52 Map = "Islands" |
52 Map = "Islands" |
53 Theme = "City" |
53 Theme = "City" |
54 HealthDecrease = 0 |
54 HealthDecrease = 0 |
55 WaterRise = 0 |
55 WaterRise = 0 |
56 |
56 |
57 haplessTeamName = AddTeam(loc("Hapless Hogs"), -1, "Simple", "Island", "Default") |
57 haplessTeamName = AddTeam(loc("Hapless Hogs"), -1, "Simple", "Island", "Default_qau") |
58 hh[0] = AddHog(loc("Sinky"), 1, 100, "fr_lemon") |
58 hh[0] = AddHog(loc("Sinky"), 1, 100, "fr_lemon") |
59 hh[1] = AddHog(loc("Drowner"), 1, 100, "fr_orange") |
59 hh[1] = AddHog(loc("Drowner"), 1, 100, "fr_orange") |
60 hh[2] = AddHog(loc("Heavy"), 1, 100, "dish_Teapot") |
60 hh[2] = AddHog(loc("Heavy"), 1, 100, "dish_Teapot") |
61 hh[3] = AddHog(loc("Clumsy"), 1, 100, "dish_SauceBoatSilver") |
61 hh[3] = AddHog(loc("Clumsy"), 1, 100, "dish_SauceBoatSilver") |
62 hh[4] = AddHog(loc("Silly"), 1, 100, "dish_Ladle") |
62 hh[4] = AddHog(loc("Silly"), 1, 100, "dish_Ladle") |