equal
deleted
inserted
replaced
836 NumPerTurn: 0; |
836 NumPerTurn: 0; |
837 Timer: 0; |
837 Timer: 0; |
838 Pos: 0; |
838 Pos: 0; |
839 AmmoType: amNothing; |
839 AmmoType: amNothing; |
840 AttackVoice: sndNone; |
840 AttackVoice: sndNone; |
841 Bounciness: 1000); |
841 Bounciness: defaultBounciness); |
842 Slot: cHiddenSlotIndex; |
842 Slot: cHiddenSlotIndex; |
843 TimeAfterTurn: 0; |
843 TimeAfterTurn: 0; |
844 minAngle: 0; |
844 minAngle: 0; |
845 maxAngle: 0; |
845 maxAngle: 0; |
846 isDamaging: false; |
846 isDamaging: false; |
864 NumPerTurn: 0; |
864 NumPerTurn: 0; |
865 Timer: 3000; |
865 Timer: 3000; |
866 Pos: 0; |
866 Pos: 0; |
867 AmmoType: amGrenade; |
867 AmmoType: amGrenade; |
868 AttackVoice: sndCover; |
868 AttackVoice: sndCover; |
869 Bounciness: 1000); |
869 Bounciness: defaultBounciness); |
870 Slot: 1; |
870 Slot: 1; |
871 TimeAfterTurn: 3000; |
871 TimeAfterTurn: 3000; |
872 minAngle: 0; |
872 minAngle: 0; |
873 maxAngle: 0; |
873 maxAngle: 0; |
874 isDamaging: true; |
874 isDamaging: true; |
892 NumPerTurn: 0; |
892 NumPerTurn: 0; |
893 Timer: 3000; |
893 Timer: 3000; |
894 Pos: 0; |
894 Pos: 0; |
895 AmmoType: amClusterBomb; |
895 AmmoType: amClusterBomb; |
896 AttackVoice: sndCover; |
896 AttackVoice: sndCover; |
897 Bounciness: 1000); |
897 Bounciness: defaultBounciness); |
898 Slot: 1; |
898 Slot: 1; |
899 TimeAfterTurn: 3000; |
899 TimeAfterTurn: 3000; |
900 minAngle: 0; |
900 minAngle: 0; |
901 maxAngle: 0; |
901 maxAngle: 0; |
902 isDamaging: true; |
902 isDamaging: true; |
918 NumPerTurn: 0; |
918 NumPerTurn: 0; |
919 Timer: 0; |
919 Timer: 0; |
920 Pos: 0; |
920 Pos: 0; |
921 AmmoType: amBazooka; |
921 AmmoType: amBazooka; |
922 AttackVoice: sndNone; |
922 AttackVoice: sndNone; |
923 Bounciness: 1000); |
923 Bounciness: defaultBounciness); |
924 Slot: 0; |
924 Slot: 0; |
925 TimeAfterTurn: 3000; |
925 TimeAfterTurn: 3000; |
926 minAngle: 0; |
926 minAngle: 0; |
927 maxAngle: 0; |
927 maxAngle: 0; |
928 isDamaging: true; |
928 isDamaging: true; |
946 NumPerTurn: 0; |
946 NumPerTurn: 0; |
947 Timer: 0; |
947 Timer: 0; |
948 Pos: 0; |
948 Pos: 0; |
949 AmmoType: amBee; |
949 AmmoType: amBee; |
950 AttackVoice: sndNone; |
950 AttackVoice: sndNone; |
951 Bounciness: 1000); |
951 Bounciness: defaultBounciness); |
952 Slot: 0; |
952 Slot: 0; |
953 TimeAfterTurn: 3000; |
953 TimeAfterTurn: 3000; |
954 minAngle: 0; |
954 minAngle: 0; |
955 maxAngle: 0; |
955 maxAngle: 0; |
956 isDamaging: true; |
956 isDamaging: true; |
972 NumPerTurn: 1; |
972 NumPerTurn: 1; |
973 Timer: 0; |
973 Timer: 0; |
974 Pos: 0; |
974 Pos: 0; |
975 AmmoType: amShotgun; |
975 AmmoType: amShotgun; |
976 AttackVoice: sndNone; |
976 AttackVoice: sndNone; |
977 Bounciness: 1000); |
977 Bounciness: defaultBounciness); |
978 Slot: 2; |
978 Slot: 2; |
979 TimeAfterTurn: 3000; |
979 TimeAfterTurn: 3000; |
980 minAngle: 0; |
980 minAngle: 0; |
981 maxAngle: 0; |
981 maxAngle: 0; |
982 isDamaging: true; |
982 isDamaging: true; |
1000 NumPerTurn: 0; |
1000 NumPerTurn: 0; |
1001 Timer: 0; |
1001 Timer: 0; |
1002 Pos: 0; |
1002 Pos: 0; |
1003 AmmoType: amPickHammer; |
1003 AmmoType: amPickHammer; |
1004 AttackVoice: sndNone; |
1004 AttackVoice: sndNone; |
1005 Bounciness: 1000); |
1005 Bounciness: defaultBounciness); |
1006 Slot: 6; |
1006 Slot: 6; |
1007 TimeAfterTurn: 0; |
1007 TimeAfterTurn: 0; |
1008 minAngle: 0; |
1008 minAngle: 0; |
1009 maxAngle: 0; |
1009 maxAngle: 0; |
1010 isDamaging: false; |
1010 isDamaging: false; |
1027 NumPerTurn: 0; |
1027 NumPerTurn: 0; |
1028 Timer: 0; |
1028 Timer: 0; |
1029 Pos: 0; |
1029 Pos: 0; |
1030 AmmoType: amSkip; |
1030 AmmoType: amSkip; |
1031 AttackVoice: sndNone; |
1031 AttackVoice: sndNone; |
1032 Bounciness: 1000); |
1032 Bounciness: defaultBounciness); |
1033 Slot: 9; |
1033 Slot: 9; |
1034 TimeAfterTurn: 0; |
1034 TimeAfterTurn: 0; |
1035 minAngle: 0; |
