--- a/QTfrontend/ui/page/pageoptions.cpp Tue Dec 04 16:37:02 2012 -0500
+++ b/QTfrontend/ui/page/pageoptions.cpp Tue Dec 04 16:53:47 2012 -0500
@@ -245,25 +245,33 @@
AGGroupBox->setTitle(QGroupBox::tr("Audio/Graphic options"));
QVBoxLayout * GBAlayout = new QVBoxLayout(AGGroupBox);
+ QGridLayout * GBAfrontendlayout = new QGridLayout(0);
QHBoxLayout * GBAreslayout = new QHBoxLayout(0);
QHBoxLayout * GBAstereolayout = new QHBoxLayout(0);
QHBoxLayout * GBAqualayout = new QHBoxLayout(0);
+ QLabel * frontend = new QLabel(AGGroupBox);
+ frontend->setText(QLabel::tr("Frontend"));
+ frontend->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
+ GBAfrontendlayout->addWidget(frontend, 0, 0, 1, 2);
+
CBFrontendFullscreen = new QCheckBox(AGGroupBox);
- CBFrontendFullscreen->setText(QCheckBox::tr("Frontend fullscreen"));
- GBAlayout->addWidget(CBFrontendFullscreen);
+ CBFrontendFullscreen->setText(QCheckBox::tr("Fullscreen"));
+ GBAfrontendlayout->addWidget(CBFrontendFullscreen, 1, 0);
CBFrontendEffects = new QCheckBox(AGGroupBox);
- CBFrontendEffects->setText(QCheckBox::tr("Frontend effects"));
- GBAlayout->addWidget(CBFrontendEffects);
+ CBFrontendEffects->setText(QCheckBox::tr("Visual effects"));
+ GBAfrontendlayout->addWidget(CBFrontendEffects, 2, 0);
CBFrontendSound = new QCheckBox(AGGroupBox);
- CBFrontendSound->setText(QCheckBox::tr("Frontend sounds"));
- GBAlayout->addWidget(CBFrontendSound);
+ CBFrontendSound->setText(QCheckBox::tr("Sound"));
+ GBAfrontendlayout->addWidget(CBFrontendSound, 1, 1);
CBFrontendMusic = new QCheckBox(AGGroupBox);
- CBFrontendMusic->setText(QCheckBox::tr("Frontend music"));
- GBAlayout->addWidget(CBFrontendMusic);
+ CBFrontendMusic->setText(QCheckBox::tr("Music"));
+ GBAfrontendlayout->addWidget(CBFrontendMusic, 2, 1);
+
+ GBAlayout->addLayout(GBAfrontendlayout);
QFrame * hr = new QFrame(AGGroupBox);
hr->setFrameStyle(QFrame::HLine);
@@ -339,10 +347,12 @@
CBSound = new QCheckBox(AGGroupBox);
CBSound->setText(QCheckBox::tr("Sound"));
+ CBSound->setWhatsThis(QCheckBox::tr("In-game sound effects"));
GBAvollayout->addWidget(CBSound, 1, 0);
CBMusic = new QCheckBox(AGGroupBox);
CBMusic->setText(QCheckBox::tr("Music"));
+ CBMusic->setWhatsThis(QCheckBox::tr("In-game music"));
GBAvollayout->addWidget(CBMusic, 1, 1, 1, 2);
GBAvollayout->setSizeConstraint(QLayout::SetMinimumSize);