--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/rust/hedgewars-server/src/protocol/test.rs Mon Dec 10 22:44:46 2018 +0100
@@ -0,0 +1,168 @@
+use proptest::{
+ test_runner::{TestRunner, Reason},
+ arbitrary::{any, any_with, Arbitrary, StrategyFor},
+ strategy::{Strategy, BoxedStrategy, Just, Map}
+};
+
+use crate::server::coretypes::{GameCfg, TeamInfo, HedgehogInfo};
+
+use super::messages::{
+ HWProtocolMessage, HWProtocolMessage::*
+};
+
+// Due to inability to define From between Options
+trait Into2<T>: Sized { fn into2(self) -> T; }
+impl <T> Into2<T> for T { fn into2(self) -> T { self } }
+impl Into2<Vec<String>> for Vec<Ascii> {
+ fn into2(self) -> Vec<String> {
+ self.into_iter().map(|x| x.0).collect()
+ }
+}
+impl Into2<String> for Ascii { fn into2(self) -> String { self.0 } }
+impl Into2<Option<String>> for Option<Ascii>{
+ fn into2(self) -> Option<String> { self.map(|x| {x.0}) }
+}
+
+macro_rules! proto_msg_case {
+ ($val: ident()) =>
+ (Just($val));
+ ($val: ident($arg: ty)) =>
+ (any::<$arg>().prop_map(|v| {$val(v.into2())}));
+ ($val: ident($arg1: ty, $arg2: ty)) =>
+ (any::<($arg1, $arg2)>().prop_map(|v| {$val(v.0.into2(), v.1.into2())}));
+ ($val: ident($arg1: ty, $arg2: ty, $arg3: ty)) =>
+ (any::<($arg1, $arg2, $arg3)>().prop_map(|v| {$val(v.0.into2(), v.1.into2(), v.2.into2())}));
+}
+
+macro_rules! proto_msg_match {
+ ($var: expr, def = $default: expr, $($num: expr => $constr: ident $res: tt),*) => (
+ match $var {
+ $($num => (proto_msg_case!($constr $res)).boxed()),*,
+ _ => Just($default).boxed()
+ }
+ )
+}
+
+/// Wrapper type for generating non-empty strings
+#[derive(Debug)]
+struct Ascii(String);
+
+impl Arbitrary for Ascii {
+ type Parameters = <String as Arbitrary>::Parameters;
+
+ fn arbitrary_with(_args: Self::Parameters) -> Self::Strategy {
+ "[a-zA-Z0-9]+".prop_map(Ascii).boxed()
+ }
+
+ type Strategy = BoxedStrategy<Ascii>;
+}
+
+impl Arbitrary for GameCfg {
+ type Parameters = ();
+
+ fn arbitrary_with(_args: <Self as Arbitrary>::Parameters) -> <Self as Arbitrary>::Strategy {
+ use crate::server::coretypes::GameCfg::*;
+ (0..10).no_shrink().prop_flat_map(|i| {
+ proto_msg_match!(i, def = FeatureSize(0),
+ 0 => FeatureSize(u32),
+ 1 => MapType(Ascii),
+ 2 => MapGenerator(u32),
+ 3 => MazeSize(u32),
+ 4 => Seed(Ascii),
+ 5 => Template(u32),
+ 6 => Ammo(Ascii, Option<Ascii>),
+ 7 => Scheme(Ascii, Vec<Ascii>),
+ 8 => Script(Ascii),
+ 9 => Theme(Ascii),
+ 10 => DrawnMap(Ascii))
+ }).boxed()
+ }
+
+ type Strategy = BoxedStrategy<GameCfg>;
+}
+
+impl Arbitrary for TeamInfo {
+ type Parameters = ();
+
+ fn arbitrary_with(_args: <Self as Arbitrary>::Parameters) -> <Self as Arbitrary>::Strategy {
+ ("[a-z]+", 0u8..127u8, "[a-z]+", "[a-z]+", "[a-z]+", "[a-z]+", 0u8..127u8)
+ .prop_map(|(name, color, grave, fort, voice_pack, flag, difficulty)| {
+ fn hog(n: u8) -> HedgehogInfo {
+ HedgehogInfo { name: format!("hog{}", n), hat: format!("hat{}", n)}
+ }
+ let hedgehogs = [hog(1), hog(2), hog(3), hog(4), hog(5), hog(6), hog(7), hog(8)];
+ TeamInfo {
+ name, color, grave, fort,
+ voice_pack, flag,difficulty,
+ hedgehogs, hedgehogs_number: 0
+ }
+ }).boxed()
+ }
+
+ type Strategy = BoxedStrategy<TeamInfo>;
+}
+
+pub fn gen_proto_msg() -> BoxedStrategy<HWProtocolMessage> where {
+ let res = (0..58).no_shrink().prop_flat_map(|i| {
+ proto_msg_match!(i, def = Malformed,
+ 0 => Ping(),
+ 1 => Pong(),
+ 2 => Quit(Option<Ascii>),
+ //3 => Cmd
+ 4 => Global(Ascii),
+ 5 => Watch(Ascii),
+ 6 => ToggleServerRegisteredOnly(),
+ 7 => SuperPower(),
+ 8 => Info(Ascii),
+ 9 => Nick(Ascii),
+ 10 => Proto(u16),
+ 11 => Password(Ascii, Ascii),
+ 12 => Checker(u16, Ascii, Ascii),
+ 13 => List(),
+ 14 => Chat(Ascii),
+ 15 => CreateRoom(Ascii, Option<Ascii>),
+ 16 => JoinRoom(Ascii, Option<Ascii>),
+ 17 => Follow(Ascii),
+ 18 => Rnd(Vec<Ascii>),
+ 19 => Kick(Ascii),
+ 20 => Ban(Ascii, Ascii, u32),
+ 21 => BanIP(Ascii, Ascii, u32),
+ 22 => BanNick(Ascii, Ascii, u32),
+ 23 => BanList(),
+ 24 => Unban(Ascii),
+ //25 => SetServerVar(ServerVar),
+ 26 => GetServerVar(),
+ 27 => RestartServer(),
+ 28 => Stats(),
+ 29 => Part(Option<Ascii>),
+ 30 => Cfg(GameCfg),
+ 31 => AddTeam(Box<TeamInfo>),
+ 32 => RemoveTeam(Ascii),
+ 33 => SetHedgehogsNumber(Ascii, u8),
+ 34 => SetTeamColor(Ascii, u8),
+ 35 => ToggleReady(),
+ 36 => StartGame(),
+ 37 => EngineMessage(Ascii),
+ 38 => RoundFinished(),
+ 39 => ToggleRestrictJoin(),
+ 40 => ToggleRestrictTeams(),
+ 41 => ToggleRegisteredOnly(),
+ 42 => RoomName(Ascii),
+ 43 => Delegate(Ascii),
+ 44 => TeamChat(Ascii),
+ 45 => MaxTeams(u8),
+ 46 => Fix(),
+ 47 => Unfix(),
+ 48 => Greeting(Ascii),
+ //49 => CallVote(Option<(String, Option<String>)>),
+ 50 => Vote(bool),
+ 51 => ForceVote(bool),
+ 52 => Save(Ascii, Ascii),
+ 53 => Delete(Ascii),
+ 54 => SaveRoom(Ascii),
+ 55 => LoadRoom(Ascii),
+ 56 => Malformed(),
+ 57 => Empty()
+ )});
+ res.boxed()
+}