equal
deleted
inserted
replaced
51 void fullNetConfig(); |
51 void fullNetConfig(); |
52 void resendSchemeData(); |
52 void resendSchemeData(); |
53 |
53 |
54 signals: |
54 signals: |
55 void paramChanged(const QString & param, const QStringList & value); |
55 void paramChanged(const QString & param, const QStringList & value); |
56 void goToSchemes(); |
56 void goToSchemes(int); |
57 void goToWeapons(const QString & name); |
57 void goToWeapons(const QString & name); |
58 |
58 |
59 private slots: |
59 private slots: |
60 void ammoChanged(int index); |
60 void ammoChanged(int index); |
61 void mapChanged(const QString &); |
61 void mapChanged(const QString &); |
62 void templateFilterChanged(int); |
62 void templateFilterChanged(int); |
63 void seedChanged(const QString &); |
63 void seedChanged(const QString &); |
64 void themeChanged(const QString &); |
64 void themeChanged(const QString &); |
65 void schemeChanged(int); |
65 void schemeChanged(int); |
|
66 void jumpToSchemes(); |
66 void jumpToWeapons(); |
67 void jumpToWeapons(); |
67 void mapgenChanged(MapGenerator m); |
68 void mapgenChanged(MapGenerator m); |
68 void maze_sizeChanged(int s); |
69 void maze_sizeChanged(int s); |
69 |
70 |
70 private: |
71 private: |