1035 minAngle: 0; |
1036 maxAngle: 0; |
1036 maxAngle: 0; |
1037 isDamaging: false; |
1037 isDamaging: false; |
1057 NumPerTurn: 0; |
1057 NumPerTurn: 0; |
1058 Timer: 0; |
1058 Timer: 0; |
1059 Pos: 0; |
1059 Pos: 0; |
1060 AmmoType: amRope; |
1060 AmmoType: amRope; |
1061 AttackVoice: sndNone; |
1061 AttackVoice: sndNone; |
1062 Bounciness: 1000); |
1062 Bounciness: defaultBounciness); |
1063 Slot: 7; |
1063 Slot: 7; |
1064 TimeAfterTurn: 0; |
1064 TimeAfterTurn: 0; |
1065 minAngle: 0; |
1065 minAngle: 0; |
1066 maxAngle: cMaxAngle div 2; |
1066 maxAngle: cMaxAngle div 2; |
1067 isDamaging: false; |
1067 isDamaging: false; |
1085 NumPerTurn: 0; |
1085 NumPerTurn: 0; |
1086 Timer: 0; |
1086 Timer: 0; |
1087 Pos: 0; |
1087 Pos: 0; |
1088 AmmoType: amMine; |
1088 AmmoType: amMine; |
1089 AttackVoice: sndLaugh; |
1089 AttackVoice: sndLaugh; |
1090 Bounciness: 1000); |
1090 Bounciness: defaultBounciness); |
1091 Slot: 4; |
1091 Slot: 4; |
1092 TimeAfterTurn: 5000; |
1092 TimeAfterTurn: 5000; |
1093 minAngle: 0; |
1093 minAngle: 0; |
1094 maxAngle: 0; |
1094 maxAngle: 0; |
1095 isDamaging: true; |
1095 isDamaging: true; |
1109 NumPerTurn: 3; |
1109 NumPerTurn: 3; |
1110 Timer: 0; |
1110 Timer: 0; |
1111 Pos: 0; |
1111 Pos: 0; |
1112 AmmoType: amDEagle; |
1112 AmmoType: amDEagle; |
1113 AttackVoice: sndNone; |
1113 AttackVoice: sndNone; |
1114 Bounciness: 1000); |
1114 Bounciness: defaultBounciness); |
1115 Slot: 2; |
1115 Slot: 2; |
1116 TimeAfterTurn: 3000; |
1116 TimeAfterTurn: 3000; |
1117 minAngle: 0; |
1117 minAngle: 0; |
1118 maxAngle: 0; |
1118 maxAngle: 0; |
1119 isDamaging: true; |
1119 isDamaging: true; |
1136 NumPerTurn: 0; |
1136 NumPerTurn: 0; |
1137 Timer: 0; |
1137 Timer: 0; |
1138 Pos: 0; |
1138 Pos: 0; |
1139 AmmoType: amDynamite; |
1139 AmmoType: amDynamite; |
1140 AttackVoice: sndLaugh; |
1140 AttackVoice: sndLaugh; |
1141 Bounciness: 1000); |
1141 Bounciness: defaultBounciness); |
1142 Slot: 4; |
1142 Slot: 4; |
1143 TimeAfterTurn: 5000; |
1143 TimeAfterTurn: 5000; |
1144 minAngle: 0; |
1144 minAngle: 0; |
1145 maxAngle: 0; |
1145 maxAngle: 0; |
1146 isDamaging: true; |
1146 isDamaging: true; |
1162 NumPerTurn: 0; |
1162 NumPerTurn: 0; |
1163 Timer: 0; |
1163 Timer: 0; |
1164 Pos: 0; |
1164 Pos: 0; |
1165 AmmoType: amFirePunch; |
1165 AmmoType: amFirePunch; |
1166 AttackVoice: sndNone; |
1166 AttackVoice: sndNone; |
1167 Bounciness: 1000); |
1167 Bounciness: defaultBounciness); |
1168 Slot: 3; |
1168 Slot: 3; |
1169 TimeAfterTurn: 3000; |
1169 TimeAfterTurn: 3000; |
1170 minAngle: 0; |
1170 minAngle: 0; |
1171 maxAngle: 0; |
1171 maxAngle: 0; |
1172 isDamaging: true; |
1172 isDamaging: true; |
1186 NumPerTurn: 0; |
1186 NumPerTurn: 0; |
1187 Timer: 0; |
1187 Timer: 0; |
1188 Pos: 0; |
1188 Pos: 0; |
1189 AmmoType: amWhip; |
1189 AmmoType: amWhip; |
1190 AttackVoice: sndNone; |
1190 AttackVoice: sndNone; |
1191 Bounciness: 1000); |
1191 Bounciness: defaultBounciness); |
1192 Slot: 3; |
1192 Slot: 3; |
1193 TimeAfterTurn: 3000; |
1193 TimeAfterTurn: 3000; |
1194 minAngle: 0; |
1194 minAngle: 0; |
1195 maxAngle: 0; |
1195 maxAngle: 0; |
1196 isDamaging: true; |
1196 isDamaging: true; |
1211 NumPerTurn: 0; |
1211 NumPerTurn: 0; |
1212 Timer: 0; |
1212 Timer: 0; |
1213 Pos: 0; |
1213 Pos: 0; |
1214 AmmoType: amBaseballBat; |
1214 AmmoType: amBaseballBat; |
1215 AttackVoice: sndNone; |
1215 AttackVoice: sndNone; |
1216 Bounciness: 1000); |
1216 Bounciness: defaultBounciness); |
1217 Slot: 3; |
1217 Slot: 3; |
1218 TimeAfterTurn: 5000; |
1218 TimeAfterTurn: 5000; |
1219 minAngle: 0; |
1219 minAngle: 0; |
1220 maxAngle: cMaxAngle div 2; |
1220 maxAngle: cMaxAngle div 2; |
1221 isDamaging: true; |
1221 isDamaging: true; |
1242 NumPerTurn: 0; |
1242 NumPerTurn: 0; |
1243 Timer: 0; |
1243 Timer: 0; |
1244 Pos: 0; |
1244 Pos: 0; |
1245 AmmoType: amParachute; |
1245 AmmoType: amParachute; |
