hedgewars/uGearsRender.pas
changeset 5561 dfbe55237c64
parent 5560 d1ebcf4df330
child 5612 2638dec1b323
child 5615 104f69e798bb
equal deleted inserted replaced
5560:d1ebcf4df330 5561:dfbe55237c64
   600                 amGasBomb: DrawRotated(sprHandCheese, hx, hy, sign, aangle);
   600                 amGasBomb: DrawRotated(sprHandCheese, hx, hy, sign, aangle);
   601                 amMine: DrawRotated(sprHandMine, hx, hy, sign, aangle);
   601                 amMine: DrawRotated(sprHandMine, hx, hy, sign, aangle);
   602                 amSMine: DrawRotated(sprHandSMine, hx, hy, sign, aangle);
   602                 amSMine: DrawRotated(sprHandSMine, hx, hy, sign, aangle);
   603                 amSeduction: begin
   603                 amSeduction: begin
   604                              DrawRotated(sprHandSeduction, hx, hy, sign, aangle);
   604                              DrawRotated(sprHandSeduction, hx, hy, sign, aangle);
   605                              // Crashes for some reason in glDrawArrays
   605                              DrawCircle(ox, oy, 248, 4, $FF, $00, $00, $AA); 
   606                              //DrawCircle(ox, oy, 248, 4, $FF, $00, $00, $AA); 
   606                              //Tint($FF, $0, $0, $AA);
   607                              Tint($FF, $0, $0, $AA);
   607                              //DrawTexture(ox - 240, oy - 240, SpritesData[sprVampiric].Texture, 10);
   608                              DrawTexture(ox - 240, oy - 240, SpritesData[sprVampiric].Texture, 10);
   608                              //Tint($FF, $FF, $FF, $FF);
   609                              Tint($FF, $FF, $FF, $FF);
       
   610                              end;
   609                              end;
   611                 amVampiric: DrawRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
   610                 amVampiric: DrawRotatedF(sprHandVamp, hx, hy, (RealTicks div 125) mod 4, sign, aangle);
   612                 amRCPlane: begin
   611                 amRCPlane: begin
   613                     DrawRotated(sprHandPlane, hx, hy, sign, 0);
   612                     DrawRotated(sprHandPlane, hx, hy, sign, 0);
   614                     defaultPos:= false
   613                     defaultPos:= false