misc/winutils/include/libavutil/audioconvert.h
changeset 15388 262003f2e19a
parent 15387 90a79670de52
child 15389 7718bdf60d45
--- a/misc/winutils/include/libavutil/audioconvert.h	Sat Aug 31 22:30:29 2019 +0300
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,182 +0,0 @@
-/*
- * Copyright (c) 2006 Michael Niedermayer <michaelni@gmx.at>
- * Copyright (c) 2008 Peter Ross
- *
- * This file is part of Libav.
- *
- * Libav is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * Libav is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with Libav; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#ifndef AVUTIL_AUDIOCONVERT_H
-#define AVUTIL_AUDIOCONVERT_H
-
-#include <stdint.h>
-
-/**
- * @file
- * audio conversion routines
- */
-
-/**
- * @addtogroup lavu_audio
- * @{
- */
-
-/**
- * @defgroup channel_masks Audio channel masks
- * @{
- */
-#define AV_CH_FRONT_LEFT             0x00000001
-#define AV_CH_FRONT_RIGHT            0x00000002
-#define AV_CH_FRONT_CENTER           0x00000004
-#define AV_CH_LOW_FREQUENCY          0x00000008
-#define AV_CH_BACK_LEFT              0x00000010
-#define AV_CH_BACK_RIGHT             0x00000020
-#define AV_CH_FRONT_LEFT_OF_CENTER   0x00000040
-#define AV_CH_FRONT_RIGHT_OF_CENTER  0x00000080
-#define AV_CH_BACK_CENTER            0x00000100
-#define AV_CH_SIDE_LEFT              0x00000200
-#define AV_CH_SIDE_RIGHT             0x00000400
-#define AV_CH_TOP_CENTER             0x00000800
-#define AV_CH_TOP_FRONT_LEFT         0x00001000
-#define AV_CH_TOP_FRONT_CENTER       0x00002000
-#define AV_CH_TOP_FRONT_RIGHT        0x00004000
-#define AV_CH_TOP_BACK_LEFT          0x00008000
-#define AV_CH_TOP_BACK_CENTER        0x00010000
-#define AV_CH_TOP_BACK_RIGHT         0x00020000
-#define AV_CH_STEREO_LEFT            0x20000000  ///< Stereo downmix.
-#define AV_CH_STEREO_RIGHT           0x40000000  ///< See AV_CH_STEREO_LEFT.
-#define AV_CH_WIDE_LEFT              0x0000000080000000ULL
-#define AV_CH_WIDE_RIGHT             0x0000000100000000ULL
-#define AV_CH_SURROUND_DIRECT_LEFT   0x0000000200000000ULL
-#define AV_CH_SURROUND_DIRECT_RIGHT  0x0000000400000000ULL
-#define AV_CH_LOW_FREQUENCY_2        0x0000000800000000ULL
-
-/** Channel mask value used for AVCodecContext.request_channel_layout
-    to indicate that the user requests the channel order of the decoder output
-    to be the native codec channel order. */
-#define AV_CH_LAYOUT_NATIVE          0x8000000000000000ULL
-
-/**
- * @}
- * @defgroup channel_mask_c Audio channel convenience macros
- * @{
- * */
-#define AV_CH_LAYOUT_MONO              (AV_CH_FRONT_CENTER)
-#define AV_CH_LAYOUT_STEREO            (AV_CH_FRONT_LEFT|AV_CH_FRONT_RIGHT)
-#define AV_CH_LAYOUT_2POINT1           (AV_CH_LAYOUT_STEREO|AV_CH_LOW_FREQUENCY)
-#define AV_CH_LAYOUT_2_1               (AV_CH_LAYOUT_STEREO|AV_CH_BACK_CENTER)
-#define AV_CH_LAYOUT_SURROUND          (AV_CH_LAYOUT_STEREO|AV_CH_FRONT_CENTER)
-#define AV_CH_LAYOUT_3POINT1           (AV_CH_LAYOUT_SURROUND|AV_CH_LOW_FREQUENCY)
-#define AV_CH_LAYOUT_4POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_CENTER)
-#define AV_CH_LAYOUT_4POINT1           (AV_CH_LAYOUT_4POINT0|AV_CH_LOW_FREQUENCY)
-#define AV_CH_LAYOUT_2_2               (AV_CH_LAYOUT_STEREO|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
-#define AV_CH_LAYOUT_QUAD              (AV_CH_LAYOUT_STEREO|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
-#define AV_CH_LAYOUT_5POINT0           (AV_CH_LAYOUT_SURROUND|AV_CH_SIDE_LEFT|AV_CH_SIDE_RIGHT)
-#define AV_CH_LAYOUT_5POINT1           (AV_CH_LAYOUT_5POINT0|AV_CH_LOW_FREQUENCY)
-#define AV_CH_LAYOUT_5POINT0_BACK      (AV_CH_LAYOUT_SURROUND|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
-#define AV_CH_LAYOUT_5POINT1_BACK      (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_LOW_FREQUENCY)