1246 AttackVoice: sndNone; |
1246 AttackVoice: sndNone; |
1247 Bounciness: 1000); |
1247 Bounciness: defaultBounciness); |
1248 Slot: 7; |
1248 Slot: 7; |
1249 TimeAfterTurn: 0; |
1249 TimeAfterTurn: 0; |
1250 minAngle: 0; |
1250 minAngle: 0; |
1251 maxAngle: 0; |
1251 maxAngle: 0; |
1252 isDamaging: false; |
1252 isDamaging: false; |
1270 NumPerTurn: 0; |
1270 NumPerTurn: 0; |
1271 Timer: 0; |
1271 Timer: 0; |
1272 Pos: 0; |
1272 Pos: 0; |
1273 AmmoType: amAirAttack; |
1273 AmmoType: amAirAttack; |
1274 AttackVoice: sndIncoming; |
1274 AttackVoice: sndIncoming; |
1275 Bounciness: 1000); |
1275 Bounciness: defaultBounciness); |
1276 Slot: 5; |
1276 Slot: 5; |
1277 TimeAfterTurn: 0; |
1277 TimeAfterTurn: 0; |
1278 minAngle: 0; |
1278 minAngle: 0; |
1279 maxAngle: 0; |
1279 maxAngle: 0; |
1280 isDamaging: true; |
1280 isDamaging: true; |
1298 NumPerTurn: 0; |
1298 NumPerTurn: 0; |
1299 Timer: 0; |
1299 Timer: 0; |
1300 Pos: 0; |
1300 Pos: 0; |
1301 AmmoType: amMineStrike; |
1301 AmmoType: amMineStrike; |
1302 AttackVoice: sndIncoming; |
1302 AttackVoice: sndIncoming; |
1303 Bounciness: 1000); |
1303 Bounciness: defaultBounciness); |
1304 Slot: 5; |
1304 Slot: 5; |
1305 TimeAfterTurn: 0; |
1305 TimeAfterTurn: 0; |
1306 minAngle: 0; |
1306 minAngle: 0; |
1307 maxAngle: 0; |
1307 maxAngle: 0; |
1308 isDamaging: true; |
1308 isDamaging: true; |
1324 NumPerTurn: 0; |
1324 NumPerTurn: 0; |
1325 Timer: 0; |
1325 Timer: 0; |
1326 Pos: 0; |
1326 Pos: 0; |
1327 AmmoType: amBlowTorch; |
1327 AmmoType: amBlowTorch; |
1328 AttackVoice: sndNone; |
1328 AttackVoice: sndNone; |
1329 Bounciness: 1000); |
1329 Bounciness: defaultBounciness); |
1330 Slot: 6; |
1330 Slot: 6; |
1331 TimeAfterTurn: 3000; |
1331 TimeAfterTurn: 3000; |
1332 minAngle: 804; |
1332 minAngle: 804; |
1333 maxAngle: 1327; |
1333 maxAngle: 1327; |
1334 isDamaging: false; |
1334 isDamaging: false; |
1352 NumPerTurn: 0; |
1352 NumPerTurn: 0; |
1353 Timer: 0; |
1353 Timer: 0; |
1354 Pos: 0; |
1354 Pos: 0; |
1355 AmmoType: amGirder; |
1355 AmmoType: amGirder; |
1356 AttackVoice: sndNone; |
1356 AttackVoice: sndNone; |
1357 Bounciness: 1000); |
1357 Bounciness: defaultBounciness); |
1358 Slot: 6; |
1358 Slot: 6; |
1359 TimeAfterTurn: 3000; |
1359 TimeAfterTurn: 3000; |
1360 minAngle: 0; |
1360 minAngle: 0; |
1361 maxAngle: 0; |
1361 maxAngle: 0; |
1362 isDamaging: false; |
1362 isDamaging: false; |
1381 NumPerTurn: 0; |
1381 NumPerTurn: 0; |
1382 Timer: 0; |
1382 Timer: 0; |
1383 Pos: 0; |
1383 Pos: 0; |
1384 AmmoType: amTeleport; |
1384 AmmoType: amTeleport; |
1385 AttackVoice: sndNone; |
1385 AttackVoice: sndNone; |
1386 Bounciness: 1000); |
1386 Bounciness: defaultBounciness); |
1387 Slot: 7; |
1387 Slot: 7; |
1388 TimeAfterTurn: 0; |
1388 TimeAfterTurn: 0; |
1389 minAngle: 0; |
1389 minAngle: 0; |
1390 maxAngle: 0; |
1390 maxAngle: 0; |
1391 isDamaging: false; |
1391 isDamaging: false; |
1409 NumPerTurn: 0; |
1409 NumPerTurn: 0; |
1410 Timer: 0; |
1410 Timer: 0; |
1411 Pos: 0; |
1411 Pos: 0; |
1412 AmmoType: amSwitch; |
1412 AmmoType: amSwitch; |
1413 AttackVoice: sndNone; |
1413 AttackVoice: sndNone; |
1414 Bounciness: 1000); |
1414 Bounciness: defaultBounciness); |
1415 Slot: 9; |
1415 Slot: 9; |
1416 TimeAfterTurn: 0; |
1416 TimeAfterTurn: 0; |
1417 minAngle: 0; |
1417 minAngle: 0; |
1418 maxAngle: 0; |
1418 maxAngle: 0; |
1419 isDamaging: false; |
1419 isDamaging: false; |
1433 NumPerTurn: 0; |
1433 NumPerTurn: 0; |
1434 Timer: 0; |
1434 Timer: 0; |
1435 Pos: 0; |
1435 Pos: 0; |
1436 AmmoType: amMortar; |
1436 AmmoType: amMortar; |
1437 AttackVoice: sndNone; |
1437 AttackVoice: sndNone; |
1438 Bounciness: 1000); |
1438 Bounciness: defaultBounciness); |
1439 Slot: 0; |
1439 Slot: 0; |
1440 TimeAfterTurn: 3000; |
1440 TimeAfterTurn: 3000; |
1441 minAngle: 0; |
1441 minAngle: 0; |
1442 maxAngle: 0; |
1442 maxAngle: 0; |
1443 isDamaging: true; |
