rust/hedgewars-server/src/server/handlers/inroom.rs
changeset 14675 dfe652c53470
parent 14671 455865ccd36c
child 14676 9377ee00f1f1
equal deleted inserted replaced
14674:b87c71ccd17d 14675:dfe652c53470
   106     room_id: RoomId,
   106     room_id: RoomId,
   107     message: HWProtocolMessage,
   107     message: HWProtocolMessage,
   108 ) {
   108 ) {
   109     use crate::protocol::messages::HWProtocolMessage::*;
   109     use crate::protocol::messages::HWProtocolMessage::*;
   110     match message {
   110     match message {
   111         Part(None) => server.react(client_id, vec![
   111         Part(msg) => {
   112             MoveToLobby("part".to_string())]),
   112             let lobby_id = server.lobby_id;
   113         Part(Some(msg)) => server.react(client_id, vec![
   113             if let (client, Some(room)) = server.client_and_room(client_id) {
   114             MoveToLobby(format!("part: {}", msg))]),
   114                 let msg = match msg {
       
   115                     Some(s) => format!("part: {}", s),
       
   116                     None => "part".to_string()
       
   117                 };
       
   118                 super::common::exit_room(client, room, response, &msg);
       
   119                 client.room_id = Some(lobby_id);
       
   120             }
       
   121         },
   115         Chat(msg) => {
   122         Chat(msg) => {
   116             let actions = {
   123             let client = &mut server.clients[client_id];
   117                 let c = &mut server.clients[client_id];
   124             response.add(ChatMsg {nick: client.nick.clone(), msg}.send_all().in_room(room_id));
   118                 let chat_msg = ChatMsg {nick: c.nick.clone(), msg};
   125         },
   119                 vec![chat_msg.send_all().in_room(room_id).but_self().action()]
   126         Fix => {
       
   127             if let (client, Some(room)) = server.client_and_room(client_id) {
       
   128                 if client.is_admin() { room.set_is_fixed(true) }
       
   129             }
       
   130         }
       
   131         Unfix => {
       
   132             if let (client, Some(room)) = server.client_and_room(client_id) {
       
   133                 if client.is_admin() { room.set_is_fixed(false) }
       
   134             }
       
   135         }
       
   136         Greeting(text) => {
       
   137             if let (clienr, Some(room)) = server.client_and_room(client_id) {
       
   138                 if clienr.is_admin() || clienr.is_master() && !room.is_fixed() {
       
   139                     room.greeting = text
       
   140                 }
       
   141             }
       
   142         }
       
   143         RoomName(new_name) => {
       
   144             if is_name_illegal(&new_name) {
       
   145                 response.add(Warning("Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string()).send_self());
       
   146             } else if server.rooms[room_id].is_fixed() {
       
   147                 response.add(Warning("Access denied.".to_string()).send_self());
       
   148             } else if server.has_room(&new_name) {
       
   149                 response.add(Warning("A room with the same name already exists.".to_string()).send_self());
       
   150             } else {
       
   151                 let mut old_name = new_name.clone();
       
   152                 let client = &server.clients[client_id];
       
   153                 let room = &mut server.rooms[room_id];
       
   154                 swap(&mut room.name, &mut old_name);
       
   155                 let update_msg = RoomUpdated(old_name, room.info(Some(client)));
       
   156                 response.add(update_msg.send_all().with_protocol(room.protocol_number));
   120             };
   157             };
   121             server.react(client_id, actions);
       
   122         },
       
   123         Fix => {
       
   124             if let (c, Some(r)) = server.client_and_room(client_id) {
       
   125                 if c.is_admin() { r.set_is_fixed(true) }
       
   126             }
       
   127         }
       
   128         Unfix => {
       
   129             if let (c, Some(r)) = server.client_and_room(client_id) {
       
   130                 if c.is_admin() { r.set_is_fixed(false) }
       
   131             }
       
   132         }
       
   133         Greeting(text) => {
       
   134             if let (c, Some(r)) = server.client_and_room(client_id) {
       
   135                 if c.is_admin() || c.is_master() && !r.is_fixed() {
       
   136                     r.greeting = text
       
   137                 }
       
   138             }
       
   139         }
       
   140         RoomName(new_name) => {
       
   141             let actions =
       
   142                 if is_name_illegal(&new_name) {
       
   143                     vec![Warn("Illegal room name! A room name must be between 1-40 characters long, must not have a trailing or leading space and must not have any of these characters: $()*+?[]^{|}".to_string())]
       
