119 hero.gear = AddMissionHog(100) |
119 hero.gear = AddMissionHog(100) |
120 end |
120 end |
121 hero.name = GetHogName(hero.gear) |
121 hero.name = GetHogName(hero.gear) |
122 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
122 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
123 -- PAotH |
123 -- PAotH |
124 teamA.name = AddTeam(teamA.name, teamA.color, "Earth", "Island", "Default", "cm_galaxy") |
124 teamA.name = AddTeam(teamA.name, teamA.color, "Earth", "Island", "Default_qau", "cm_galaxy") |
125 SetTeamPassive(teamA.name, true) |
125 SetTeamPassive(teamA.name, true) |
126 paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O") |
126 paoth1.gear = AddHog(paoth1.name, 0, 100, "scif_2001O") |
127 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
127 AnimSetGearPosition(paoth1.gear, paoth1.x, paoth1.y) |
128 HogTurnLeft(paoth1.gear, true) |
128 HogTurnLeft(paoth1.gear, true) |
129 paoth2.gear = AddHog(paoth2.name, 0, 100, "scif_2001Y") |
129 paoth2.gear = AddHog(paoth2.name, 0, 100, "scif_2001Y") |
134 HogTurnLeft(paoth3.gear, true) |
134 HogTurnLeft(paoth3.gear, true) |
135 paoth4.gear = AddHog(paoth4.name, 0, 100, "scif_2001Y") |
135 paoth4.gear = AddHog(paoth4.name, 0, 100, "scif_2001Y") |
136 AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y) |
136 AnimSetGearPosition(paoth4.gear, paoth4.x, paoth4.y) |
137 HogTurnLeft(paoth4.gear, true) |
137 HogTurnLeft(paoth4.gear, true) |
138 -- Professor |
138 -- Professor |
139 teamC.name = AddTeam(teamC.name, teamC.color, "star", "Island", "Default", "cm_sine") |
139 teamC.name = AddTeam(teamC.name, teamC.color, "star", "Island", "Default_qau", "cm_sine") |
140 SetTeamPassive(teamC.name, true) |
140 SetTeamPassive(teamC.name, true) |
141 professor.gear = AddHog(professor.name, 0, professor.health, "tophats") |
141 professor.gear = AddHog(professor.name, 0, professor.health, "tophats") |
142 AnimSetGearPosition(professor.gear, professor.x, professor.y) |
142 AnimSetGearPosition(professor.gear, professor.x, professor.y) |
143 HogTurnLeft(professor.gear, true) |
143 HogTurnLeft(professor.gear, true) |
144 -- Minions |
144 -- Minions |
145 teamB.name = AddTeam(teamB.name, teamB.color, "eyecross", "Island", "Default", "cm_sine") |
145 teamB.name = AddTeam(teamB.name, teamB.color, "eyecross", "Island", "Default_qau", "cm_sine") |
146 minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask") |
146 minion1.gear = AddHog(minion1.name, 1, 50, "Gasmask") |
147 AnimSetGearPosition(minion1.gear, minion1.x, minion1.y) |
147 AnimSetGearPosition(minion1.gear, minion1.x, minion1.y) |
148 HogTurnLeft(minion1.gear, true) |
148 HogTurnLeft(minion1.gear, true) |
149 minion2.gear = AddHog(minion2.name, 1, 50, "Gasmask") |
149 minion2.gear = AddHog(minion2.name, 1, 50, "Gasmask") |
150 AnimSetGearPosition(minion2.gear, minion2.x, minion2.y) |
150 AnimSetGearPosition(minion2.gear, minion2.x, minion2.y) |