hedgewars/uGears.pas
changeset 5638 e35ba2a400d8
parent 5622 93e97d3a2c10
child 5681 5fc750c7f2b4
equal deleted inserted replaced
5636:c18aed7ad618 5638:e35ba2a400d8
   960                 if (TurnTimeLeft = 5000)
   960                 if (TurnTimeLeft = 5000)
   961                     and (cHedgehogTurnTime >= 10000)
   961                     and (cHedgehogTurnTime >= 10000)
   962                     and (not PlacingHogs)
   962                     and (not PlacingHogs)
   963                     and (CurrentHedgehog^.Gear <> nil)
   963                     and (CurrentHedgehog^.Gear <> nil)
   964                     and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
   964                     and ((CurrentHedgehog^.Gear^.State and gstAttacked) = 0) then
   965                         PlaySound(sndHurry, CurrentTeam^.voicepack);
   965                         AddVoice(sndHurry, CurrentTeam^.voicepack);
   966                 if ReadyTimeLeft > 0 then
   966                 if ReadyTimeLeft > 0 then
   967                     begin
   967                     begin
   968                     if ReadyTimeLeft = 2000 then
   968                     if ReadyTimeLeft = 2000 then
   969                         PlaySound(sndComeonthen, CurrentTeam^.voicepack);
   969                         AddVoice(sndComeonthen, CurrentTeam^.voicepack);
   970                     dec(ReadyTimeLeft)
   970                     dec(ReadyTimeLeft)
   971                     end
   971                     end
   972                 else
   972                 else
   973                     dec(TurnTimeLeft)
   973                     dec(TurnTimeLeft)
   974                 end;
   974                 end;
  1848 if (FollowGear <> nil) then
  1848 if (FollowGear <> nil) then
  1849     begin
  1849     begin
  1850     FindPlace(FollowGear, true, 0, LAND_WIDTH);
  1850     FindPlace(FollowGear, true, 0, LAND_WIDTH);
  1851 
  1851 
  1852     if (FollowGear <> nil) then
  1852     if (FollowGear <> nil) then
  1853         PlaySound(sndReinforce, CurrentTeam^.voicepack)
  1853         AddVoice(sndReinforce, CurrentTeam^.voicepack)
  1854     end
  1854     end
  1855 end;
  1855 end;
  1856 
  1856 
  1857 procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt; skipProximity: boolean = false);
  1857 procedure FindPlace(var Gear: PGear; withFall: boolean; Left, Right: LongInt; skipProximity: boolean = false);
  1858 
  1858