equal
deleted
inserted
replaced
43 |
43 |
44 // Used for sending scripts to the engine |
44 // Used for sending scripts to the engine |
45 #define MULTIPLAYER_SCRIPT_PATH "Scripts/Multiplayer/" |
45 #define MULTIPLAYER_SCRIPT_PATH "Scripts/Multiplayer/" |
46 |
46 |
47 #define WEAPONS_COUNT 56 |
47 #define WEAPONS_COUNT 56 |
|
48 #define AMMOLINE_DEFAULT_QT "93919294221991210322351110012010000002111101010111110101" |
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49 #define AMMOLINE_DEFAULT_PROB "04050405416006555465544647765766666661555101011154110101" |
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50 #define AMMOLINE_DEFAULT_DELAY "00000000000002055000000400070040000000002200000006000000" |
|
51 #define AMMOLINE_DEFAULT_CRATE "13111103121111111231141111111111111112111111011111110101" |
48 |
52 |
49 // TODO allow frontend to override these? |
53 // TODO allow frontend to override these? |
50 /* A merge of mikade/bugq colours w/ a bit of channel feedback */ |
54 /* A merge of mikade/bugq colours w/ a bit of channel feedback */ |
51 #define HW_TEAMCOLOR_ARRAY { UINT32_C(0xffff0204), /* red */ \ |
55 #define HW_TEAMCOLOR_ARRAY { UINT32_C(0xffff0204), /* red */ \ |
52 UINT32_C(0xff4980c1), /* blue */ \ |
56 UINT32_C(0xff4980c1), /* blue */ \ |