--- a/gameServer2/src/server/client.rs Thu Jul 12 14:46:16 2018 +0200
+++ b/gameServer2/src/server/client.rs Fri Jul 13 19:52:19 2018 +0300
@@ -1,18 +1,20 @@
use super::coretypes::ClientId;
+const IS_ADMIN: u8 = 0b0000_0001;
+const IS_MASTER: u8 = 0b0000_0010;
+const IS_READY: u8 = 0b0000_0100;
+const IS_IN_GAME: u8 = 0b0000_1000;
+const IS_JOINED_MID_GAME: u8 = 0b0001_0000;
+
pub struct HWClient {
pub id: ClientId,
pub room_id: Option<usize>,
pub nick: String,
- pub protocol_number: u32,
- pub is_admin: bool,
- pub is_master: bool,
- pub is_ready: bool,
- pub is_in_game: bool,
+ pub protocol_number: u16,
+ flags: u8,
pub teams_in_game: u8,
pub team_indices: Vec<u8>,
- pub clan: Option<u8>,
- pub is_joined_mid_game: bool,
+ pub clan: Option<u8>
}
impl HWClient {
@@ -22,14 +24,26 @@
room_id: None,
nick: String::new(),
protocol_number: 0,
- is_admin: false,
- is_master: false,
- is_ready: false,
- is_in_game: false,
+ flags: 0,
teams_in_game: 0,
team_indices: Vec::new(),
clan: None,
- is_joined_mid_game: false,
}
}
+
+ fn set(&mut self, mask: u8, value: bool) {
+ if value { self.flags |= mask } else { self.flags &= !mask }
+ }
+
+ pub fn is_admin(&self)-> bool { self.flags & IS_ADMIN != 0 }
+ pub fn is_master(&self)-> bool { self.flags & IS_MASTER != 0 }
+ pub fn is_ready(&self)-> bool { self.flags & IS_READY != 0 }
+ pub fn is_in_game(&self)-> bool { self.flags & IS_IN_GAME != 0 }
+ pub fn is_joined_mid_game(&self)-> bool { self.flags & IS_JOINED_MID_GAME != 0 }
+
+ pub fn set_is_admin(&mut self, value: bool) { self.set(IS_ADMIN, value) }
+ pub fn set_is_master(&mut self, value: bool) { self.set(IS_MASTER, value) }
+ pub fn set_is_ready(&mut self, value: bool) { self.set(IS_READY, value) }
+ pub fn set_is_in_game(&mut self, value: bool) { self.set(IS_IN_GAME, value) }
+ pub fn set_is_joined_mid_game(&mut self, value: bool) { self.set(IS_JOINED_MID_GAME, value) }
}
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