QTfrontend/newnetclient.cpp
changeset 444 e3aaa862a28e
parent 443 eec37eb7f5db
child 448 e968e19a464c
equal deleted inserted replaced
443:eec37eb7f5db 444:e3aaa862a28e
   195     emit seedChanged(lst[0]);
   195     emit seedChanged(lst[0]);
   196     emit mapChanged(lst[1]);
   196     emit mapChanged(lst[1]);
   197     emit themeChanged(lst[2]);
   197     emit themeChanged(lst[2]);
   198     emit initHealthChanged(lst[3].toUInt());
   198     emit initHealthChanged(lst[3].toUInt());
   199     emit turnTimeChanged(lst[4].toUInt());
   199     emit turnTimeChanged(lst[4].toUInt());
   200     //emit fortsModeChanged(lst[5].toInt() != 0); // FIXME: add a getFortsMode in ConfigAsked
   200     emit fortsModeChanged(lst[5].toInt() != 0);
   201     return;
   201     return;
   202   }
   202   }
   203 
   203 
   204   if(lst[0]=="TEAM_ACCEPTED") {
   204   if(lst[0]=="TEAM_ACCEPTED") {
   205     qDebug() << "accepted " << lst[2].toUInt() << " team";
   205     qDebug() << "accepted " << lst[2].toUInt() << " team";
   276   onSeedChanged(m_pGameCFGWidget->getCurrentSeed());
   276   onSeedChanged(m_pGameCFGWidget->getCurrentSeed());
   277   onMapChanged(m_pGameCFGWidget->getCurrentMap());
   277   onMapChanged(m_pGameCFGWidget->getCurrentMap());
   278   onThemeChanged(m_pGameCFGWidget->getCurrentTheme());
   278   onThemeChanged(m_pGameCFGWidget->getCurrentTheme());
   279   onInitHealthChanged(m_pGameCFGWidget->getInitHealth());
   279   onInitHealthChanged(m_pGameCFGWidget->getInitHealth());
   280   onTurnTimeChanged(m_pGameCFGWidget->getTurnTime());
   280   onTurnTimeChanged(m_pGameCFGWidget->getTurnTime());
       
   281   onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1);
   281 }
   282 }
   282 
   283 
   283 void HWNewNet::RunGame()
   284 void HWNewNet::RunGame()
   284 {
   285 {
   285   HWGame* game = new HWGame(config, m_pGameCFGWidget, m_pTeamSelWidget);
   286   HWGame* game = new HWGame(config, m_pGameCFGWidget, m_pTeamSelWidget);