QTfrontend/gamecfgwidget.cpp
changeset 4511 df827e70ae63
parent 4494 9585435e20f7
child 4513 1dd97c710f5a
equal deleted inserted replaced
4510:ce9b8206e681 4511:df827e70ae63
    93     connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &)));
    93     connect(pMapContainer, SIGNAL(mapChanged(const QString &)), this, SLOT(mapChanged(const QString &)));
    94     connect(pMapContainer, SIGNAL(mapgenChanged(MapGenerator)), this, SLOT(mapgenChanged(MapGenerator)));
    94     connect(pMapContainer, SIGNAL(mapgenChanged(MapGenerator)), this, SLOT(mapgenChanged(MapGenerator)));
    95     connect(pMapContainer, SIGNAL(maze_sizeChanged(int)), this, SLOT(maze_sizeChanged(int)));
    95     connect(pMapContainer, SIGNAL(maze_sizeChanged(int)), this, SLOT(maze_sizeChanged(int)));
    96     connect(pMapContainer, SIGNAL(themeChanged(const QString &)), this, SLOT(themeChanged(const QString &)));
    96     connect(pMapContainer, SIGNAL(themeChanged(const QString &)), this, SLOT(themeChanged(const QString &)));
    97     connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int)));
    97     connect(pMapContainer, SIGNAL(newTemplateFilter(int)), this, SLOT(templateFilterChanged(int)));
       
    98     connect(pMapContainer, SIGNAL(drawMapRequested()), this, SIGNAL(goToDrawMap()));
    98 }
    99 }
    99 
   100 
   100 void GameCFGWidget::jumpToSchemes()
   101 void GameCFGWidget::jumpToSchemes()
   101 {
   102 {
   102     emit goToSchemes(GameSchemes->currentIndex());
   103     emit goToSchemes(GameSchemes->currentIndex());