equal
deleted
inserted
replaced
195 emit seedChanged(lst[0]); |
195 emit seedChanged(lst[0]); |
196 emit mapChanged(lst[1]); |
196 emit mapChanged(lst[1]); |
197 emit themeChanged(lst[2]); |
197 emit themeChanged(lst[2]); |
198 emit initHealthChanged(lst[3].toUInt()); |
198 emit initHealthChanged(lst[3].toUInt()); |
199 emit turnTimeChanged(lst[4].toUInt()); |
199 emit turnTimeChanged(lst[4].toUInt()); |
200 //emit fortsModeChanged(lst[5].toInt() != 0); // FIXME: add a getFortsMode in ConfigAsked |
200 emit fortsModeChanged(lst[5].toInt() != 0); |
201 return; |
201 return; |
202 } |
202 } |
203 |
203 |
204 if(lst[0]=="TEAM_ACCEPTED") { |
204 if(lst[0]=="TEAM_ACCEPTED") { |
205 qDebug() << "accepted " << lst[2].toUInt() << " team"; |
205 qDebug() << "accepted " << lst[2].toUInt() << " team"; |
276 onSeedChanged(m_pGameCFGWidget->getCurrentSeed()); |
276 onSeedChanged(m_pGameCFGWidget->getCurrentSeed()); |
277 onMapChanged(m_pGameCFGWidget->getCurrentMap()); |
277 onMapChanged(m_pGameCFGWidget->getCurrentMap()); |
278 onThemeChanged(m_pGameCFGWidget->getCurrentTheme()); |
278 onThemeChanged(m_pGameCFGWidget->getCurrentTheme()); |
279 onInitHealthChanged(m_pGameCFGWidget->getInitHealth()); |
279 onInitHealthChanged(m_pGameCFGWidget->getInitHealth()); |
280 onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
280 onTurnTimeChanged(m_pGameCFGWidget->getTurnTime()); |
|
281 onFortsModeChanged(m_pGameCFGWidget->getGameFlags() & 0x1); |
281 } |
282 } |
282 |
283 |
283 void HWNewNet::RunGame() |
284 void HWNewNet::RunGame() |
284 { |
285 { |
285 HWGame* game = new HWGame(config, m_pGameCFGWidget, m_pTeamSelWidget); |
286 HWGame* game = new HWGame(config, m_pGameCFGWidget, m_pTeamSelWidget); |