project_files/HedgewarsMobile/Classes/GravesViewController.m
changeset 3547 02875b1145b7
parent 3546 ccf4854df294
child 3662 a44406f4369b
--- a/project_files/HedgewarsMobile/Classes/GravesViewController.m	Wed Jun 23 21:49:19 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/GravesViewController.m	Wed Jun 23 22:03:56 2010 +0200
@@ -0,0 +1,127 @@
+//
+//  GravesViewController.m
+//  HedgewarsMobile
+//
+//  Created by Vittorio on 02/04/10.
+//  Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "GravesViewController.h"
+#import "CommodityFunctions.h"
+#import "UIImageExtra.h"
+
+@implementation GravesViewController
+@synthesize teamDictionary, graveArray, lastIndexPath;
+
+
+-(BOOL) shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation) interfaceOrientation {
+    return rotationManager(interfaceOrientation);
+}
+
+
+#pragma mark -
+#pragma mark View lifecycle
+-(void) viewDidLoad {
+    [super viewDidLoad];
+
+    // load all the grave names and store them into graveArray
+    self.graveArray = [[NSFileManager defaultManager] contentsOfDirectoryAtPath:GRAVES_DIRECTORY() error:NULL];
+}
+
+-(void) viewWillAppear:(BOOL)animated {
+    [super viewWillAppear:animated];
+    [self.tableView reloadData];
+    // this moves the tableview to the top
+    [self.tableView setContentOffset:CGPointMake(0,0) animated:NO];
+}
+
+
+#pragma mark -
+#pragma mark Table view data source
+-(NSInteger) numberOfSectionsInTableView:(UITableView *)tableView {
+    return 1;
+}
+
+-(NSInteger) tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
+    return [self.graveArray count];
+}
+
+// Customize the appearance of table view cells.
+-(UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
+    static NSString *CellIdentifier = @"Cell";
+    
+    UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
+    if (cell == nil)
+        cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease];
+    
+    NSString *grave = [self.graveArray objectAtIndex:[indexPath row]];
+    cell.textLabel.text = [grave stringByDeletingPathExtension];
+    
+    if ([grave isEqualToString:[self.teamDictionary objectForKey:@"grave"]]) {
+        cell.accessoryType = UITableViewCellAccessoryCheckmark;
+        self.lastIndexPath = indexPath;
+    } else {
+        cell.accessoryType = UITableViewCellAccessoryNone;
+    }
+
+    NSString *graveFilePath = [[NSString alloc] initWithFormat:@"%@/%@",GRAVES_DIRECTORY(),grave];
+    // because we also have multi frame graves, let's take the first one only
+    UIImage *graveSprite = [[UIImage alloc] initWithContentsOfFile:graveFilePath andCutAt:CGRectMake(0, 0, 32, 32)];
+    [graveFilePath release];        
+    cell.imageView.image = graveSprite;
+    [graveSprite release];
+    
+    return cell;
+}
+
+
+#pragma mark -
+#pragma mark Table view delegate
+-(void) tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
+    int newRow = [indexPath row];
+    int oldRow = (lastIndexPath != nil) ? [lastIndexPath row] : -1;
+    
+    if (newRow != oldRow) {
+        [teamDictionary setObject:[[graveArray objectAtIndex:newRow] stringByDeletingPathExtension] forKey:@"grave"];
+        
+        // tell our boss to write this new stuff on disk
+        [[NSNotificationCenter defaultCenter] postNotificationName:@"setWriteNeedTeams" object:nil];
+        
+        UITableViewCell *newCell = [aTableView cellForRowAtIndexPath:indexPath];
+        newCell.accessoryType = UITableViewCellAccessoryCheckmark;
+        UITableViewCell *oldCell = [aTableView cellForRowAtIndexPath:lastIndexPath];
+        oldCell.accessoryType = UITableViewCellAccessoryNone;
+        self.lastIndexPath = indexPath;
+        [aTableView selectRowAtIndexPath:indexPath animated:YES scrollPosition:UITableViewScrollPositionNone];
+    }
+    [aTableView deselectRowAtIndexPath:indexPath animated:YES];
+    [self.navigationController popViewControllerAnimated:YES];
+}
+
+
+#pragma mark -
+#pragma mark Memory management
+- (void)didReceiveMemoryWarning {
+    // Releases the view if it doesn't have a superview.
+    [super didReceiveMemoryWarning];
+    // Relinquish ownership any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+    self.lastIndexPath = nil;
+    self.teamDictionary = nil;
+    self.graveArray = nil;
+    [super viewDidUnload];
+    MSG_DIDUNLOAD();
+}
+
+- (void)dealloc {
+    [graveArray release];
+    [teamDictionary release];
+    [lastIndexPath release];
+    [super dealloc];
+}
+
+
+@end
+