--- a/share/hedgewars/Data/Missions/Training/User_Mission_-_Dangerous_Ducklings.lua Sun Nov 20 04:21:24 2016 +0100
+++ /dev/null Thu Jan 01 00:00:00 1970 +0000
@@ -1,148 +0,0 @@
-
-HedgewarsScriptLoad("/Scripts/Locale.lua")
-
-local player = nil -- This variable will point to the hog's gear
-local instructor = nil
-local enemy = nil
-
-local speechStage = 0
-
-local gameLost = false
-local gameWon = false
-local notListening = false
-
-local endTimer = 0
-
-function onGameInit()
-
- -- Things we don't modify here will use their default values.
-
- Seed = 0 -- The base number for the random number generator
- GameFlags = gfInfAttack -- Game settings and rules
- TurnTime = 60000 -- The time the player has to move each round (in ms)
- CaseFreq = 0 -- The frequency of crate drops
- MinesNum = 0 -- The number of mines being placed
- Explosives = 0 -- The number of explosives being placed
- Delay = 0 -- The delay between each round
- Map = "Bath" -- The map to be played
- Theme = "Bath" -- The theme to be used
- SuddenDeathTurns = 99999
-
-
- AddTeam(loc("Bloody Rookies"), 14483456, "Simple", "Island", "Default")
- player = AddHog(loc("Hunter"), 0, 1, "NoHat")
- instructor = AddHog(loc("Instructor"), 0, 100, "sf_vega")
-
- AddTeam(loc("Blue Team"), 29439, "Simple", "Island", "Default")
- enemy = AddHog(loc("Filthy Blue"), 1, 100, "Skull")
-
- SetGearPosition(player,146,902)
- SetGearPosition(instructor,317,902)
- SetGearPosition(enemy,1918,837)
-
- HogSay(player, ".............................", SAY_THINK)
- HogTurnLeft(instructor, true)
-
-end
-
-
-function onGameStart()
-
- SpawnAmmoCrate(475,476,amRope)
- SpawnAmmoCrate(1729,476,amFirePunch)
-
- FollowGear(player)
-
- ShowMission(loc("Dangerous Ducklings"), "", loc("Eliminate the Blue Team"), -amRope, 5000);
-
-end
-
-
-function onGameTick()
-
-
- -- opening speech
- if (notListening == false) and (gameLost == false) then
-
- if (TurnTimeLeft == 58000) and (speechStage == 0) then
- HogSay(instructor, loc("Listen up, maggot!!"), SAY_SHOUT)
- speechStage = 1
- elseif (TurnTimeLeft == 57000) and (speechStage == 1) then
- HogSay(player,loc("!!!"),SAY_SHOUT)
- elseif (TurnTimeLeft == 55000) and (speechStage == 1) then
- HogSay(instructor, loc("The enemy is hiding out on yonder ducky!"), SAY_SAY)
- speechStage = 2
-
- elseif (TurnTimeLeft == 49000) and (speechStage == 2) then
- FollowGear(enemy)
- elseif (TurnTimeLeft == 46500) and (speechStage == 2) then
- FollowGear(instructor)
- HogSay(instructor, loc("Get on over there and take him out!"), SAY_SAY)
- speechStage = 3
- elseif (TurnTimeLeft == 43500) and (speechStage == 3) then
- HogSay(instructor, loc("GO! GO! GO!"), SAY_SHOUT)
- speechStage = 4
- givenSpeech = true
- end
-
- end
-
- -- if player falls in water or if player ignores speech
- if (CurrentHedgehog ~= nil) and (CurrentHedgehog == player) then
- if (GetY(player) > WaterLine) and (gameLost == false) then
- HogSay(instructor, loc("DAMMIT, ROOKIE!"), SAY_SHOUT)
- gameLost = true
- end
-
- if (GetX(player) > 300) and (GetY(player) > 880) and (notListening == false) and (speechStage < 3) then
- HogSay(instructor, loc("DAMMIT, ROOKIE! GET OFF MY HEAD!"), SAY_SHOUT)
- notListening = true
- end
-
- end
-
- --player out of time
- if (TurnTimeLeft == 1) and (gameWon == false) then
- SetHealth(player, 0)
- end
-
- -- meh
- if gameLost == true then
- endTimer = endTimer + 1
- if (CurrentHedgehog ~= nil) and (CurrentHedgehog == instructor) then
- if endTimer >= 3000 then
- --SetHealth(instructor,0)
- TurnTimeLeft = 1
- DismissTeam(loc("Bloody Rookies"))
- end
- ShowMission(loc("MISSION FAILED"), loc(":("), loc("You've failed. Try again."), -amRope, 5000);
- end
- end
-
-end
-
-
-function onAmmoStoreInit()
- SetAmmo(amFirePunch, 0, 0, 0, 1)
- SetAmmo(amParachute, 1, 0, 0, 0)
- SetAmmo(amRope, 0, 0, 0, 1)
-end
-
-function onGearDelete(gear)
- if GetGearType(gear) == gtHedgehog then
- if gear == player then
- gameLost = true
- elseif (gear == instructor) and (GetY(gear) > WaterLine) then
- HogSay(player, loc("See ya!"), SAY_THINK)
- TurnTimeLeft = 3000
- AddCaption(loc("Achievement Unlocked") .. ": " .. loc("Naughty Ninja"),0xffba00ff,capgrpMessage2)
- DismissTeam(loc("Blue Team"))
- gameWon = true
- elseif gear == enemy then
- HogSay(player, loc("Enjoy the swim..."), SAY_THINK)
- gameWon = true
- TurnTimeLeft = 3000
- end
-
- end
-end