1443 isDamaging: true; |
1461 NumPerTurn: 0; |
1461 NumPerTurn: 0; |
1462 Timer: 0; |
1462 Timer: 0; |
1463 Pos: 0; |
1463 Pos: 0; |
1464 AmmoType: amKamikaze; |
1464 AmmoType: amKamikaze; |
1465 AttackVoice: sndNone; |
1465 AttackVoice: sndNone; |
1466 Bounciness: 1000); |
1466 Bounciness: defaultBounciness); |
1467 Slot: 3; |
1467 Slot: 3; |
1468 TimeAfterTurn: 0; |
1468 TimeAfterTurn: 0; |
1469 minAngle: 0; |
1469 minAngle: 0; |
1470 maxAngle: 0; |
1470 maxAngle: 0; |
1471 isDamaging: true; |
1471 isDamaging: true; |
1488 NumPerTurn: 0; |
1488 NumPerTurn: 0; |
1489 Timer: 0; |
1489 Timer: 0; |
1490 Pos: 0; |
1490 Pos: 0; |
1491 AmmoType: amCake; |
1491 AmmoType: amCake; |
1492 AttackVoice: sndLaugh; |
1492 AttackVoice: sndLaugh; |
1493 Bounciness: 1000); |
1493 Bounciness: defaultBounciness); |
1494 Slot: 4; |
1494 Slot: 4; |
1495 TimeAfterTurn: 0; |
1495 TimeAfterTurn: 0; |
1496 minAngle: 0; |
1496 minAngle: 0; |
1497 maxAngle: 0; |
1497 maxAngle: 0; |
1498 isDamaging: true; |
1498 isDamaging: true; |
1514 NumPerTurn: 0; |
1514 NumPerTurn: 0; |
1515 Timer: 0; |
1515 Timer: 0; |
1516 Pos: 0; |
1516 Pos: 0; |
1517 AmmoType: amSeduction; |
1517 AmmoType: amSeduction; |
1518 AttackVoice: sndNone; |
1518 AttackVoice: sndNone; |
1519 Bounciness: 1000); |
1519 Bounciness: defaultBounciness); |
1520 Slot: 3; |
1520 Slot: 3; |
1521 TimeAfterTurn: 0; |
1521 TimeAfterTurn: 0; |
1522 minAngle: 0; |
1522 minAngle: 0; |
1523 maxAngle: 0; |
1523 maxAngle: 0; |
1524 isDamaging: false; |
1524 isDamaging: false; |
1541 NumPerTurn: 0; |
1541 NumPerTurn: 0; |
1542 Timer: 3000; |
1542 Timer: 3000; |
1543 Pos: 0; |
1543 Pos: 0; |
1544 AmmoType: amWatermelon; |
1544 AmmoType: amWatermelon; |
1545 AttackVoice: sndMelon; |
1545 AttackVoice: sndMelon; |
1546 Bounciness: 1000); |
1546 Bounciness: defaultBounciness); |
1547 Slot: 1; |
1547 Slot: 1; |
1548 TimeAfterTurn: 3000; |
1548 TimeAfterTurn: 3000; |
1549 minAngle: 0; |
1549 minAngle: 0; |
1550 maxAngle: 0; |
1550 maxAngle: 0; |
1551 isDamaging: true; |
1551 isDamaging: true; |
1567 NumPerTurn: 0; |
1567 NumPerTurn: 0; |
1568 Timer: 5000; |
1568 Timer: 5000; |
1569 Pos: 0; |
1569 Pos: 0; |
1570 AmmoType: amHellishBomb; |
1570 AmmoType: amHellishBomb; |
1571 AttackVoice: sndNone; |
1571 AttackVoice: sndNone; |
1572 Bounciness: 1000); |
1572 Bounciness: defaultBounciness); |
1573 Slot: 1; |
1573 Slot: 1; |
1574 TimeAfterTurn: 3000; |
1574 TimeAfterTurn: 3000; |
1575 minAngle: 0; |
1575 minAngle: 0; |
1576 maxAngle: 0; |
1576 maxAngle: 0; |
1577 isDamaging: true; |
1577 isDamaging: true; |
1595 NumPerTurn: 0; |
1595 NumPerTurn: 0; |
1596 Timer: 0; |
1596 Timer: 0; |
1597 Pos: 0; |
1597 Pos: 0; |
1598 AmmoType: amNapalm; |
1598 AmmoType: amNapalm; |
1599 AttackVoice: sndIncoming; |
1599 AttackVoice: sndIncoming; |
1600 Bounciness: 1000); |
1600 Bounciness: defaultBounciness); |
1601 Slot: 5; |
1601 Slot: 5; |
1602 TimeAfterTurn: 0; |
1602 TimeAfterTurn: 0; |
1603 minAngle: 0; |
1603 minAngle: 0; |
1604 maxAngle: 0; |
1604 maxAngle: 0; |
1605 isDamaging: true; |
1605 isDamaging: true; |
1621 NumPerTurn: 0; |
1621 NumPerTurn: 0; |
1622 Timer: 0; |
1622 Timer: 0; |
1623 Pos: 0; |
1623 Pos: 0; |
1624 AmmoType: amDrill; |
1624 AmmoType: amDrill; |
1625 AttackVoice: sndNone; |
1625 AttackVoice: sndNone; |
1626 Bounciness: 1000); |
1626 Bounciness: defaultBounciness); |
1627 Slot: 0; |
1627 Slot: 0; |
1628 TimeAfterTurn: 3000; |
1628 TimeAfterTurn: 3000; |
1629 minAngle: 0; |
1629 minAngle: 0; |
1630 maxAngle: 0; |
1630 maxAngle: 0; |
1631 isDamaging: true; |
1631 isDamaging: true; |
1647 NumPerTurn: 0; |
1647 NumPerTurn: 0; |
1648 Timer: 5001; |
1648 Timer: 5001; |
1649 Pos: 0; |
1649 Pos: 0; |
1650 AmmoType: amBallgun; |
1650 AmmoType: amBallgun; |
1651 AttackVoice: sndNone; |
1651 AttackVoice: sndNone; |
1652 Bounciness: 1000); |
1652 Bounciness: defaultBounciness); |