   144                 } else if server.rooms[room_id].is_fixed() {
       
   145                     vec![Warn("Access denied.".to_string())]
       
   146                 } else if server.has_room(&new_name) {
       
   147                     vec![Warn("A room with the same name already exists.".to_string())]
       
   148                 } else {
       
   149                     let mut old_name = new_name.clone();
       
   150                     swap(&mut server.rooms[room_id].name, &mut old_name);
       
   151                     vec![SendRoomUpdate(Some(old_name))]
       
   152                 };
       
   153             server.react(client_id, actions);
       
   154         },
   158         },
   155         ToggleReady => {
   159         ToggleReady => {
   156             if let (c, Some(r)) = server.client_and_room(client_id) {
   160             if let (client, Some(room)) = server.client_and_room(client_id) {
   157                 let flags = if c.is_ready() {
   161                 let flags = if client.is_ready() {
   158                     r.ready_players_number -= 1;
   162                     room.ready_players_number -= 1;
   159                     "-r"
   163                     "-r"
   160                 } else {
   164                 } else {
   161                     r.ready_players_number += 1;
   165                     room.ready_players_number += 1;
   162                     "+r"
   166                     "+r"
   163                 };
   167                 };
   164 
   168 
   165                 let msg = if c.protocol_number < 38 {
   169                 let msg = if client.protocol_number < 38 {
   166                     LegacyReady(c.is_ready(), vec![c.nick.clone()])
   170                     LegacyReady(client.is_ready(), vec![client.nick.clone()])
   167                 } else {
   171                 } else {
   168                     ClientFlags(flags.to_string(), vec![c.nick.clone()])
   172                     ClientFlags(flags.to_string(), vec![client.nick.clone()])
   169                 };
   173                 };
   170 
   174                 response.add(msg.send_all().in_room(room.id));
   171                 let mut v = vec![msg.send_all().in_room(r.id).action()];
   175                 if room.is_fixed() && room.ready_players_number == room.players_number {
   172 
   176                     //StartRoomGame(r.id)
   173                 if r.is_fixed() && r.ready_players_number == r.players_number {
   177                 }
   174                     v.push(StartRoomGame(r.id))
   178 
   175                 }
   179                 client.set_is_ready(!client.is_ready());
   176 
       
   177                 c.set_is_ready(!c.is_ready());
       
   178                 server.react(client_id, v);
       
