|
1 /* |
|
2 * Hedgewars, a worms-like game |
|
3 * Copyright (c) 2005 Andrey Korotaev <unC0Rr@gmail.com> |
|
4 * |
|
5 * Distributed under the terms of the BSD-modified licence: |
|
6 * |
|
7 * Permission is hereby granted, free of charge, to any person obtaining a copy |
|
8 * of this software and associated documentation files (the "Software"), to deal |
|
9 * with the Software without restriction, including without limitation the |
|
10 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or |
|
11 * sell copies of the Software, and to permit persons to whom the Software is |
|
12 * furnished to do so, subject to the following conditions: |
|
13 * |
|
14 * 1. Redistributions of source code must retain the above copyright notice, |
|
15 * this list of conditions and the following disclaimer. |
|
16 * 2. Redistributions in binary form must reproduce the above copyright notice, |
|
17 * this list of conditions and the following disclaimer in the documentation |
|
18 * and/or other materials provided with the distribution. |
|
19 * 3. The name of the author may not be used to endorse or promote products |
|
20 * derived from this software without specific prior written permission. |
|
21 * |
|
22 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED |
|
23 * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF |
|
24 * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO |
|
25 * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
|
26 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
|
27 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; |
|
28 * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, |
|
29 * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR |
|
30 * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF |
|
31 * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
32 */ |
|
33 |
|
34 #ifndef GAME_H |
|
35 #define GAME_H |
|
36 |
|
37 #include <QObject> |
|
38 #include <QDialog> |
|
39 #include <QTcpServer> |
|
40 #include <QTcpSocket> |
|
41 #include <QByteArray> |
|
42 #include "team.h" |
|
43 #include "rndstr.h" |
|
44 |
|
45 #define IPC_PORT 46631 |
|
46 #define MAXMSGCHARS 255 |
|
47 #define SENDIPC(a) SendIPC(a, sizeof(a) - 1) |
|
48 |
|
49 class HWGame : public QDialog |
|
50 { |
|
51 Q_OBJECT |
|
52 public: |
|
53 HWGame(); |
|
54 void Start(int Resolution, bool Fullscreen); |
|
55 void AddTeam(const QString & team); |
|
56 |
|
57 private: |
|
58 QTcpServer * IPCServer; |
|
59 QTcpSocket * IPCSocket; |
|
60 char msgbuf[MAXMSGCHARS]; |
|
61 unsigned char msgbufsize; |
|
62 unsigned char msgsize; |
|
63 QString teams[5]; |
|
64 QString seed; |
|
65 int TeamCount; |
|
66 RNDStr seedgen; |
|
67 |
|
68 void SendConfig(); |
|
69 void SendTeamConfig(int index); |
|
70 void ParseMessage(); |
|
71 void SendIPC(const char* msg, unsigned char len); |
|
72 void SendIPC(const QByteArray buf); |
|
73 |
|
74 private slots: |
|
75 void NewConnection(); |
|
76 void ClientDisconnect(); |
|
77 void ClientRead(); |
|
78 }; |
|
79 |
|
80 #endif |