--- a/cocoaTouch/SDLOverrides/SDL_uikitwindow.m Sat Mar 20 23:33:37 2010 +0000
+++ b/cocoaTouch/SDLOverrides/SDL_uikitwindow.m Sun Mar 21 01:54:57 2010 +0000
@@ -84,10 +84,10 @@
if (nil != [SDLUIKitDelegate sharedAppDelegate].window) {
SDL_SetError("Window already exists, no multi-window support.");
return -1;
- }
+ }*/
// ignore the size user requested, and make a fullscreen window
- UIWindow *uiwindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];*/
+ //UIWindow *uiwindow = [[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]];
// since we handle the window with a NIB, we don't need the initialization above
if (SetupWindowData(_this, window, [SDLUIKitDelegate sharedAppDelegate].uiwindow, SDL_TRUE) < 0) {