1006 function SetupAmmo() |
1006 function SetupAmmo() |
1007 AddAmmo(natives[girlNum], amSwitch, 0) |
1007 AddAmmo(natives[girlNum], amSwitch, 0) |
1008 end |
1008 end |
1009 |
1009 |
1010 function AddHogs() |
1010 function AddHogs() |
1011 tribeTeamName = AddTeam(loc("Tribe"), -2, "Bone", "Island", "HillBilly", "cm_birdy") |
1011 tribeTeamName = AddTeam(loc("Tribe"), -2, "Bone", "Island", "HillBilly_qau", "cm_birdy") |
1012 SetTeamPassive(tribeTeamName, true) |
1012 SetTeamPassive(tribeTeamName, true) |
1013 for i = 8, 9 do |
1013 for i = 8, 9 do |
1014 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
1014 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
1015 end |
1015 end |
1016 |
1016 |
1018 for i = 1, 7 do |
1018 for i = 1, 7 do |
1019 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
1019 natives[i] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
1020 end |
1020 end |
1021 nativesNum = 7 |
1021 nativesNum = 7 |
1022 |
1022 |
1023 cannibalsTeamName1 = AddTeam(loc("Assault Team"), -1, "skull", "Island", "Pirate", "cm_vampire") |
1023 cannibalsTeamName1 = AddTeam(loc("Assault Team"), -1, "skull", "Island", "Pirate_qau", "cm_vampire") |
1024 for i = 1, 6 do |
1024 for i = 1, 6 do |
1025 cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") |
1025 cannibals[i] = AddHog(cannibalNames[i], 3, 50, "vampirichog") |
1026 end |
1026 end |
1027 |
1027 |
1028 cannibalsTeamName2 = AddTeam(loc("Reinforcements"), -1, "skull", "Island", "Pirate", "cm_vampire") |
1028 cannibalsTeamName2 = AddTeam(loc("Reinforcements"), -1, "skull", "Island", "Pirate_qau", "cm_vampire") |
1029 for i = 7, 9 do |
1029 for i = 7, 9 do |
1030 cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") |
1030 cannibals[i] = AddHog(cannibalNames[i], 2, 50, "vampirichog") |
1031 end |
1031 end |
1032 |
1032 |
1033 cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot", "cm_binary") |
1033 cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot_qau", "cm_binary") |
1034 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
1034 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
1035 |
1035 |
1036 for i = 1, 9 do |
1036 for i = 1, 9 do |
1037 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
1037 AnimSetGearPosition(natives[i], unpack(nativePos[i])) |
1038 AnimTurn(natives[i], nativeDir[i]) |
1038 AnimTurn(natives[i], nativeDir[i]) |