1653 Slot: 4; |
1653 Slot: 4; |
1654 TimeAfterTurn: 0; |
1654 TimeAfterTurn: 0; |
1655 minAngle: 0; |
1655 minAngle: 0; |
1656 maxAngle: 0; |
1656 maxAngle: 0; |
1657 isDamaging: true; |
1657 isDamaging: true; |
1674 NumPerTurn: 0; |
1674 NumPerTurn: 0; |
1675 Timer: 0; |
1675 Timer: 0; |
1676 Pos: 0; |
1676 Pos: 0; |
1677 AmmoType: amRCPlane; |
1677 AmmoType: amRCPlane; |
1678 AttackVoice: sndNone; |
1678 AttackVoice: sndNone; |
1679 Bounciness: 1000); |
1679 Bounciness: defaultBounciness); |
1680 Slot: 4; |
1680 Slot: 4; |
1681 TimeAfterTurn: 0; |
1681 TimeAfterTurn: 0; |
1682 minAngle: 0; |
1682 minAngle: 0; |
1683 maxAngle: 0; |
1683 maxAngle: 0; |
1684 isDamaging: true; |
1684 isDamaging: true; |
1703 NumPerTurn: 0; |
1703 NumPerTurn: 0; |
1704 Timer: 0; |
1704 Timer: 0; |
1705 Pos: 0; |
1705 Pos: 0; |
1706 AmmoType: amLowGravity; |
1706 AmmoType: amLowGravity; |
1707 AttackVoice: sndNone; |
1707 AttackVoice: sndNone; |
1708 Bounciness: 1000); |
1708 Bounciness: defaultBounciness); |
1709 Slot: 9; |
1709 Slot: 9; |
1710 TimeAfterTurn: 0; |
1710 TimeAfterTurn: 0; |
1711 minAngle: 0; |
1711 minAngle: 0; |
1712 maxAngle: 0; |
1712 maxAngle: 0; |
1713 isDamaging: false; |
1713 isDamaging: false; |
1732 NumPerTurn: 0; |
1732 NumPerTurn: 0; |
1733 Timer: 0; |
1733 Timer: 0; |
1734 Pos: 0; |
1734 Pos: 0; |
1735 AmmoType: amExtraDamage; |
1735 AmmoType: amExtraDamage; |
1736 AttackVoice: sndNone; |
1736 AttackVoice: sndNone; |
1737 Bounciness: 1000); |
1737 Bounciness: defaultBounciness); |
1738 Slot: 9; |
1738 Slot: 9; |
1739 TimeAfterTurn: 0; |
1739 TimeAfterTurn: 0; |
1740 minAngle: 0; |
1740 minAngle: 0; |
1741 maxAngle: 0; |
1741 maxAngle: 0; |
1742 isDamaging: false; |
1742 isDamaging: false; |
1761 NumPerTurn: 0; |
1761 NumPerTurn: 0; |
1762 Timer: 0; |
1762 Timer: 0; |
1763 Pos: 0; |
1763 Pos: 0; |
1764 AmmoType: amInvulnerable; |
1764 AmmoType: amInvulnerable; |
1765 AttackVoice: sndNone; |
1765 AttackVoice: sndNone; |
1766 Bounciness: 1000); |
1766 Bounciness: defaultBounciness); |
1767 Slot: 8; |
1767 Slot: 8; |
1768 TimeAfterTurn: 0; |
1768 TimeAfterTurn: 0; |
1769 minAngle: 0; |
1769 minAngle: 0; |
1770 maxAngle: 0; |
1770 maxAngle: 0; |
1771 isDamaging: false; |
1771 isDamaging: false; |
1790 NumPerTurn: 0; |
1790 NumPerTurn: 0; |
1791 Timer: 0; |
1791 Timer: 0; |
1792 Pos: 0; |
1792 Pos: 0; |
1793 AmmoType: amExtraTime; |
1793 AmmoType: amExtraTime; |
1794 AttackVoice: sndNone; |
1794 AttackVoice: sndNone; |
1795 Bounciness: 1000); |
1795 Bounciness: defaultBounciness); |
1796 Slot: 9; |
1796 Slot: 9; |
1797 TimeAfterTurn: 0; |
1797 TimeAfterTurn: 0; |
1798 minAngle: 0; |
1798 minAngle: 0; |
1799 maxAngle: 0; |
1799 maxAngle: 0; |
1800 isDamaging: false; |
1800 isDamaging: false; |
1820 NumPerTurn: 0; |
1820 NumPerTurn: 0; |
1821 Timer: 0; |
1821 Timer: 0; |
1822 Pos: 0; |
1822 Pos: 0; |
1823 AmmoType: amLaserSight; |
1823 AmmoType: amLaserSight; |
1824 AttackVoice: sndNone; |
1824 AttackVoice: sndNone; |
1825 Bounciness: 1000); |
1825 Bounciness: defaultBounciness); |
1826 Slot: 8; |
1826 Slot: 8; |
1827 TimeAfterTurn: 0; |
1827 TimeAfterTurn: 0; |
1828 minAngle: 0; |
1828 minAngle: 0; |
1829 maxAngle: 0; |
1829 maxAngle: 0; |
1830 isDamaging: false; |
1830 isDamaging: false; |
1849 NumPerTurn: 0; |
1849 NumPerTurn: 0; |
1850 Timer: 0; |
1850 Timer: 0; |
1851 Pos: 0; |
1851 Pos: 0; |
1852 AmmoType: amVampiric; |
1852 AmmoType: amVampiric; |
1853 AttackVoice: sndNone; |
1853 AttackVoice: sndNone; |
1854 Bounciness: 1000); |
1854 Bounciness: defaultBounciness); |
1855 Slot: 8; |
1855 Slot: 8; |
1856 TimeAfterTurn: 0; |
1856 TimeAfterTurn: 0; |
1857 minAngle: 0; |
1857 minAngle: 0; |
1858 maxAngle: 0; |
1858 maxAngle: 0; |
1859 isDamaging: false; |
1859 isDamaging: false; |
1876 NumPerTurn: 1; |
1876 NumPerTurn: 1; |
1877 Timer: 0; |
1877 Timer: 0; |
1878 Pos: 0; |
1878 Pos: 0; |
