--- a/project_files/HedgewarsMobile/Classes/PascalImports.h Wed Jun 23 21:49:19 2010 +0200
+++ b/project_files/HedgewarsMobile/Classes/PascalImports.h Wed Jun 23 22:03:56 2010 +0200
@@ -0,0 +1,59 @@
+/*
+ * PascalImports.h
+// fpciphonedel
+//
+// Created by Vittorio on 07/01/10.
+// Copyright __MyCompanyName__ 2010. All rights reserved.
+ *
+ */
+
+#ifndef PASCALIMPORTS
+#define PASCALIMPORTS
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ /* add C declarations below for all exported Pascal functions/procedure
+ * that you want to use
+ */
+
+ void Game(const char *args[]);
+ void GenLandPreview(void);
+
+
+ void HW_versionInfo(short int*, char**);
+
+ void HW_click(void);
+ void HW_zoomIn(void);
+ void HW_zoomOut(void);
+ void HW_zoomReset(void);
+ void HW_ammoMenu(void);
+
+ void HW_allKeysUp(void);
+
+ void HW_walkLeft(void);
+ void HW_walkRight(void);
+ void HW_aimUp(void);
+ void HW_aimDown(void);
+ void HW_shoot(void);
+ void HW_jump(void);
+ void HW_backjump(void);
+
+ void HW_chat(void);
+ void HW_tab(void);
+ void HW_pause(void);
+
+ void HW_cursorUp(int);
+ void HW_cursorDown(int);
+ void HW_cursorLeft(int);
+ void HW_cursorRight(int);
+
+ void HW_terminate(BOOL);
+
+ void HW_setLandscape(BOOL);
+#ifdef __cplusplus
+}
+#endif
+
+#endif