--- a/project_files/HedgewarsMobile/Classes/GameSetup.h Wed Jun 23 21:49:19 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/GameSetup.h Wed Jun 23 22:03:56 2010 +0200
@@ -0,0 +1,32 @@
+//
+// gameSetup.h
+// hwengine
+//
+// Created by Vittorio on 10/01/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import <Foundation/Foundation.h>
+#import "SDL_net.h"
+
+@interface GameSetup : NSObject {
+ NSDictionary *systemSettings;
+ NSDictionary *gameConfig;
+
+ NSInteger ipcPort;
+ TCPsocket sd, csd; // Socket descriptor, Client socket descriptor
+}
+
+@property (nonatomic, retain) NSDictionary *systemSettings;
+@property (nonatomic, retain) NSDictionary *gameConfig;
+
+-(void) engineProtocol;
+-(void) startThread:(NSString *)selector;
+-(int) sendToEngine:(NSString *)string;
+-(void) provideTeamData:(NSString *)teamName forHogs:(NSInteger) numberOfPlayingHogs withHealth:(NSInteger) initialHealth ofColor:(NSNumber *)teamColor;
+-(void) provideAmmoData:(NSString *)ammostoreName forPlayingTeams:(NSInteger) numberOfTeams;
+-(NSInteger) provideScheme:(NSString *)schemeName;
+
+-(const char **)getSettings;
+
+@end