equal
deleted
inserted
replaced
79 |
79 |
80 /** |
80 /** |
81 * Called when the game ends |
81 * Called when the game ends |
82 * handleGameRecorded(void *context, const uint8_t *record, int size, bool isSavegame) |
82 * handleGameRecorded(void *context, const uint8_t *record, int size, bool isSavegame) |
83 */ |
83 */ |
84 void flib_gameconn_onGameRecorded(flib_gameconn *conn, void (*callback)(void *context, const uint8_t *record, int size, bool isSavegame), void* context); |
84 void flib_gameconn_onGameRecorded(flib_gameconn *conn, void (*callback)(void *context, const uint8_t *record, size_t size, bool isSavegame), void* context); |
85 |
85 |
86 /** |
86 /** |
87 * Called when the game ends |
87 * Called when the game ends |
88 * TODO handleStats(???) |
88 * TODO handleStats(???) |
89 */ |
89 */ |