50 sprBigExplosion, sprSmokeRing, sprBeeTrace, sprEgg, sprTargetBee, sprHandBee, |
50 sprBigExplosion, sprSmokeRing, sprBeeTrace, sprEgg, sprTargetBee, sprHandBee, |
51 sprFeather, sprPiano, sprHandSineGun, sprPortalGun, sprPortal, |
51 sprFeather, sprPiano, sprHandSineGun, sprPortalGun, sprPortal, |
52 sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk, sprNote, |
52 sprCheese, sprHandCheese, sprHandFlamethrower, sprChunk, sprNote, |
53 sprSMineOff, sprSMineOn, sprHandSMine, sprHammer, |
53 sprSMineOff, sprSMineOn, sprHandSMine, sprHammer, |
54 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
54 sprHandResurrector, sprCross, sprAirDrill, sprNapalmBomb, |
55 sprBulletHit |
55 sprBulletHit, sprSnowball, sprHandSnowball |
56 ); |
56 ); |
57 |
57 |
58 // Gears that interact with other Gears and/or Land |
58 // Gears that interact with other Gears and/or Land |
59 TGearType = (gtBomb, gtHedgehog, gtShell, gtGrave, gtBee, // 4 |
59 TGearType = (gtBomb, gtHedgehog, gtShell, gtGrave, gtBee, // 4 |
60 gtShotgunShot, gtPickHammer, gtRope, gtMine, gtCase, // 9 |
60 gtShotgunShot, gtPickHammer, gtRope, gtMine, gtCase, // 9 |
65 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
65 gtWhip, gtKamikaze, gtCake, gtSeduction, gtWatermelon, gtMelonPiece, // 34 |
66 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
66 gtHellishBomb, gtWaterUp, gtDrill, gtBallGun, gtBall, gtRCPlane, // 40 |
67 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45 |
67 gtSniperRifleShot, gtJetpack, gtMolotov, gtExplosives, gtBirdy, // 45 |
68 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
68 gtEgg, gtPortal, gtPiano, gtGasBomb, gtSineGunShot, gtFlamethrower, // 51 |
69 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
69 gtSMine, gtPoisonCloud, gtHammer, gtHammerHit, gtResurrector, // 56 |
70 gtNapalmBomb); // 57 |
70 gtNapalmBomb, gtSnowball); // 58 |
71 |
71 |
72 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
72 // Gears that are _only_ of visual nature (e.g. background stuff, visual effects, speechbubbles, etc.) |
73 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
73 TVisualGearType = (vgtFlake, vgtCloud, vgtExplPart, vgtExplPart2, vgtFire, |
74 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
74 vgtSmallDamageTag, vgtTeamHealthSorter, vgtSpeechBubble, vgtBubble, |
75 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
75 vgtSteam, vgtAmmo, vgtSmoke, vgtSmokeWhite, vgtHealth, vgtShell, |
110 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
110 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, // 24 |
111 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
111 amSeduction, amWatermelon, amHellishBomb, amNapalm, amDrill, amBallgun, // 30 |
112 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
112 amRCPlane, amLowGravity, amExtraDamage, amInvulnerable, amExtraTime, // 35 |
113 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
113 amLaserSight, amVampiric, amSniperRifle, amJetpack, amMolotov, amBirdy, amPortalGun, // 42 |
114 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
114 amPiano, amGasBomb, amSineGun, amFlamethrower, amSMine, amHammer, // 48 |
115 amResurrector, amDrillStrike); |
115 amResurrector, amDrillStrike, amSnowball); |
116 |
116 |
117 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
117 TCrateType = (HealthCrate, AmmoCrate, UtilityCrate); |
118 |
118 |
119 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF IPHONEOS}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
119 THWFont = (fnt16, fntBig, fntSmall {$IFNDEF IPHONEOS}, CJKfnt16, CJKfntBig, CJKfntSmall{$ENDIF}); |
120 |
120 |
340 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
340 sidKamikaze, sidCake, sidSeduction, sidWatermelon, |
341 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
341 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
342 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
342 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
343 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
343 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack, |
344 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
344 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
345 sidSMine, sidHammer, sidResurrector, sidDrillStrike); |
345 sidSMine, sidHammer, sidResurrector, sidDrillStrike, sidSnowball); |
346 |
346 |
347 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
347 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
348 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
348 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
349 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady); |
349 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady); |
350 |
350 |