1879 AmmoType: amSniperRifle; |
1879 AmmoType: amSniperRifle; |
1880 AttackVoice: sndNone; |
1880 AttackVoice: sndNone; |
1881 Bounciness: 1000); |
1881 Bounciness: defaultBounciness); |
1882 Slot: 2; |
1882 Slot: 2; |
1883 TimeAfterTurn: 3000; |
1883 TimeAfterTurn: 3000; |
1884 minAngle: 0; |
1884 minAngle: 0; |
1885 maxAngle: 0; |
1885 maxAngle: 0; |
1886 isDamaging: true; |
1886 isDamaging: true; |
1906 NumPerTurn: 0; |
1906 NumPerTurn: 0; |
1907 Timer: 0; |
1907 Timer: 0; |
1908 Pos: 0; |
1908 Pos: 0; |
1909 AmmoType: amJetpack; |
1909 AmmoType: amJetpack; |
1910 AttackVoice: sndNone; |
1910 AttackVoice: sndNone; |
1911 Bounciness: 1000); |
1911 Bounciness: defaultBounciness); |
1912 Slot: 7; |
1912 Slot: 7; |
1913 TimeAfterTurn: 3000; |
1913 TimeAfterTurn: 3000; |
1914 minAngle: 0; |
1914 minAngle: 0; |
1915 maxAngle: 0; |
1915 maxAngle: 0; |
1916 isDamaging: false; |
1916 isDamaging: false; |
1932 NumPerTurn: 0; |
1932 NumPerTurn: 0; |
1933 Timer: 3000; |
1933 Timer: 3000; |
1934 Pos: 0; |
1934 Pos: 0; |
1935 AmmoType: amMolotov; |
1935 AmmoType: amMolotov; |
1936 AttackVoice: sndNone; |
1936 AttackVoice: sndNone; |
1937 Bounciness: 1000); |
1937 Bounciness: defaultBounciness); |
1938 Slot: 1; |
1938 Slot: 1; |
1939 TimeAfterTurn: 3000; |
1939 TimeAfterTurn: 3000; |
1940 minAngle: 0; |
1940 minAngle: 0; |
1941 maxAngle: 0; |
1941 maxAngle: 0; |
1942 isDamaging: true; |
1942 isDamaging: true; |
1959 NumPerTurn: 0; |
1959 NumPerTurn: 0; |
1960 Timer: 0; |
1960 Timer: 0; |
1961 Pos: 0; |
1961 Pos: 0; |
1962 AmmoType: amBirdy; |
1962 AmmoType: amBirdy; |
1963 AttackVoice: sndNone; |
1963 AttackVoice: sndNone; |
1964 Bounciness: 1000); |
1964 Bounciness: defaultBounciness); |
1965 Slot: 7; |
1965 Slot: 7; |
1966 TimeAfterTurn: 3000; |
1966 TimeAfterTurn: 3000; |
1967 minAngle: 0; |
1967 minAngle: 0; |
1968 maxAngle: 0; |
1968 maxAngle: 0; |
1969 isDamaging: true; |
1969 isDamaging: true; |
1987 NumPerTurn: 3; |
1987 NumPerTurn: 3; |
1988 Timer: 0; |
1988 Timer: 0; |
1989 Pos: 0; |
1989 Pos: 0; |
1990 AmmoType: amPortalGun; |
1990 AmmoType: amPortalGun; |
1991 AttackVoice: sndNone; |
1991 AttackVoice: sndNone; |
1992 Bounciness: 1000); |
1992 Bounciness: defaultBounciness); |
1993 Slot: 7; |
1993 Slot: 7; |
1994 TimeAfterTurn: 0; |
1994 TimeAfterTurn: 0; |
1995 minAngle: 0; |
1995 minAngle: 0; |
1996 maxAngle: 0; |
1996 maxAngle: 0; |
1997 isDamaging: false; |
1997 isDamaging: false; |
2017 NumPerTurn: 0; |
2017 NumPerTurn: 0; |
2018 Timer: 0; |
2018 Timer: 0; |
2019 Pos: 0; |
2019 Pos: 0; |
2020 AmmoType: amPiano; |
2020 AmmoType: amPiano; |
2021 AttackVoice: sndIncoming; |
2021 AttackVoice: sndIncoming; |
2022 Bounciness: 1000); |
2022 Bounciness: defaultBounciness); |
2023 Slot: 5; |
2023 Slot: 5; |
2024 TimeAfterTurn: 0; |
2024 TimeAfterTurn: 0; |
2025 minAngle: 0; |
2025 minAngle: 0; |
2026 maxAngle: 0; |
2026 maxAngle: 0; |
2027 isDamaging: true; |
2027 isDamaging: true; |
2045 NumPerTurn: 0; |
2045 NumPerTurn: 0; |
2046 Timer: 3000; |
2046 Timer: 3000; |
2047 Pos: 0; |
2047 Pos: 0; |
2048 AmmoType: amGasBomb; |
2048 AmmoType: amGasBomb; |
2049 AttackVoice: sndCover; |
2049 AttackVoice: sndCover; |
2050 Bounciness: 1000); |
2050 Bounciness: defaultBounciness); |
2051 Slot: 1; |
2051 Slot: 1; |
2052 TimeAfterTurn: 3000; |
2052 TimeAfterTurn: 3000; |
2053 minAngle: 0; |
2053 minAngle: 0; |
2054 maxAngle: 0; |
2054 maxAngle: 0; |
2055 isDamaging: true; |
2055 isDamaging: true; |
2070 NumPerTurn: 0; |
2070 NumPerTurn: 0; |
2071 Timer: 0; |
2071 Timer: 0; |
2072 Pos: 0; |
2072 Pos: 0; |
2073 AmmoType: amSineGun; |
2073 AmmoType: amSineGun; |
2074 AttackVoice: sndNone; |
2074 AttackVoice: sndNone; |
2075 Bounciness: 1000); |
2075 Bounciness: defaultBounciness); |
2076 Slot: 2; |
2076 Slot: 2; |
2077 TimeAfterTurn: 0; |
2077 TimeAfterTurn: 0; |
2078 minAngle: 0; |
2078 minAngle: 0; |
2079 maxAngle: 0; |
