438 connect(ui.pageRoomsList, SIGNAL(askForRoomList()), |
438 connect(ui.pageRoomsList, SIGNAL(askForRoomList()), |
439 hwnet, SLOT(askRoomsList())); |
439 hwnet, SLOT(askRoomsList())); |
440 |
440 |
441 connect(hwnet, SIGNAL(chatStringFromNet(const QString&)), |
441 connect(hwnet, SIGNAL(chatStringFromNet(const QString&)), |
442 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
442 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
|
443 connect(hwnet, SIGNAL(setReadyStatus(const QString &, bool)), |
|
444 ui.pageNetGame->pChatWidget, SLOT(setReadyStatus(const QString &, bool))); |
443 connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
445 connect(hwnet, SIGNAL(chatStringFromMe(const QString&)), |
444 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
446 ui.pageNetGame->pChatWidget, SLOT(onChatString(const QString&))); |
445 connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |
447 connect(ui.pageNetGame->pChatWidget, SIGNAL(chatLine(const QString&)), |
446 hwnet, SLOT(chatLineToNet(const QString&))); |
448 hwnet, SLOT(chatLineToNet(const QString&))); |
447 connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)), |
449 connect(ui.pageNetGame->pChatWidget, SIGNAL(kick(const QString&)), |