equal
deleted
inserted
replaced
56 private slots: |
56 private slots: |
57 void GoToMain(); |
57 void GoToMain(); |
58 void GoToSinglePlayer(); |
58 void GoToSinglePlayer(); |
59 void GoToSetup(); |
59 void GoToSetup(); |
60 void GoToMultiplayer(); |
60 void GoToMultiplayer(); |
|
61 void GoToDemos(); |
61 void NewTeam(); |
62 void NewTeam(); |
62 void EditTeam(); |
63 void EditTeam(); |
63 void TeamSave(); |
64 void TeamSave(); |
64 void TeamDiscard(); |
65 void TeamDiscard(); |
65 void SimpleGame(); |
66 void SimpleGame(); |
66 void SaveOptions(); |
67 void SaveOptions(); |
67 |
68 void PlayDemo(); |
|
69 |
68 public slots: |
70 public slots: |
69 void CBGrave_activated(const QString & gravename); |
71 void CBGrave_activated(const QString & gravename); |
70 void CBFort_activated(const QString & gravename); |
72 void CBFort_activated(const QString & gravename); |
71 |
73 |
72 private: |
74 private: |
74 HWGame * game; |
76 HWGame * game; |
75 QDir cfgdir; |
77 QDir cfgdir; |
76 HWTeam * tmpTeam; |
78 HWTeam * tmpTeam; |
77 }; |
79 }; |
78 |
80 |
79 #define ID_PAGE_MAIN 4 |
|
80 #define ID_PAGE_SINGLEPLAYER 0 |
81 #define ID_PAGE_SINGLEPLAYER 0 |
|
82 #define ID_PAGE_SETUP_TEAM 1 |
81 #define ID_PAGE_SETUP 2 |
83 #define ID_PAGE_SETUP 2 |
82 #define ID_PAGE_SETUP_TEAM 1 |
|
83 #define ID_PAGE_MULTIPLAYER 3 |
84 #define ID_PAGE_MULTIPLAYER 3 |
|
85 #define ID_PAGE_DEMOS 4 |
|
86 #define ID_PAGE_MAIN 5 |
84 |
87 |
85 #endif |
88 #endif |