--- a/QTfrontend/hwform.cpp Wed Mar 14 14:42:50 2018 +0100
+++ b/QTfrontend/hwform.cpp Wed Mar 14 15:19:08 2018 +0100
@@ -90,7 +90,7 @@
#include "chatwidget.h"
#include "input_ip.h"
#include "input_password.h"
-#include "ammoSchemeModel.h"
+#include "gameSchemeModel.h"
#include "bgwidget.h"
#include "drawmapwidget.h"
#include "mouseoverfilter.h"
@@ -347,10 +347,10 @@
connect(ui.pageVideos, SIGNAL(goBack()), config, SLOT(SaveVideosOptions()));
- ammoSchemeModel = new AmmoSchemeModel(this, cfgdir->absolutePath() + "/Schemes/Game");
- ui.pageScheme->setModel(ammoSchemeModel);
- ui.pageMultiplayer->gameCFG->GameSchemes->setModel(ammoSchemeModel);
- ui.pageOptions->SchemesName->setModel(ammoSchemeModel);
+ gameSchemeModel = new GameSchemeModel(this, cfgdir->absolutePath() + "/Schemes/Game");
+ ui.pageScheme->setModel(gameSchemeModel);
+ ui.pageMultiplayer->gameCFG->GameSchemes->setModel(gameSchemeModel);
+ ui.pageOptions->SchemesName->setModel(gameSchemeModel);
wBackground = new BGWidget(this);
wBackground->setFixedSize(this->width(), this->height());
@@ -919,7 +919,7 @@
//if (curid == ID_PAGE_NETGAME && (!game || game->gameState != gsStarted)) hwnet->partRoom();
if (curid == ID_PAGE_SCHEME)
- ammoSchemeModel->Save();
+ gameSchemeModel->Save();
#if (QT_VERSION >= 0x040600)
/**Start animation :**/
@@ -1079,14 +1079,14 @@
void HWForm::DeleteScheme()
{
ui.pageScheme->selectScheme->setCurrentIndex(ui.pageOptions->SchemesName->currentIndex());
- if (ui.pageOptions->SchemesName->currentIndex() < ammoSchemeModel->numberOfDefaultSchemes)
+ if (ui.pageOptions->SchemesName->currentIndex() < gameSchemeModel->numberOfDefaultSchemes)
{
MessageDialog::ShowErrorMessage(QMessageBox::tr("Cannot delete default scheme '%1'!").arg(ui.pageOptions->SchemesName->currentText()), this);
}
else
{
ui.pageScheme->deleteRow();
- ammoSchemeModel->Save();
+ gameSchemeModel->Save();
}
}
@@ -1899,7 +1899,7 @@
ui.pageNetGame->restrictJoins->setChecked(false);
ui.pageNetGame->restrictTeamAdds->setChecked(false);
ui.pageNetGame->restrictUnregistered->setChecked(false);
- ui.pageNetGame->pGameCFG->GameSchemes->setModel(ammoSchemeModel);
+ ui.pageNetGame->pGameCFG->GameSchemes->setModel(gameSchemeModel);
ui.pageNetGame->pGameCFG->setMaster(true);
ui.pageNetGame->pNetTeamsWidget->setInteractivity(true);
@@ -1936,7 +1936,7 @@
if (hwnet)
{
- NetAmmoSchemeModel * netAmmo = new NetAmmoSchemeModel(hwnet);
+ NetGameSchemeModel * netAmmo = new NetGameSchemeModel(hwnet);
connect(hwnet, SIGNAL(netSchemeConfig(QStringList)), netAmmo, SLOT(setNetSchemeConfig(QStringList)));
ui.pageNetGame->pGameCFG->GameSchemes->setModel(netAmmo);