   179             }
   180             }
   180         }
   181         }
   181         AddTeam(info) => {
   182         AddTeam(info) => {
   182             let mut actions = Vec::new();
   183             if let (client, Some(room)) = server.client_and_room(client_id) {
   183             if let (c, Some(r)) = server.client_and_room(client_id) {
   184                 if room.teams.len() >= room.team_limit as usize {
   184                 if r.teams.len() >= r.team_limit as usize {
   185                     response.add(Warning("Too many teams!".to_string()).send_self());
   185                     actions.push(Warn("Too many teams!".to_string()))
   186                 } else if room.addable_hedgehogs() == 0 {
   186                 } else if r.addable_hedgehogs() == 0 {
   187                     response.add(Warning("Too many hedgehogs!".to_string()).send_self());
   187                     actions.push(Warn("Too many hedgehogs!".to_string()))
   188                 } else if room.find_team(|t| t.name == info.name) != None {
   188                 } else if r.find_team(|t| t.name == info.name) != None {
   189                     response.add(Warning("There's already a team with same name in the list.".to_string()).send_self());
   189                     actions.push(Warn("There's already a team with same name in the list.".to_string()))
   190                 } else if room.game_info.is_some() {
   190                 } else if r.game_info.is_some() {
   191                     response.add(Warning("Joining not possible: Round is in progress.".to_string()).send_self());
   191                     actions.push(Warn("Joining not possible: Round is in progress.".to_string()))
   192                 } else if room.is_team_add_restricted() {
   192                 } else if r.is_team_add_restricted() {
   193                     response.add(Warning("This room currently does not allow adding new teams.".to_string()).send_self());
   193                     actions.push(Warn("This room currently does not allow adding new teams.".to_string()));
   194                 } else {
   194                 } else {
   195                     let team = room.add_team(client.id, *info, client.protocol_number < 42);
   195                     let team = r.add_team(c.id, *info, c.protocol_number < 42);
   196                     client.teams_in_game += 1;
   196                     c.teams_in_game += 1;
   197                     client.clan = Some(team.color);
   197                     c.clan = Some(team.color);
   198                     response.add(TeamAccepted(team.name.clone())
   198                     actions.push(TeamAccepted(team.name.clone())
   199                         .send_self());
   199                         .send_self().action());
   200                     response.add(TeamAdd(HWRoom::team_info(&client, team))
   200                     actions.push(TeamAdd(HWRoom::team_info(&c, team))
   201                         .send_all().in_room(room_id).but_self());
   201                         .send_all().in_room(room_id).but_self().action());
   202                     response.add(TeamColor(team.name.clone(), team.color)
   202                     actions.push(TeamColor(team.name.clone(), team.color)
   203                         .send_all().in_room(room_id));
   203                         .send_all().in_room(room_id).action());
   204                     response.add(HedgehogsNumber(team.name.clone(), team.hedgehogs_number)
   204                     actions.push(HedgehogsNumber(team.name.clone(), team.hedgehogs_number)
   205                         .send_all().in_room(room_id));
   205                         .send_all().in_room(room_id).action());
   206 
   206                     actions.push(SendRoomUpdate(None));
   207                     let update_msg = RoomUpdated(room.name.clone(), room.info(Some(client)));
   207                 }
   208                     response.add(update_msg.send_all().with_protocol(room.protocol_number));
   208             }
   209                 }
   209             server.react(client_id, actions);
   210             }
   210         },
   211         },
   211         RemoveTeam(name) => {
   212         RemoveTeam(name) => {
   212             let mut actions = Vec::new();
   213             if let (client, Some(room)) = server.client_and_room(client_id) {
   213             if let (c, Some(r)) = server.client_and_room(client_id) {
   214                 match room.find_team_owner(&name) {
   214                 match r.find_team_owner(&name) {
       
   215                     None =>
   215                     None =>
   216                         actions.push(Warn("Error: The team you tried to remove does not exist.".to_string())),
   216                         response.add(Warning("Error: The team you tried to remove does not exist.".to_string()).send_self()),
   217                     Some((id, _)) if id != client_id =>
   217                     Some((id, _)) if id != client_id =>
   218                         actions.push(Warn("You can't remove a team you don't own.".to_string())),
   218                         response.add(Warning("You can't remove a team you don't own.".to_string()).send_self()),
   219                     Some((_, name)) => {
   219                     Some((_, name)) => {
   220                         c.teams_in_game -= 1;
   220                         client.teams_in_game -= 1;
   221                         c.clan = r.find_team_color(c.id);
   221                         client.clan = room.find_team_color(client.id);
   222                         actions.push(Action::RemoveTeam(name.to_string()));
   222                         super::common::remove_teams(room, vec![name.to_string()], client.is_in_game(), response);
   223                     }
   223                     }
   224                 }
   224                 }
   225             };
   225             }
   226             server.react(client_id, actions);
       
   227         },
   226         },
   228         SetHedgehogsNumber(team_name, number) => {
   227         SetHedgehogsNumber(team_name, number) => {
   229             if let (c, Some(r)) = server.client_and_room(client_id) {
   228             if let (c, Some(r)) = server.client_and_room(client_id) {
   230                 let addable_hedgehogs = r.addable_hedgehogs();
   229                 let addable_hedgehogs = r.addable_hedgehogs();
   231                 let actions = if let Some((_, team)) = r.find_team_and_owner_mut(|t| t.name == team_name) {
   230                 let actions = if let Some((_, team)) = r.find_team_and_owner_mut(|t| t.name == team_name) {