2079 maxAngle: 0; |
2080 isDamaging: true; |
2080 isDamaging: true; |
2096 NumPerTurn: 0; |
2096 NumPerTurn: 0; |
2097 Timer: 5001; |
2097 Timer: 5001; |
2098 Pos: 0; |
2098 Pos: 0; |
2099 AmmoType: amFlamethrower; |
2099 AmmoType: amFlamethrower; |
2100 AttackVoice: sndNone; |
2100 AttackVoice: sndNone; |
2101 Bounciness: 1000); |
2101 Bounciness: defaultBounciness); |
2102 Slot: 2; |
2102 Slot: 2; |
2103 TimeAfterTurn: 0; |
2103 TimeAfterTurn: 0; |
2104 minAngle: 0; |
2104 minAngle: 0; |
2105 maxAngle: 0; |
2105 maxAngle: 0; |
2106 isDamaging: true; |
2106 isDamaging: true; |
2122 NumPerTurn: 1; |
2122 NumPerTurn: 1; |
2123 Timer: 0; |
2123 Timer: 0; |
2124 Pos: 0; |
2124 Pos: 0; |
2125 AmmoType: amSMine; |
2125 AmmoType: amSMine; |
2126 AttackVoice: sndLaugh; |
2126 AttackVoice: sndLaugh; |
2127 Bounciness: 1000); |
2127 Bounciness: defaultBounciness); |
2128 Slot: 4; |
2128 Slot: 4; |
2129 TimeAfterTurn: 5000; |
2129 TimeAfterTurn: 5000; |
2130 minAngle: 0; |
2130 minAngle: 0; |
2131 maxAngle: 0; |
2131 maxAngle: 0; |
2132 isDamaging: true; |
2132 isDamaging: true; |
2146 NumPerTurn: 0; |
2146 NumPerTurn: 0; |
2147 Timer: 0; |
2147 Timer: 0; |
2148 Pos: 0; |
2148 Pos: 0; |
2149 AmmoType: amHammer; |
2149 AmmoType: amHammer; |
2150 AttackVoice: sndNone; |
2150 AttackVoice: sndNone; |
2151 Bounciness: 1000); |
2151 Bounciness: defaultBounciness); |
2152 Slot: 3; |
2152 Slot: 3; |
2153 TimeAfterTurn: 3000; |
2153 TimeAfterTurn: 3000; |
2154 minAngle: 0; |
2154 minAngle: 0; |
2155 maxAngle: 0; |
2155 maxAngle: 0; |
2156 isDamaging: true; |
2156 isDamaging: true; |
2172 NumPerTurn: 0; |
2172 NumPerTurn: 0; |
2173 Timer: 0; |
2173 Timer: 0; |
2174 Pos: 0; |
2174 Pos: 0; |
2175 AmmoType: amResurrector; |
2175 AmmoType: amResurrector; |
2176 AttackVoice: sndNone; |
2176 AttackVoice: sndNone; |
2177 Bounciness: 1000); |
2177 Bounciness: defaultBounciness); |
2178 Slot: 8; |
2178 Slot: 8; |
2179 TimeAfterTurn: 3000; |
2179 TimeAfterTurn: 3000; |
2180 minAngle: 0; |
2180 minAngle: 0; |
2181 maxAngle: 0; |
2181 maxAngle: 0; |
2182 isDamaging: true; |
2182 isDamaging: true; |
2201 NumPerTurn: 0; |
2201 NumPerTurn: 0; |
2202 Timer: 5000; |
2202 Timer: 5000; |
2203 Pos: 0; |
2203 Pos: 0; |
2204 AmmoType: amDrillStrike; |
2204 AmmoType: amDrillStrike; |
2205 AttackVoice: sndIncoming; |
2205 AttackVoice: sndIncoming; |
2206 Bounciness: 1000); |
2206 Bounciness: defaultBounciness); |
2207 Slot: 5; |
2207 Slot: 5; |
2208 TimeAfterTurn: 0; |
2208 TimeAfterTurn: 0; |
2209 minAngle: 0; |
2209 minAngle: 0; |
2210 maxAngle: 0; |
2210 maxAngle: 0; |
2211 isDamaging: true; |
2211 isDamaging: true; |
2228 NumPerTurn: 0; |
2228 NumPerTurn: 0; |
2229 Timer: 0; |
2229 Timer: 0; |
2230 Pos: 0; |
2230 Pos: 0; |
2231 AmmoType: amSnowball; |
2231 AmmoType: amSnowball; |
2232 AttackVoice: sndNone; |
2232 AttackVoice: sndNone; |
2233 Bounciness: 1000); |
2233 Bounciness: defaultBounciness); |
2234 Slot: 0; |
2234 Slot: 0; |
2235 TimeAfterTurn: 3000; |
2235 TimeAfterTurn: 3000; |
2236 minAngle: 0; |
2236 minAngle: 0; |
2237 maxAngle: 0; |
2237 maxAngle: 0; |
2238 isDamaging: false; |
2238 isDamaging: false; |
2256 NumPerTurn: 0; |
2256 NumPerTurn: 0; |
2257 Timer: 0; |
2257 Timer: 0; |
2258 Pos: 0; |
2258 Pos: 0; |
2259 AmmoType: amTardis; |
2259 AmmoType: amTardis; |
2260 AttackVoice: sndNone; |
2260 AttackVoice: sndNone; |
2261 Bounciness: 1000); |
2261 Bounciness: defaultBounciness); |
2262 Slot: 8; |
2262 Slot: 8; |
2263 TimeAfterTurn: 0; |
2263 TimeAfterTurn: 0; |
2264 minAngle: 0; |
2264 minAngle: 0; |
2265 maxAngle: 0; |
2265 maxAngle: 0; |
2266 isDamaging: false; |
2266 isDamaging: false; |
2284 NumPerTurn: 0; |
2284 NumPerTurn: 0; |
2285 Timer: 0; |
2285 Timer: 0; |
2286 Pos: 0; |
2286 Pos: 0; |
2287 AmmoType: amStructure; |
2287 AmmoType: amStructure; |
2288 AttackVoice: sndNone; |
2288 AttackVoice: sndNone; |
