ChangeLog.txt
changeset 733 f375d9ecd247
parent 376 b5175878dc11
child 734 cc92f24dfa60
equal deleted inserted replaced
732:03eafb9581ee 733:f375d9ecd247
       
     1 + features
       
     2 * bugfixes
       
     3 
       
     4 0.9 -> 0.9.1:
       
     5 
       
     6  + Add registration of net game in web
       
     7  + Introduce weapons sets support
       
     8  + Add teleportation tool
       
     9  + Add switching hedgehogs tool
       
    10  + Add tags with current damage (alt damage option on options page)
       
    11  + A couple of new land templates
       
    12  + Decrease network bandwidth usage
       
    13  + Add support of clans (teams with identical colors are allies)
       
    14  + 's' key speeds up demo playing
       
    15  + Easter egg
       
    16  + Full saves support, 'Saved games' page
       
    17  + Add ability to choose which info is shown above hedgehogs
       
    18  + AI can use Air Attack weapon
       
    19  + Get possible screen resolutions from SDL library
       
    20  + Add Desert Eagle and UFO sounds
       
    21  + Add parachute sprite
       
    22  + Add trainig mode
       
    23  + New theme and map 'Volcano'
       
    24  + Make missiles collide with attacking hedgehog
       
    25  + Moving hedgehog could make another hedgehog moving kicking him
       
    26  + Save and restore window size on application restart
       
    27  * Fix using parachute while staying on the ground
       
    28  * Fix old rope regression (attaching didn't work properly, when hedgehog is jumping)
       
    29  * Fix AI jumping to wrong direction on the turn start
       
    30  * Fix uninitalised variable causing network game to randomly fail