project_files/HedgewarsMobile/Classes/GameInterfaceBridge.m
changeset 6866 efdd2e4fc45c
parent 6832 fae8fd118da9
child 6869 a187c280dd3d
equal deleted inserted replaced
6865:fe19af8278e6 6866:efdd2e4fc45c
    51     self.blackView.alpha = 1;
    51     self.blackView.alpha = 1;
    52     [UIView commitAnimations];
    52     [UIView commitAnimations];
    53     [thisWindow addSubview:self.blackView];
    53     [thisWindow addSubview:self.blackView];
    54     [self.blackView release];
    54     [self.blackView release];
    55 
    55 
    56     // keep track of uncompleted games
    56     // keep the point of return for games that completed loading
    57     NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
    57     NSUserDefaults *userDefaults = [NSUserDefaults standardUserDefaults];
    58     [userDefaults setObject:self.savePath forKey:@"savedGamePath"];
    58     [userDefaults setObject:self.savePath forKey:@"savedGamePath"];
       
    59     [userDefaults setObject:[NSNumber numberWithBool:NO] forKey:@"saveIsValid"];
    59     [userDefaults synchronize];
    60     [userDefaults synchronize];
    60 
    61 
    61     // let's launch the engine using this -perfomSelector so that the runloop can deal with queued messages first
    62     // let's launch the engine using this -perfomSelector so that the runloop can deal with queued messages first
    62     [self performSelector:@selector(engineLaunch) withObject:nil afterDelay:0.1f];
    63     [self performSelector:@selector(engineLaunch) withObject:nil afterDelay:0.1f];
    63 }
    64 }