111 gtIceGun, gtAddAmmo, gtGenericFaller, gtKnife, gtDuck); // 66 |
112 |
112 |
113 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
113 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
114 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
114 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
115 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
115 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
116 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell, |
116 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtShell, |
452 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
452 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
453 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
453 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
454 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, |
454 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, |
455 sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector, |
455 sidSineGun, sidFlamethrower,sidSMine, sidHammer, sidResurrector, |
456 sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
456 sidDrillStrike, sidSnowball, sidNothing, sidTardis, |
457 {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine); |
457 {sidStructure,} sidLandGun, sidIceGun, sidKnife, sidRubber, sidAirMine, |
|
458 sidDuck); |
458 |
459 |
459 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
460 TMsgStrId = (sidLoading, sidDraw, sidWinner, sidVolume, sidPaused, |
460 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
461 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
461 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
462 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady, |
462 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |
463 sidBounce1, sidBounce2, sidBounce3, sidBounce4, sidBounce5, sidBounce, |