2289 Bounciness: 1000); |
2289 Bounciness: defaultBounciness); |
2290 Slot: 6; |
2290 Slot: 6; |
2291 TimeAfterTurn: 0; |
2291 TimeAfterTurn: 0; |
2292 minAngle: 0; |
2292 minAngle: 0; |
2293 maxAngle: 0; |
2293 maxAngle: 0; |
2294 isDamaging: false; |
2294 isDamaging: false; |
2311 NumPerTurn: 0; |
2311 NumPerTurn: 0; |
2312 Timer: 5001; |
2312 Timer: 5001; |
2313 Pos: 0; |
2313 Pos: 0; |
2314 AmmoType: amLandGun; |
2314 AmmoType: amLandGun; |
2315 AttackVoice: sndNone; |
2315 AttackVoice: sndNone; |
2316 Bounciness: 1000); |
2316 Bounciness: defaultBounciness); |
2317 Slot: 6; |
2317 Slot: 6; |
2318 TimeAfterTurn: 0; |
2318 TimeAfterTurn: 0; |
2319 minAngle: 0; |
2319 minAngle: 0; |
2320 maxAngle: 0; |
2320 maxAngle: 0; |
2321 isDamaging: true; |
2321 isDamaging: true; |
2336 NumPerTurn: 0; |
2336 NumPerTurn: 0; |
2337 Timer: 5001; |
2337 Timer: 5001; |
2338 Pos: 0; |
2338 Pos: 0; |
2339 AmmoType: amIceGun; |
2339 AmmoType: amIceGun; |
2340 AttackVoice: sndNone; |
2340 AttackVoice: sndNone; |
2341 Bounciness: 1000); |
2341 Bounciness: defaultBounciness); |
2342 Slot: 2; |
2342 Slot: 2; |
2343 TimeAfterTurn: 0; |
2343 TimeAfterTurn: 0; |
2344 minAngle: 0; |
2344 minAngle: 0; |
2345 maxAngle: 0; |
2345 maxAngle: 0; |
2346 isDamaging: false; |
2346 isDamaging: false; |
2361 NumPerTurn: 1; |
2361 NumPerTurn: 1; |
2362 Timer: 0; |
2362 Timer: 0; |
2363 Pos: 0; |
2363 Pos: 0; |
2364 AmmoType: amKnife; |
2364 AmmoType: amKnife; |
2365 AttackVoice: sndNone; |
2365 AttackVoice: sndNone; |
2366 Bounciness: 1000); |
2366 Bounciness: defaultBounciness); |
2367 Slot: 6; |
2367 Slot: 6; |
2368 TimeAfterTurn: 3000; |
2368 TimeAfterTurn: 3000; |
2369 minAngle: 0; |
2369 minAngle: 0; |
2370 maxAngle: 0; |
2370 maxAngle: 0; |
2371 isDamaging: true; |
2371 isDamaging: true; |
2388 NumPerTurn: 0; |
2388 NumPerTurn: 0; |
2389 Timer: 0; |
2389 Timer: 0; |
2390 Pos: 0; |
2390 Pos: 0; |
2391 AmmoType: amRubber; |
2391 AmmoType: amRubber; |
2392 AttackVoice: sndNone; |
2392 AttackVoice: sndNone; |
2393 Bounciness: 1000); |
2393 Bounciness: defaultBounciness); |
2394 Slot: 6; |
2394 Slot: 6; |
2395 TimeAfterTurn: 3000; |
2395 TimeAfterTurn: 3000; |
2396 minAngle: 0; |
2396 minAngle: 0; |
2397 maxAngle: 0; |
2397 maxAngle: 0; |
2398 isDamaging: false; |
2398 isDamaging: false; |
2413 NumPerTurn: 0; |
2413 NumPerTurn: 0; |
2414 Timer: 0; |
2414 Timer: 0; |
2415 Pos: 0; |
2415 Pos: 0; |
2416 AmmoType: amAirMine; |
2416 AmmoType: amAirMine; |
2417 AttackVoice: sndLaugh; |
2417 AttackVoice: sndLaugh; |
2418 Bounciness: 1000); |
2418 Bounciness: defaultBounciness); |
2419 Slot: 5; |
2419 Slot: 5; |
2420 TimeAfterTurn: 5000; |
2420 TimeAfterTurn: 5000; |
2421 minAngle: 0; |
2421 minAngle: 0; |
2422 maxAngle: 0; |
2422 maxAngle: 0; |
2423 isDamaging: true; |
2423 isDamaging: true; |
2439 NumPerTurn: 0; |
2439 NumPerTurn: 0; |
2440 Timer: 15000; |
2440 Timer: 15000; |
2441 Pos: 0; |
2441 Pos: 0; |
2442 AmmoType: amDuck; |
2442 AmmoType: amDuck; |
2443 AttackVoice: sndNone; |
2443 AttackVoice: sndNone; |
2444 Bounciness: 1000); |
2444 Bounciness: defaultBounciness); |
2445 Slot: 0; |
2445 Slot: 0; |
2446 TimeAfterTurn: 3000; |
2446 TimeAfterTurn: 3000; |
2447 minAngle: 0; |
2447 minAngle: 0; |
2448 maxAngle: 0; |
2448 maxAngle: 0; |
2449 isDamaging: true; |
2449 isDamaging: true; |
2462 NumPerTurn: 0; |
2462 NumPerTurn: 0; |
2463 Timer: 0; |
2463 Timer: 0; |
2464 Pos: 0; |
2464 Pos: 0; |
2465 AmmoType: amMinigun; |
2465 AmmoType: amMinigun; |
2466 AttackVoice: sndNone; |
2466 AttackVoice: sndNone; |
2467 Bounciness: 1000); |
2467 Bounciness: defaultBounciness); |
2468 Slot: 2; |
2468 Slot: 2; |
2469 TimeAfterTurn: 3000; |
2469 TimeAfterTurn: 3000; |
2470 minAngle: cMaxAngle div 6; |
2470 minAngle: cMaxAngle div 6; |
2471 maxAngle: 5 * cMaxAngle div 6; |
2471 maxAngle: 5 * cMaxAngle div 6; |
2472 isDamaging: true; |
2472 isDamaging: true; |