-#define AV_CH_LAYOUT_6POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_CENTER)
-#define AV_CH_LAYOUT_6POINT0_FRONT     (AV_CH_LAYOUT_2_2|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
-#define AV_CH_LAYOUT_HEXAGONAL         (AV_CH_LAYOUT_5POINT0_BACK|AV_CH_BACK_CENTER)
-#define AV_CH_LAYOUT_6POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_CENTER)
-#define AV_CH_LAYOUT_6POINT1_BACK      (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_BACK_CENTER)
-#define AV_CH_LAYOUT_6POINT1_FRONT     (AV_CH_LAYOUT_6POINT0_FRONT|AV_CH_LOW_FREQUENCY)
-#define AV_CH_LAYOUT_7POINT0           (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
-#define AV_CH_LAYOUT_7POINT0_FRONT     (AV_CH_LAYOUT_5POINT0|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
-#define AV_CH_LAYOUT_7POINT1           (AV_CH_LAYOUT_5POINT1|AV_CH_BACK_LEFT|AV_CH_BACK_RIGHT)
-#define AV_CH_LAYOUT_7POINT1_WIDE      (AV_CH_LAYOUT_5POINT1|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
-#define AV_CH_LAYOUT_7POINT1_WIDE_BACK (AV_CH_LAYOUT_5POINT1_BACK|AV_CH_FRONT_LEFT_OF_CENTER|AV_CH_FRONT_RIGHT_OF_CENTER)
-#define AV_CH_LAYOUT_OCTAGONAL         (AV_CH_LAYOUT_5POINT0|AV_CH_BACK_LEFT|AV_CH_BACK_CENTER|AV_CH_BACK_RIGHT)
-#define AV_CH_LAYOUT_STEREO_DOWNMIX    (AV_CH_STEREO_LEFT|AV_CH_STEREO_RIGHT)
-
-enum AVMatrixEncoding {
-    AV_MATRIX_ENCODING_NONE,
-    AV_MATRIX_ENCODING_DOLBY,
-    AV_MATRIX_ENCODING_DPLII,
-    AV_MATRIX_ENCODING_NB
-};
-
-/**
- * @}
- */
-
-/**
- * Return a channel layout id that matches name, or 0 if no match is found.
- *
- * name can be one or several of the following notations,
- * separated by '+' or '|':
- * - the name of an usual channel layout (mono, stereo, 4.0, quad, 5.0,
- *   5.0(side), 5.1, 5.1(side), 7.1, 7.1(wide), downmix);
- * - the name of a single channel (FL, FR, FC, LFE, BL, BR, FLC, FRC, BC,
- *   SL, SR, TC, TFL, TFC, TFR, TBL, TBC, TBR, DL, DR);
- * - a number of channels, in decimal, optionally followed by 'c', yielding
- *   the default channel layout for that number of channels (@see
- *   av_get_default_channel_layout);
- * - a channel layout mask, in hexadecimal starting with "0x" (see the
- *   AV_CH_* macros).
- *
- * Example: "stereo+FC" = "2+FC" = "2c+1c" = "0x7"
- */
-uint64_t av_get_channel_layout(const char *name);
-
-/**
- * Return a description of a channel layout.
- * If nb_channels is <= 0, it is guessed from the channel_layout.
- *
- * @param buf put here the string containing the channel layout
- * @param buf_size size in bytes of the buffer
- */
-void av_get_channel_layout_string(char *buf, int buf_size, int nb_channels, uint64_t channel_layout);
-
-/**
- * Return the number of channels in the channel layout.
- */
-int av_get_channel_layout_nb_channels(uint64_t channel_layout);
-
-/**
- * Return default channel layout for a given number of channels.
- */
-uint64_t av_get_default_channel_layout(int nb_channels);
-
-/**
- * Get the index of a channel in channel_layout.
- *
- * @param channel a channel layout describing exactly one channel which must be
- *                present in channel_layout.
- *
- * @return index of channel in channel_layout on success, a negative AVERROR
- *         on error.
- */
-int av_get_channel_layout_channel_index(uint64_t channel_layout,
-                                        uint64_t channel);
-
-/**
- * Get the channel with the given index in channel_layout.
- */
-uint64_t av_channel_layout_extract_channel(uint64_t channel_layout, int index);
-
-/**
- * Get the name of a given channel.
- *
- * @return channel name on success, NULL on error.
- */
-const char *av_get_channel_name(uint64_t channel);
-
-/**
- * @}
- */
-
-#endif /* AVUTIL_AUDIOCONVERT_H */