QTfrontend/game.h
branchexperimental3D
changeset 4812 f924be23ffb4
parent 4430 cacda05a053e
child 4746 3ae448aebe7e
equal deleted inserted replaced
4347:0ddb100fea61 4812:f924be23ffb4
    51     void StartLocal();
    51     void StartLocal();
    52     void StartQuick();
    52     void StartQuick();
    53     void StartNet();
    53     void StartNet();
    54     void StartTraining(const QString & file);
    54     void StartTraining(const QString & file);
    55     void StartCampaign(const QString & file);
    55     void StartCampaign(const QString & file);
       
    56     void KillAllTeams();
       
    57     GameState gameState;
       
    58     bool netSuspend;
    56 
    59 
    57  protected:
    60  protected:
    58     virtual QStringList setArguments();
    61     virtual QStringList setArguments();
    59     virtual void onClientRead();
    62     virtual void onClientRead();
    60     virtual void onClientDisconnect();
    63     virtual void onClientDisconnect();
    87     int TeamCount;
    90     int TeamCount;
    88     GameUIConfig * config;
    91     GameUIConfig * config;
    89     GameCFGWidget * gamecfg;
    92     GameCFGWidget * gamecfg;
    90     TeamSelWidget* m_pTeamSelWidget;
    93     TeamSelWidget* m_pTeamSelWidget;
    91     GameType gameType;
    94     GameType gameType;
    92     GameState gameState;
       
    93 
    95 
    94     void commonConfig();
    96     void commonConfig();
    95     void SendConfig();
    97     void SendConfig();
    96     void SendQuickConfig();
    98     void SendQuickConfig();
    97     void SendNetConfig();
    99     void SendNetConfig();