hedgewars/uAIActions.pas
changeset 144 e6084b0c9316
parent 143 3dacbd83209b
child 165 9b9144948668
equal deleted inserted replaced
143:3dacbd83209b 144:e6084b0c9316
    84 {aia_Up}             'up',
    84 {aia_Up}             'up',
    85 {aia_Down}           'down'
    85 {aia_Down}           'down'
    86                      );
    86                      );
    87 
    87 
    88 {$IFDEF TRACEAIACTIONS}
    88 {$IFDEF TRACEAIACTIONS}
    89 const SpecActionIdToStr: array[$80000000..$80000006] of string[16] = (
    89 const SpecActionIdToStr: array[$80000000..$80000008] of string[16] = (
    90 {aia_Weapon}             'aia_Weapon',
    90 {aia_Weapon}             'aia_Weapon',
    91 {aia_WaitX}              'aia_WaitX',
    91 {aia_WaitX}              'aia_WaitX',
    92 {aia_WaitY}              'aia_WaitY',
    92 {aia_WaitY}              'aia_WaitY',
    93 {aia_LookLeft}           'aia_LookLeft',
    93 {aia_LookLeft}           'aia_LookLeft',
    94 {aia_LookRight}          'aia_LookRight',
    94 {aia_LookRight}          'aia_LookRight',
    95 {aia_AwareExpl}          'aia_AwareExpl',
    95 {aia_AwareExpl}          'aia_AwareExpl',
    96 {aia_HJump}              'aia_HJump',
    96 {aia_HJump}              'aia_HJump',
    97 {aia_LJump}              'aia_LJump'
    97 {aia_LJump}              'aia_LJump',
       
    98 {aia_Skip}               'aia_Skip'
    98 );
    99 );
    99 
   100 
   100 procedure DumpAction(Action: TAction; Me: PGear);
   101 procedure DumpAction(Action: TAction; Me: PGear);
   101 begin
   102 begin
   102 if (Action.Action and ai_specmask) = 0 then
   103 if (Action.Action and ai_specmask) = 0 then