share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/fruit01.lua
changeset 14932 ff4003a90ff8
parent 14898 4596357d002d
child 15002 3ed1cbd31754
equal deleted inserted replaced
14931:ba5fd934f49b 14932:ff4003a90ff8
   124 	hero.gear = AddMissionHog(100)
   124 	hero.gear = AddMissionHog(100)
   125 	hero.name = GetHogName(hero.gear)
   125 	hero.name = GetHogName(hero.gear)
   126 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   126 	AnimSetGearPosition(hero.gear, hero.x, hero.y)
   127 	HogTurnLeft(hero.gear, true)
   127 	HogTurnLeft(hero.gear, true)
   128 	-- Captain Lime
   128 	-- Captain Lime
   129 	teamD.name = AddTeam(teamD.name, teamD.color, "Cherry", "Island", "Default", "congo-brazzaville")
   129 	teamD.name = AddTeam(teamD.name, teamD.color, "Cherry", "Island", "Default_qau", "congo-brazzaville")
   130 	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
   130 	green1.gear = AddHog(green1.name, 0, 200, "war_desertofficer")
   131 	AnimSetGearPosition(green1.gear, green1.x, green1.y)
   131 	AnimSetGearPosition(green1.gear, green1.x, green1.y)
   132 	-- Green Bananas
   132 	-- Green Bananas
   133 	teamB.name = AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default", "congo-brazzaville")
   133 	teamB.name = AddTeam(teamB.name, teamB.color, "Cherry", "Island", "Default_qau", "congo-brazzaville")
   134 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
   134 	green2.gear = AddHog(green2.name, 0, 100, "war_britmedic")
   135 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
   135 	AnimSetGearPosition(green2.gear, green2.x, green2.y)
   136 	HogTurnLeft(green2.gear, true)
   136 	HogTurnLeft(green2.gear, true)
   137 	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
   137 	green3.gear = AddHog(green3.name, 0, 100, "hair_red")
   138 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
   138 	AnimSetGearPosition(green3.gear, green3.x, green3.y)
   142 	HogTurnLeft(green4.gear, true)
   142 	HogTurnLeft(green4.gear, true)
   143 	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
   143 	green5.gear = AddHog(green5.name, 0, 100, "war_sovietcomrade2")
   144 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
   144 	AnimSetGearPosition(green5.gear, green5.x, green5.y)
   145 	HogTurnLeft(green5.gear, true)
   145 	HogTurnLeft(green5.gear, true)
   146 	-- Yellow Watermelons
   146 	-- Yellow Watermelons
   147 	teamC.name = AddTeam(teamC.name, teamC.color, "Flower", "Island", "Default", "cm_mog")
   147 	teamC.name = AddTeam(teamC.name, teamC.color, "Flower", "Island", "Default_qau", "cm_mog")
   148 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
   148 	yellow1.gear = AddHog(yellow1.name, 1, 100, "war_desertgrenadier2")
   149 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
   149 	AnimSetGearPosition(yellow1.gear, yellow1.x, yellow1.y)
   150 	-- the rest of the Yellow Watermelons
   150 	-- the rest of the Yellow Watermelons
   151 	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
   151 	local yellowHats = { "fr_apple", "fr_banana", "fr_lemon", "fr_orange" }
   152 	for i=1,7 do
   152 	for i=1,7 do