equal
deleted
inserted
replaced
187 ShowMission(loc("Basic Grenade Training"), loc("Final Targets"), loc("Good job! Now destroy the final targets to finish the training.").."|".. |
187 ShowMission(loc("Basic Grenade Training"), loc("Final Targets"), loc("Good job! Now destroy the final targets to finish the training.").."|".. |
188 ctrl, |
188 ctrl, |
189 2, 7000) |
189 2, 7000) |
190 spawnTargets() |
190 spawnTargets() |
191 elseif gamePhase == 6 then |
191 elseif gamePhase == 6 then |
|
192 SaveMissionVar("Won", "true") |
192 ShowMission(loc("Basic Grenade Training"), loc("Training complete!"), loc("Congratulations!"), 0, 0) |
193 ShowMission(loc("Basic Grenade Training"), loc("Training complete!"), loc("Congratulations!"), 0, 0) |
193 SetInputMask(0) |
194 SetInputMask(0) |
194 AddAmmo(CurrentHedgehog, amGrenade, 0) |
195 AddAmmo(CurrentHedgehog, amGrenade, 0) |
195 if shotsFired > maxTargets then |
196 if shotsFired > maxTargets then |
196 flawless = false |
197 flawless = false |