334 buffalo = AddHog(loc("Raging Buffalo"), 0, 100, "zoo_Bunny") |
334 buffalo = AddHog(loc("Raging Buffalo"), 0, 100, "zoo_Bunny") |
335 chief = AddHog(loc("Righteous Beard"), 0, 100, "IndianChief") |
335 chief = AddHog(loc("Righteous Beard"), 0, 100, "IndianChief") |
336 natives = {leaks, dense, water, buffalo, chief} |
336 natives = {leaks, dense, water, buffalo, chief} |
337 nativesNum = 5 |
337 nativesNum = 5 |
338 |
338 |
339 AddTeam(loc("Light Cannfantry"), -1, "skull", "Island", "Pirate", "cm_vampire") |
339 AddTeam(loc("Light Cannfantry"), -1, "skull", "Island", "Pirate_qau", "cm_vampire") |
340 for i = 1, 4 do |
340 for i = 1, 4 do |
341 cannibals[i] = AddHog(HogNames[i], 2, 40, "Zombi") |
341 cannibals[i] = AddHog(HogNames[i], 2, 40, "Zombi") |
342 end |
342 end |
343 |
343 |
344 AddTeam(loc("Heavy Cannfantry"), -1, "skull", "Island", "Pirate", "cm_vampire") |
344 AddTeam(loc("Heavy Cannfantry"), -1, "skull", "Island", "Pirate_qau", "cm_vampire") |
345 for i = 5, 8 do |
345 for i = 5, 8 do |
346 cannibals[i] = AddHog(HogNames[i], 2, 55, "vampirichog") |
346 cannibals[i] = AddHog(HogNames[i], 2, 55, "vampirichog") |
347 end |
347 end |
348 |
348 |
349 cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot", "cm_binary") |
349 cyborgTeamName = AddTeam(loc("011101001"), -1, "ring", "UFO", "Robot_qau", "cm_binary") |
350 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
350 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
351 |
351 |
352 AnimSetGearPosition(leaks, unpack(leaksPos)) |
352 AnimSetGearPosition(leaks, unpack(leaksPos)) |
353 AnimSetGearPosition(dense, unpack(densePos)) |
353 AnimSetGearPosition(dense, unpack(densePos)) |
354 AnimSetGearPosition(water, unpack(waterPos)) |
354 AnimSetGearPosition(water, unpack(waterPos)) |