misc/winutils/include/SDL_main.h
changeset 13914 ef50e4f59b8f
parent 13913 f8b5708835de
child 13915 f64790b2a725
equal deleted inserted replaced
13913:f8b5708835de 13914:ef50e4f59b8f
     1 /*
       
     2     SDL - Simple DirectMedia Layer
       
     3     Copyright (C) 1997-2012 Sam Lantinga
       
     4 
       
     5     This library is free software; you can redistribute it and/or
       
     6     modify it under the terms of the GNU Lesser General Public
       
     7     License as published by the Free Software Foundation; either
       
     8     version 2.1 of the License, or (at your option) any later version.
       
     9 
       
    10     This library is distributed in the hope that it will be useful,
       
    11     but WITHOUT ANY WARRANTY; without even the implied warranty of
       
    12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
       
    13     Lesser General Public License for more details.
       
    14 
       
    15     You should have received a copy of the GNU Lesser General Public
       
    16     License along with this library; if not, write to the Free Software
       
    17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
       
    18 
       
    19     Sam Lantinga
       
    20     slouken@libsdl.org
       
    21 */
       
    22 
       
    23 #ifndef _SDL_main_h
       
    24 #define _SDL_main_h
       
    25 
       
    26 #include "SDL_stdinc.h"
       
    27 
       
    28 /** @file SDL_main.h
       
    29  *  Redefine main() on Win32 and MacOS so that it is called by winmain.c
       
    30  */
       
    31 
       
    32 #if defined(__WIN32__) || \
       
    33     (defined(__MWERKS__) && !defined(__BEOS__)) || \
       
    34     defined(__MACOS__) || defined(__MACOSX__) || \
       
    35     defined(__SYMBIAN32__) || defined(QWS)
       
    36 
       
    37 #ifdef __cplusplus
       
    38 #define C_LINKAGE   "C"
       
    39 #else
       
    40 #define C_LINKAGE
       
    41 #endif /* __cplusplus */
       
    42 
       
    43 /** The application's main() function must be called with C linkage,
       
    44  *  and should be declared like this:
       
    45  *      @code
       
    46  *      #ifdef __cplusplus
       
    47  *      extern "C"
       
    48  *      #endif
       
    49  *  int main(int argc, char *argv[])
       
    50  *  {
       
    51  *  }
       
    52  *      @endcode
       
    53  */
       
    54 #define main    SDL_main
       
    55 
       
    56 /** The prototype for the application's main() function */
       
    57 extern C_LINKAGE int SDL_main(int argc, char *argv[]);
       
    58 
       
    59 
       
    60 /** @name From the SDL library code -- needed for registering the app on Win32 */
       
    61 /*@{*/
       
    62 #ifdef __WIN32__
       
    63 
       
    64 #include "begin_code.h"
       
    65 #ifdef __cplusplus
       
    66 extern "C" {
       
    67 #endif
       
    68 
       
    69 /** This should be called from your WinMain() function, if any */
       
    70 extern DECLSPEC void SDLCALL SDL_SetModuleHandle(void *hInst);
       
    71 /** This can also be called, but is no longer necessary */
       
    72 extern DECLSPEC int SDLCALL SDL_RegisterApp(char *name, Uint32 style, void *hInst);
       
    73 /** This can also be called, but is no longer necessary (SDL_Quit calls it) */
       
    74 extern DECLSPEC void SDLCALL SDL_UnregisterApp(void);
       
    75 #ifdef __cplusplus
       
    76 }
       
    77 #endif
       
    78 #include "close_code.h"
       
    79 #endif
       
    80 /*@}*/
       
    81 
       
    82 /** @name From the SDL library code -- needed for registering QuickDraw on MacOS */
       
    83 /*@{*/
       
    84 #if defined(__MACOS__)
       
    85 
       
    86 #include "begin_code.h"
       
    87 #ifdef __cplusplus
       
    88 extern "C" {
       
    89 #endif
       
    90 
       
    91 /** Forward declaration so we don't need to include QuickDraw.h */
       
    92 struct QDGlobals;
       
    93 
       
    94 /** This should be called from your main() function, if any */
       
    95 extern DECLSPEC void SDLCALL SDL_InitQuickDraw(struct QDGlobals *the_qd);
       
    96 
       
    97 #ifdef __cplusplus
       
    98 }
       
    99 #endif
       
   100 #include "close_code.h"
       
   101 #endif
       
   102 /*@}*/
       
   103 
       
   104 #endif /* Need to redefine main()? */
       
   105 
       
   106 #endif /* _SDL_main_h */