QTfrontend/gamecfgwidget.h
changeset 4410 f9e38ce1e813
parent 4406 beb4de0af990
child 4416 29d2d1548387
equal deleted inserted replaced
4409:a752e543d7b4 4410:f9e38ce1e813
    51     void fullNetConfig();
    51     void fullNetConfig();
    52     void resendSchemeData();
    52     void resendSchemeData();
    53 
    53 
    54 signals:
    54 signals:
    55     void paramChanged(const QString & param, const QStringList & value);
    55     void paramChanged(const QString & param, const QStringList & value);
    56     void goToSchemes();
    56     void goToSchemes(int);
    57     void goToWeapons(const QString & name);
    57     void goToWeapons(const QString & name);
    58 
    58 
    59 private slots:
    59 private slots:
    60     void ammoChanged(int index);
    60     void ammoChanged(int index);
    61     void mapChanged(const QString &);
    61     void mapChanged(const QString &);
    62     void templateFilterChanged(int);
    62     void templateFilterChanged(int);
    63     void seedChanged(const QString &);
    63     void seedChanged(const QString &);
    64     void themeChanged(const QString &);
    64     void themeChanged(const QString &);
    65     void schemeChanged(int);
    65     void schemeChanged(int);
       
    66     void jumpToSchemes();
    66     void jumpToWeapons();
    67     void jumpToWeapons();
    67     void mapgenChanged(MapGenerator m);
    68     void mapgenChanged(MapGenerator m);
    68     void maze_sizeChanged(int s);
    69     void maze_sizeChanged(int s);
    69 
    70 
    70 private:
    71 private: